• 1

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from Usamathebest11»

    Wait wut..... I thought season 3 ended perfectly (I know there's 8 different endings but going by the good ending I would say it wrapped everything nicely)...... but if you going to do a new season, it would be better if you make like a new trilogy like what Halo with their Reclaimer trilogy did and having take place in space doesn't seem unique rather unique like in reality would you really think that audience would want another season 2(You could put a different twist but then again there are many different things you could to do)? It would better if there was something else like i don't know opening a dimensional rift and traveling between different realities and I know that is kinda generic but if you think about it can be executed in a wonderful way (I would love to explain but I don't wanna give spoilers). And finally I thing Dendron should just remain dead, why because he is kinda like a literally metaphor or just there to add a bit of filler like you could just have replaced him with someone else like that captain he/she thought that host killed and I'm not saying he was a bad character, I just don't see the point of him coming back.


    Quote from Eclipse_13»

    I would fully support more maps from this amazing series, although if it is close to S3, you would need a good reason for the ending to not matter to that maps story line.
    Lol, I'm already picturing a group going to find a new home because they don't know about exodus or the plan to save Earth.Thought tbh if the producer isn't in who you play as, I feel like it shouldn't be called season 4.

    You both bring up excellent points. And No it would likely not be called Season 4. The "Season 4 map" at this point is hypothetical, but I have an idea of how it would work that would make complete sense. It wouldn't be a remake of Season 2 in any sense but instead follow a different kind of storyline that I have yet to explore. The Dendron returning would has its purpose in this possible story. But as I said, This "Season 4" is purely a concept at this point. I will continue to think on it and see if the story has potential. Thanks for the thoughts.

    For now I'll continue working on Song of the Siren. Something I'm playing with right now is the usage of flashbacks, which tell a second story that links with the present one. It's something I haven't seen done in a map before so I'm playing around with it to see how well it'll fit.
    Posted in: Maps
  • 1

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]

    I've put some thought into it and after I complete Song of the Siren, I will likely do an "Exodus Season 4" of sorts. It will likely go by a different name but it will take place following the events of Season 3. (No matter what ending you achieved) It will take place in space and may see the return of the Dendron.

    Posted in: Maps
  • 1

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from Gavin1112»

    I have no words D:


    It's just.. beautiful...


    I played through all 3 seasons and this is likely the best adventure map (series) I've ever played.


    Just... Wow. Worthy of being a game on its own.


    Can't wait to play any other maps you (and all your team/helper people) may make!


    Thanks for playing! I'm glad you enjoyed! :D
    Quote from Usamathebest11»

    I just played season 3 and man it was amazing in terms of story telling and themes. I think i have a idea how song of siren will connect to Exodus


    Thanks for playing! I'm glad you enjoyed! Song of the Siren is part of the exodus timeline and does link to it. However unlike the other maps, this one stands on its own as a map. How do you think it links?
    Posted in: Maps
  • 1

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]

    Song of the Siren Teaser Trailer #1: Who is Alex Monroe?




    Set 70 years prior to the events of the Exodus Trilogy, Song of the Siren focuses on the lengths a mother will go to rescue her kidnapped child from the pirate Captain Oscar Flynn. But when a Siren gets on board chaos ensues as it makes its way across the ship leaving death and enchanted victims behind it. Will Alex Monroe find her daughter and make it out alive?

    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from Wipe0utwin»

    Been following this series since a week before season 2 came out. You deserve a pat on the back R3d. This is one of my favorite maps of all time.





    Nice! I've been waiting for this :DDDD




    Best. Map. Ever. Period.


    I have been waiting for a while to play this, and it is AWESOME!


    I got ending 3 BTW. :)


    Thanks for playing everyone! Sorry for the late reply. Was traveling on spring break! I'm glad you all enjoyed!! Be sure to tell your friends!
    Also the first teaser trailer for Song of the Siren is coming this weekend!
    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from Manawatu1»

    OK, so you won't believe it ... stuck again. This time on the President's island (landed the Elytra without hitting all the green particles on the way down)

    Everytime I walk of the path I die instantly


    I tried: /setblock 407 128 857 minecraft:redstone_block

    (mentioned earlier)

    Was that for a previous map version? Didn't work here


    Thanks


    Same thing. Check your chat. You should see blue text saying teleport people here to the end. If you are still stuck try this command:
    /setblock 407 128 857 minecraft:air
    and then
    /setblock 407 128 857 minecraft:redstone_block
    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from Iraian»

    R3d and Sarah was talking but there was no "cutscene like" point of view as I was able to move about freely. I tried to fix it myself and upon finding two command blocks on the left hand side I thought of activating them both though that triggered boss battle with both R3D and Sarah turning into bosses. So I guess I messed up the whole system by doing that.


    Ergo I'm going to replay Exodus season 3 from fresh to see it was just some lag or something. Got to be, because many people had no problem finishing this brilliant map. I still need to wait until weekend though, I doubt that I'll have time before that. But hey, thanks! If I'm successful at going over that problem, I'm thinking of playing the whole Exodus series again for it's such a great map and fascinating storyline :)))


    Yeah not sure what would cause that hiccup. Sorry for the inconvience. Sounds like something just didn't activate properly for some unknown reason.
    Quote from Manawatu1»

    Hmm, I didn't see that, but I might have stuffed it up.


    I can the command for the Elytra that you mentioned on the previous comment, and now I think I have broken the objective


    Do you have a command I can run to reset it?

    Sorry about this ... love the game and I would appreciate it.


    BTW - do you have a page to accept donations? This map is worthy of a few bob..


    Do this command:

    /setblock 407 152 857 minecraft:redstone_block


    As for donations there is a link at the map but here are the link if you want to donate:

    paypal.me/R3DsKingdom
    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from ZhaiSoul»

    Hi,R3D_K1D


    I really enjoy your maps. It's very epic! There are 8 different endings really awesome!!

    I think chinese player would be love your map, but they are not that good at English.Therefore I am here to ask for your permission to translate your map into Mandarin and repost it on the biggest Chinese minecraft forum, mcbbs.net, and my own minecraft launcher, BakaXL.

    With your permission, more people in China would be able to enjoy your map without any language struggle. I will make sure to give you your credits which means your name, original link, and authorization email will be indicated on the post as the original creater.Also, I have to ask for your permission to create a alternative download link for your work, while our dear government blocked most of the accesses to foreign download source with the "Great Fire Wall"; VPN is usable in the case, but most Chinese people don't have access to it.The proper credit will be given to you in the download link too.

    Finally, thank you for spending time to read this.


    Sincerely,

    ZhaiSoul


    Mar. 10,2017



    I'm all for a translation, however it would be extremely difficult. For one thing in order to add subtitles, it would require an extensive remapping of redstone. Only other way is to redo all 1000 lines and then retime everything. It would be a nightmare to do.

    Quote from Manawatu1»

    Wow, great map


    I got stuck. Maybe because I am a n00b or might be a bug, not sure


    I took the Elytra down to the city to try and find the church. I landed OK and found Sarah's diary #5, but no way to scale the wall. Every point I tried had invisible barriers.


    Please tell me if it's me or if it's the map...


    You should have blue text in your chat saying click me to proceed and teleport all players.
    Quote from Iraian»

    I've been waiting for this to come out for ages and I was thrilled that Exodus Season 3 overwhelmed my expectations.


    Problem is, I'm in front of the capitol and after R3d and Sarah had their lines I got stuck. No option to choose, barrier still on top of the wooden bridge. I've waited for about 20 minutes for some trigger to happen but no dice. Any ideas on what I should do?


    Did a cutscene activate with R3D and Sarah talking? If not run back to the last wooden barrier gate and see if says Objective: speak with R3D and Sarah.

    If not we may have to go into the redstone and reactivate something. Let me know.
    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from Haurebay»

    Just curious, what were the commands being run that caused the entity lag? I'm guessing its the /tp command since the zombies (citizens) were moving in specific directions. I once tried creating a custom mob path for a single {NoAI} Villager and it spammed the chat.


    It is a series of tp commands that when certain criteria is met, tp the zombies in a specific direction. The system uses about 12 commands but usually they are not all playing. Minecraft can handle up to 20 commands in 1 tick before tick lag begins to become an issue. (However this number can drop if the computer is struggling to keep up) Even if a command spams the chat, it doesn't mean that it is causing lag, it just means it is (in the case of repeat commands) playing 1 command per tick. (20 ticks in 1 second).
    Posted in: Maps
  • 1

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from RayneMC»

    Hey! Awesome map! I was really excited when I saw that it has multiple endings. Can't wait to see which one I'll get!


    I started a playthrough of this map as well! ^_^


    Btw, how many bobbleheads are there in total?


    Thanks for playing! Enjoying the playthrough so far!
    There are 16 Real Bobbleheads!


    Quote from Sid2401»

    Great job the map series ! I've been following this series for years. My sibling and I have great times playing!



    Since I don't want to spent another 4 hours to replay the map for different options, is there way for us to choose different options to see the different Endings?


    Thanks again for creating this memorable series


    There isn't an easy way to do so, as there are a multitude of factors that go into determining the ending you get. However if you wish there are several long strings of command blocks that will activate each of the 8 endings but may not work properly if solely activated. They are set in the episode 4 commands which is directly in front of the monument/ achievement room.

    Quote from Usamathebest11»



    I'm surprised you're already making another map but are you not you concerned that only you might end up with something like Half life 3 or Herobrine 3, like this map took 21 MONTHS to make and this concerns me because if you look at Hypixel, with every new map he tried to make it better and more groundbreaking but ended investing so much time it he in with no end (and having to redo the whole map again) in sight so it just put to the side so how long will this map roughly take to finish and what im basically saying eventually your hit a roadblock on trying to be better then the last and on an another note will it have any sort connection to exodus (i know it's a 100 years apart but there has to be a reason for a shared universe)


    Edit: I'm not trying to sound pessimistic but I have seen amazing minecraft just go away because they simply can't out do themselves or updates happen and put all their projects to a grinding halt after spending way too much time like happen to FVdisco and the one mentioned above


    Well to be honest, Exodus Season 3 is likely the biggest map I will ever make, for some time. If there was ever a map that would not be completed due to the scale it was Season 3. However for Song of the Siren, I am taking a step back and doing a different approach. In a way I have limited myself to make the map take place all in one location (granted its still pretty big) but when compared to Season 3, Song of the Siren is about 1/10th of the size. But just because its gonna be smaller doesn't mean it won't be great. I am in the process of writing the script at the moment and I am liking how it is turning out so far. There are several connections to the Exodus Universe and it won't feel out of place. It is a look at a different but connected segment of time. For instance the player will play as a woman named Alex Monroe who is trying to rescue her kidnapped child. (The last name obviously means Alex is related to Hollis and Ryan in some way) There is also going to be a character named Scarlett Underwood who also plays a key role in the map. I am taking careful steps to insure that these connections to the Exodus maps have significant reasons that add to the overarching storyline of the Exodus Universe.
    Quote from Haurebay»

    One major flaw I found in this map is lag. Not the fps type of lag, entity lag. This could be caused by the overwhelming number of commands being executed, even with gamerule commandblockoutput false.


    For example, the citizens in the city (zombies), were actually stuttering while moving around. This ruins the immersion.


    Should have seen it in beta. (It was horrendous). I have taken every possible step to reduce all tick lag in the map. If you are experiencing tick lag, possibly try reducing the render distance slightly, or restarting minecraft or (the server) if the game has run out of memory. This happens occasionally.
    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]

    I hope everyone is enjoying Exodus Season 3!

    In the meantime I've outlined the first third of Song of the Siren,

    Also made some major decisions for the next map as well.

    Such as:

    The Player / Alex Monroe (Will only have a female voice) This is due to a variety of factors, mainly determined based on the path of the storyline.
    I have also made Alex Monroe a member of the Federation (Which if you've played Season 3 you may find interesting).
    I'm currently in the process of writing the script for my next map, and perhaps in the not so distant future I'll release the first teaser.

    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 1: Zombie Apocalypse (REMASTERED EDITION) [VOICEACTING] [MUSIC] [1.9] [NEW AREAS] [MUCH MORE]
    Quote from TT2000»

    Hey! I noticed the map was released over on minecraftmaps, but not on the forums. Is there a reason why this isn't updated? Or are the minecraft forums simply too dead to bother with?


    All my maps are on the Forums. Only Season 3 I have submitted to minecraftmaps
    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from Cavinator1»

    There's a timeline at the start of Exodus 3 that says:
    Exodus 1: 2144
    Exodus 2: 2145
    Exodus 3: 2146
    So Song of the Siren would wind up being in about the mid 2040's.

    Yep that is correct. :D
    Quote from FeeltheST0RM»

    So far so good! Love the map so far. I've played about one hour into it and having a blast.


    Thanks for playing! I'm enjoying the playthrough!
    Posted in: Maps
  • 2

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from ogoras»

    I really enjoy the map but the sound issues make it a bit annoying. I left the game at the part of making dialogue choice because I didn't hear anything. When I came back I realised I can't do anything because I hadn't clicked one of those buttons. So I have to start all over...

    Nevertheless, playing to that moment felt awesome!


    P.S. I managed to find the right strip of command blocks and restarted the sequence. The ending and last boss fight are impressive (Ending I)


    Yeah if you leave in the middle of a conversation it can break the map. I'll put a warning about that next time I update the map.


    I been waiting for this map to come out since Season 2! I'm probably going to try to get all 8 of the endings.


    Cool! Have fun! I hope you enjoy!
    Quote from Usamathebest11»

    i have been waiting SOOO long for this map to release and now it has..... I'm curious to know what you're going to make next....


    My next map project is currently called "Song of the Siren"
    It is set in the same universe as the Exodus maps, but takes place about 100 years earlier.
    Posted in: Maps
  • 1

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from no_leaf_clover»

    Really awesome map! It's great to see this come to a conclusion after almost 3 years. I might have to replay it, just to see a different ending!


    Here's my playthrough:



    Thanks for playing! I enjoyed your playthrough series of the map!:D


    Quote from ranger_unknown»

    could i make an animation series on this?

    I need a script



    Feel free to make an animation of this, however I will not be providing a script for it. I don't have the time to do so at the moment, But you can look at the audio files in the resource pack if you want to hear the individual lines and such. If you do make an animation be sure to credit me for the map, and to let me know. I'd love to see it! Thanks for playing!


    Quote from Eclipse_13»

    Yo r3d, was looking through stuff on forums and ended up on the season 1 thread. The OP on that still says season 3 is in development, just wanted to give you a heads up in case you wanted to update it.



    I will fix that soon. The forums page for Season 1 has been a bit glitchy for me lately.


    Quote from nascarbroz1»

    Edit: I got it to work




    Yay!

    Quote from Cavinator1»

    Just played and finished Exodus Season 3 and got Ending 1.


    Do not read the spoilers if you haven't played:


    I noticed it said that Ending 1 is the only ending where you survive, and I've also noticed on the poll that the majority of people seem to get it. :D


    While, admittedly, I think I enjoyed Season 2 more, I liked Season 3's very dark, dystopian atmosphere, pollution, plot twists, and story, and I was also satisfied by my ending. The CutscenePRO usage was very good, especially how it made all the civillians move about, going about their business.


    btw are the bobbleheads a Fallout reference? (Also, you know how it said "How many bobbleheads did you get?" at the end? I couldn't check because it had cleared my inventory! :D I think it was about 9...)


    I was with Phoenix for pretty much the whole map because I did not like how R3D had imprisoned me (the producer) or committed xenocide (i.e. killed all of the other Dendron on the mothership by self-destructing it in Season 2), as well as the fact that he was still trying to get what seemed like a stupid TV show out despite the state of the world around him, while Phoenix promised they'd get the government off their butts to actually do something about the pollution crisis. But it was when Sarah Harding accidentally revealed that she planned to make everyone explode into fire before sending me off to open up the vault with the Lost Children in it, that made me begin to have my doubts about everything Phoenix-related, and at the climax at the end of Episode 4 I sided with R3D.


    My criticisms: Firstly, that while people are speaking you don't see what they say in the chat (just hear their voices), and that was a huge problem because sometimes their sound files were naturally too quiet for me to hear (Even on maximum volume), and other times I missed a part because of background noises in real life (you can't exactly rewind and play the dialogue again).


    This was most problematic when I went to the president's mansion, snuck past the guards, and discovered she was already dead, then wound up talking to Hollis and R3D, as loud noises were in the background then (and their speech was particularly quiet), I completely missed practically all of what they said.

    Perhaps add a subtitles option at the start?


    Secondly, the excessive use of particle effects at some bits (like the Lost Children and Phoenix boss fight at the end) and at the theater where there were a couple hundred people wearing custom player heads, made the game nearly unplayable (and it crashed a couple of times) but I pulled through :)


    Some other minor problems I can think of is mainly when you go to the Lost Children vault and have to find eight redstone torches to reactivate the elevator, I probably hunted through about 3/4 of the facility (the Lost Children made it difficult, and the lag didn't help either), opening every chest I saw (and even checking the hopper-toilets) but I couldn't find a single torch (not even one!!), so, admittedly, I cheated and gave myself some in creative (I can only take so many Lost Children). Also the Ivaren Hallucination boss fight, with the seemingly endless waves of Dendron Hallucinations, got really repetitive by the time I got to the mothership. I probably went through a whole set of iron armor and all my shields had broken by the end!


    But overall, I'd recommend this map to anyone who would like a good dystopia map with multiple choices and endings.



    Thanks for playing! I'm glad you enjoyed! The problem with subtitles is that they would have added a minimum of 2000 command blocks to the map. Also it would have detracted from the overall experience in a way. Yes there are some audio issues but overall I balanced them as best I could. I will probably go through again in the near future to update some of the files. As for the particles on children and Phoenix, I'm surprised those lagged. I play on a older laptop that is by far not amazing and I didn't have issues as did many of the testers. Now the theater is laggy for some reason. There was no problem loading the theater in prior to updating the map to 1.11.2 but now there is and I'm trying my best to nail down what is causing the lag. The theater will not crash minecraft if you allow it to load for a moment. It will look like it is crashing but it won't. The torches were in the small generators as described in a book that you find in the vault. Anyways thanks for playing and your suggestions on improvements!

    Quote from medsal15»

    Hint on where the 8 fuses are:

    The torches (fuese) are not in chests but in some rollable boxes (or something like that), made of dispensers.

    I personnally looked for them in gamemode 3. It may be cheating but when you are hunted by children, with some lag, you dont really want to keep going on the path.



    My suggestion: Reduce the number of children.


    There is not that many of them. And I'm surprised they were causing lag. They were optimized to not do so.

    Quote from jacklego5»

    Are you sure this isn't still in Beta? The plot seems iffy, the map needs touching and a lot of the zones that track where you go are not placed in good positions.


    I was this close to telling Sarah to die but my buddy said we should try to help her, lucky for me. She died with the phoenix again (also the hitboxes in the phoenix fight are horrible)


    This map was in beta for nearly a month. Seems to me you didn't understand the plot of the map. (There is alot going on and not all of it is obvious at first glance. For instance characters will tell you things but that doesn't mean they are telling the truth. The truth is revealed as your actions influence the story. I'm not sure what you mean by zones being tracked? Could you elaborate on this point? As for the Phoenix the hit boxes are within the green particles that move around.
    Quote from mwperk01»

    I have a bug when I try to select the chooser role and then press the continue button it just displays the text "If you are a chooser you may click me to proceed. This is how you will make decisions throughout the map." and I cannot proceed to play the map.


    You need to press that line of text. That's what it says. "Click the chat"
    This should fix your issue.
    Clicking the chat is how you will make decisions.
    Posted in: Maps
  • To post a comment, please .