And who would fund the servers needed to handle all this traffic? People buying colored titles LOL!!!! Yea my wallett is closed now untill I can buy /kits again. I purchased virtual goods on a frequent basis, but im not donating a penny. Most people who "donated" feel this way. We will all freeload like the rest of you and watch the big servers die. When they go there will be an exodus to the smaller server who wont be able to pay for the increased bandwidth or player load. The slow decay begins.
Or like most servers the EULA will be ignored. I spent a few hours looking over server lists and checking their sites, and my unscientific results say 75% noncompliance is the way it is going. Mojangs worthless " report here and we will do something in private link " is a joke. Without public disclosure of the enforcement activities this just appears to be a slap in the face to compliant servers.
Whats the matter Mojang afraid to show us what the results of your EULA enforcement? Oh yea you aren't doing anything.
I think these huge servers are bad for the Minecraft community and have taken away from what made Minecraft huge in the first place. Small servers with groups of players playing survival cooperatively or doing big creative projects. I don't get the appeal of a 100+ person server personally and don't think it really adds to the quality of the community at all. What it does is ends up spawning stuff like what we hear about $500.00 diamond swords.
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I didn't know he wasn't premium until he asked if I could put the server in offline mode that I was hosting for him at the time.
He had been playing cracked for a while prior to me meeting him. I noticed how much he loved Minecraft, and how passionate he was about the game in general.
I thought to myself, this just isn't right, he loves Minecraft and he isn't premium, we have to fix that. I got it for him, and it was probably the best small investment I have made this year thus far.
I am not totally against cracked, if it didn't exist he would of never got the taste of the game and fell in love with it.
He simply didn't have the means to get the game, and I lost sleep over it.
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According to the article for reporting servers in violation of the EULA, they have.
Sorting through about 300 reported servers, seems like a start.
See spoiler for details: (My morning coffee was ruined, I had a few servers I wanted to report. )
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I agree with you to an extent.
Where I disagree is when people offer stuff to sale, so people can spend their money, but the stuff being offered to sale isn't theirs.
If server owners want to sell stuff, they should make their own game, and have their own rules, EULA. Then they can put a price tag on everything,and make the prices as high as they like.
The game isn't theirs, the items they sell isn't theirs. I don't understand why anyone thinks this is ok.
They should use all that energy making their own game, with their own rules instead.
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Mega or super sized servers probably wouldn't be around if the EULA was followed from the start.
The average server owner just can't afford to start and maintain a server that can house 100+ players at a time.
There would be several smaller scale servers who pay annually (usually cheaper) and once the server resources were maxed out, they either stopped accepting players, or expanded within a budget they knew they could personally afford, on top of the few legit donations they received from players who actually cared about the server they called home, and didn't really expect anything in return other than maybe a "thank you" .
But that's not what happened, so instead, "sales" started to take place, thus ruined the meaning of "donation". Since servers started selling ranks, kits, titles, etc it has changed the real definition of what a donation truly means. Which in turn makes a lot of players not want to donate just because. They expect something in return. (Usually OP)
This lead to server owners making massive amounts of money, because some of the ranks, titles, kits go for a hefty price. For some of the large servers, the money they made didn't only cover server cost, it went beyond.
I do wish Mojang would of enforced the EULA sooner, so maybe the hassle of change wouldn't be so hard, and there wouldn't be so many mega sized servers trying to figure out how they are going to make it and sustain the server they started.
Now, all we can do is hope Mojang didn't start a fuss expecting servers to just "comply" when a majority haven't yet. If they don't stand their ground and show a public sign of enforcement, this entire ordeal was a huge waste of time.
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Mojang isn't recommending you switch your server to anything. If you have to switch your server to "pay 2 play" to keep it alive, then do so.
If you can't mange to afford to keep it going without switching to "pay 2 play" or fund it yourself, another option is close it down.
That gives other servers a chance to get more players, who won't have "pay 2 play" access, and fund it internally.
Sure, these might not be the largest servers out there either, but they will welcome the players as it should be.
In short: It's not Mojang's fault you decided to violate the EULA in the first place. It has always existed.
The blame has to be put on someone, and of course it's Mojang for finally deciding to crack down.
Mojang shouldn't be blamed for poor server administrations ignorance, or stupidity, or greed, and not choosing to adhere to the EULA in the first place.
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Yeah, what drama.
Stopping a server and throwing a fit will surely change Mojangs mind.
According to the webpage, I guess the servers who participate in "Operation Blackout" won't turn the servers back on if Mojang doesn't revert.
Good riddance to them. More players for legit servers I guess.
EDIT : I see where it says a "few hours", that will fix Mojang for sure!
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Couldn't a server fall into "hobby" category?
I know some server administrators do it for just that. They never intended to make it their living.
Sure their servers aren't the largest out there, but they are dependable, and most know the players by a first name basis.
They also started the server with their own funding, and have continued to fund it with their own funding.
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I am very much supportive of the EULA. So if that much comes across, we are making progress.
I still don't understand why anything has to change because of EULA.
The definition of "donation" has changed. When someone donates they do it without expecting something in return.
If your current player-base doesn't want to do that, to help keep the server going, then what can you really do?
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If they don't care about you or the server enough to just donate, without expecting a "rank" in return, I say, close it down.
If they care about your server, and want to keep it up and running, wouldn't they continue to do business as usual?
I fully understand your point of view, no need to call names and make assumptions.