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    posted a message on Placing a block in front without turning around...

    Apparently I'm just stupid or there's some kind of trick I'm missing. I watch a youtuber all the time who says this is just a regular feature of bedrock, but I'm not able to do this. If I'm doing a mid-air bridge across for instance, I have to hold shift, crawl out to the edge, turn around, and then place the block. I've tried looking for this as a feature in the options, and find nothing. Can anyone tell me how exactly to do this?

    Posted in: Discussion
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    posted a message on horses nerfed?

    /summon horse ~ ~1 ~ {Type:0,Variant:4,Tame:1,Attributes:[{Name:generic.maxHealth,Base:40},{Name:horse.jumpStrength,Base:1.1},{Name:generic.movementSpeed,Base:0.35}]}


    this used to be max stat horse (not over the top, just all the natural possible maxes), but now it spawns an extremely mediocre horse that can barely jump. The health still seems to work, the jump definitely not, the speed is questionable, but I"m pretty sure I have a tamed wild horse that is faster than it.

    Posted in: Discussion
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    posted a message on horses nerfed?

    bump

    Posted in: Discussion
  • 1

    posted a message on Dragon Mounts 2 - 1.12 Firebreathing Dragons, Dragon Armor, Hatch Dragon Eggs!
    Quote from CasualVoid26»

    I know the mod won't be updated anymore but for anyone that ends up picking this up again, there are some glitches I want to bring up.


    1. When the dragons are flying on their own, they tend to lag out


    2. When they go into the water, they end up sliding everywhere


    3. Sunlight dragon nests only spawn on the super flat world option


    4. Zombie and Skeleton nests won't spawn in general


    Also the boat-things you can use to carry other entities with your dragons are broken. I cannot break them by hand or by tool, and can only break them in creative mode to free the mobs in it. Once being ridden in, the boats are invulnerable (that or I'm doing it totally wrong).

    Posted in: Minecraft Mods
  • 2

    posted a message on When an Enderman leaves you a gift...

    I haven't played Minecraft in a while and did a fresh start on things a month ago primarily to finally explore the updated End, but nice timing for the upcoming nether as well, so been playing the snapshot. I just finished killing the Enderdragon and retrieving loot from the endercities so I could make the farm I wanted to with end rods. No sooner did I finish building everything exactly how I wanted it on the first floor, I found myself with a visitor. I tabbed out with my inventory open to make a joke to my friend about how the enderman had better not drop his sand on my crops, and returned to this sight. I guess to thank me for removing the dragon he brought me a centerpiece XD

    Posted in: Survival Mode
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    posted a message on Dragon Mounts 2 - 1.12 Firebreathing Dragons, Dragon Armor, Hatch Dragon Eggs!

    Something I've never figured out, and haven't seen the info anyplace - what is the lock symbol for that you can change from red to green? I've played with it but never figured out its purpose.

    Posted in: Minecraft Mods
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    posted a message on Dragon Mounts 2 - 1.12 Firebreathing Dragons, Dragon Armor, Hatch Dragon Eggs!

    hope someone takes over this mod and updates it, would be awesome to go looking for the nether dragons in the new nether once it launches. This one has the best dragon models out of all the dragon mods, it's the only one I ever played, aside from the original version.

    Posted in: Minecraft Mods
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    posted a message on horses nerfed?

    if anyone knows a working code for the current minecraft version for a max stat horse, I'd appreciate it. I don't want a super horse, I just want what the natural max numbers would be (since this game has a very broke breeding system making mediocre horses)

    Posted in: Discussion
  • 0

    posted a message on horses nerfed?

    Haven't tried my war horse spawn command in a while, and I am disappointed in the results. It still has a lot of health, but the speed is much slower than before, and struggles to jump two blocks, let alone the 5 it originally did. I've tried manipulating the values,and the results remain the same. Did the coding change and my spawn code is now outdated, or have the put a hard cap on horse stats that can't be overridden? As that seems to be the situation just from my experimenting.

    Posted in: Discussion
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