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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from CentralGuard

    Hey, does anyone know what has motus on it? (Thaumic Tinkerer culdron recipie, can't figure out what has the aspect) :/


    What's the simplest moving object in Minecraft? What do both villagers and zombies love to play with?
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Trennor

    java.lang.RuntimeException: StructureComponent "com.xcompwiz.mystcraft.world.gen.structure.ComponentVillageArchivistHouse" missing ID Mapping, Modder see MapGenStructureIO


    I'm not sure ThaumCraft has anything to do with this. Are you using 1.6.4? If so, this is definitely the fault of the great XCompWiz, Writer of Ages, Master of MystCraft. Take a linking book over to binarymage.com and give him the bug report.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Jan102

    Yep it's Essentia Distillation.
    The other aspect needed was slime but now I'm totally out of research points and have no idea where to get more.
    I have already scanned a lot of things.



    Make Crystal Clusters and place them near your research table. This will slowly give you free primal aspects.

    Use the Deconstruction Table to tear down items into primal aspects.

    Research the different varieties of wood, wool, stone bricks, tools of every type, armor of every type, metal blocks and ores and nuggets and dusts instead of just ingots, crop blocks as well as crop harvests and seeds...
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Eruantien

    What are the bad effects of the Taint biome?


    They poison you when you're in it, they turn all your blocks to purple goo, they corrupt passive mobs into hostile monsters, they spawn vicious new... things... Bad stuff, dude, bad stuff.



    Has anyone found a good, reliable way of getting Ignis? In vis form, not in research points. Creepers and having the luck to find a node with Ignis are the only two ways I have found, and creepers are not only rather difficult to kill properly, but they don't always drop an aspect orb,
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    So, uh, confused question here.

    You know how when you research an aspect, and it's not a proper one in the item you're researching, and that aspect gets a red X in the corner?

    What does it mean when you have a red fish?

    I'm serious.

    http://i44.tinypic.com/2s9qh48.png
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    So, I've just gotten into the new researching system.

    I only have six words.

    Oh my God, this is epic.

    The Thaumometer is infinitely more awesome than the old incarnation was. The research table, wow, just wow. It's like those Doodle God flash games. I love it. It's all just too awesome.

    I am afraid, however, that I'll run out of aspects... Hopefully I'll be able to research my way out of that :P

    Posted in: Minecraft Mods
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    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from erindalcuthalion

    Crash with thaumcraft 4 (Taint)

    I just generated a new world.


    I can confirm this.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Oh noez! It crashes with Rei's Minimap... D:


    java.lang.AbstractMethodError: reifnsk.minimap.BlockAccess.isBlockSolidOnSide(IIILnet/minecraftforge/common/ForgeDirection;Z)Z
    at thaumcraft.common.blocks.BlockTaintFibres.func_71902_a(BlockTaintFibres.java:402)
    at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:140)
    at reifnsk.minimap.ReiMinimap.func_110549_a(ReiMinimap.java:4500)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SourceFile:94)
    at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:465)
    at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:28)
    at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
    at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:377)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at thaumcraft.common.blocks.BlockTaintFibres.func_71902_a(BlockTaintFibres.java:402)
    at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:140)
    at reifnsk.minimap.ReiMinimap.func_110549_a(ReiMinimap.java:4500)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SourceFile:94)
    at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:465)
    at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:28)
    at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)

    Posted in: Minecraft Mods
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    posted a message on [1.4.7/1.5.1][ThaumCraft3][Essentia Everything 2.3.2c] KeyBored Industries TC3 Addons
    Quote from Johnburt3rd

    Aw crap. I just realized that not all mods will work with the current version. Not all mods are "1.6.X" kind of mods.


    1.6.2 is the version you'll want for most things. ThaumCraft, however, is still not updated to 1.6.anything.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7/1.5.1][ThaumCraft3][Essentia Everything 2.3.2c] KeyBored Industries TC3 Addons
    ThaumCraft hasn't updated, but when it does I will probably try to update this addon. No guarantees, but I'll try.
    Posted in: Minecraft Mods
  • 0

    posted a message on What is the least crafted thing in minecraft?
    Quote from Metamorphic_Fish

    Chain armor can still be crafted though


    No, actually, it can't. It's like having a recipe for alien cheeseballs requiring the eyeballs of a Martian. Yes, there is a recipe for it. Can the alien cheeseballs actually be created? No.
    Posted in: Discussion
  • 0

    posted a message on What is the least crafted thing in minecraft?
    *looks around and sees nobody mentioning Beacons*

    Well.

    And since fire is unobtainable legitimately, chain armor doesn't really count any more than bedrock does.
    Posted in: Discussion
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Yay, finally an update!

    If Desert Crawlers still exist and still drop nearly a full stack of sandstone, I'm gonna be mad. :P

    Also if all the chests are still block models instead of chests, heh...



    EDIT: It's incompatible with Rei's Minimap! I'm also using NEI, OptiFine, IronChests, EnderChests, ChickenChunks, and Carpenter's Blocks, all of which work with Rei's without DivineRPG. I disable DivineRPG, and Rei's works fine. I can't use any other minimap, and I'm literally so lost without it :( I can still access the GUI for Rei's and I think I can set checkpoints, but the actual map is gone.

    2013-09-19 20:24:13 [INFO] [STDERR] Exception in thread "Thread-47" java.lang.ArithmeticException: / by zero
    2013-09-19 20:24:13 [INFO] [STDERR]     at reifnsk.minimap.BlockDataPack.calcColorArrays(BlockDataPack.java:807)
    2013-09-19 20:24:13 [INFO] [STDERR]     at reifnsk.minimap.BlockDataPack.calcTextureColor(BlockDataPack.java:376)
    2013-09-19 20:24:13 [INFO] [STDERR]     at reifnsk.minimap.BlockDataPack.access$000(BlockDataPack.java:24)
    2013-09-19 20:24:13 [INFO] [STDERR]     at reifnsk.minimap.BlockDataPack$1.run(BlockDataPack.java:329)



    Also, every time I close Minecraft and reload my DivineRPG world, EVERY time, without changing anything, FML tells me I get a TON of mismatches.... Like, it's telling me _everything_ DivineRPG adds is mismatched :/

    Also, I just instantly broke a Realmite Block with my fist. It didn't drop anything, though.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    I found a really crazy bug.

    Each bucket of molten metal... contains 1 millibucket.

    That means it takes 1,000 buckets, to equal one bucket.

    Ouch.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    Quote from PhantomsCore

    How the heck do you make a tough tool rod? I've been looking for days now and nobody talks about it.


    It just needs a different pattern, made in the Stencil Table, and then make it like any other part, except instead of, say, one block of cobblestone, you need three.
    Posted in: Minecraft Mods
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