Looks good. Just wondering where the water bottle would go... (They use a water bottle to make the mist/fog)
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Apr 10, 2015QueenInsanity posted a message on The Mine Pets Project! (Currently: Working on mod but still allowing new people to join!)Posted in: WIP Mods
Apr 10, 2015QueenInsanity posted a message on The Mine Pets Project! (Currently: Working on mod but still allowing new people to join!)Posted in: WIP Modsthx. what do you want me to do.
Any of the things I posted. I made the big long reply so you could one of the things to start with and then go to the and the next.
Apr 8, 2015QueenInsanity posted a message on The Mine Pets Project! (Currently: Working on mod but still allowing new people to join!)Posted in: WIP Mods
Name to call you by(just a nickname or whatever):Peipai
Job(Please specify):modeler(I do not texture)
Will you be dedicated?:Yes very
Time you can put into this:Im homeschooled so I can get a lot done in a day
How much knowledge of pets/animals do you have?:I have dog 2 cats and 16 chickens. I have read a lot on other animals to.
Other:I have a lot of ideas for this mod I cant even tell you all of
them heres one. We could have monkeys. ill tell you mor if I get on the
A little about yourself(optional):Im on American eastern time. I love animals harry potter and httyd. I like to work with mc.
Welcome to the team! Thanks for deciding to join us. It's very much appreciated.
(Monkeys sound cool, might add them later though. As I've said, gotta focus on the basics!)
Apr 8, 2015Posted in: WIP Mods
Heading to bed now! Goodnight everybody, Cya' later.
Progress report:-Same as the last one--Posted pole on main page-
Apr 8, 2015Posted in: WIP Mods
Should the animals have to be cleaned? As well as their cages? And if they do, how often do you think you should have to? I was thinking double the real life time as MC days are shorter, and it would get kind of annoying cleaning a cage every single week...
Also, I'd like to know if the new NPCs should use the Villager model or the player model? If they use the Villager model and someone uses a mod that replaces them it might seem strange, but if they don't it will also seem strange. (that's why I'm asking you guys.) Maybe we could make two separate files so you can have either one? Is that even possible? I have no idea... I'd assume so though, seems simple enough.
Progress report:-Around half-way or more done the basic info on the Ferret care guide thing--Added a new team member named masterpikachu101(Didn't add them to the team list though)--Decided to post a Progress report with all my replies--Brainstorming ideas on how to set up the care guide-
Apr 7, 2015Posted in: WIP Mods
I'm gonna start doing some research soon, then use the information to create books. These books will be tradable at pet stores, for a low price of course! They will give you all the information you need to know before getting your pet. A few ideas of things I thought I'd include are:
-Food and water (how much they need and such)
-Temperature and humidity
-Species that can and can never be housed with the pet
-A few fun facts (possibly)
If you think of anything that should be added or removed, tell me. I'll think about adding it or leaving it out.
What pet do you think I should start researching first? Maybe whatever gets a model done first... Researching takes less time than model making though, so that might not work... Hm, maybe just whatever is interesting? Or whatever model(s) we're focused on for now? IDK, any who enough rambling. xP
Apr 7, 2015Posted in: WIP Mods
I see you added a poll for adding Floo powder in V1... You should wait and add it later. that way you can have the mod out quicker. Worry about the more basic things as well as the things that really make it a Harry Potter experience. The Floo powder didn't do much and the mod could do good with or without it. At least that's just my opinion.
Apr 7, 2015Posted in: WIP ModsI hae an idea why don't you create different kinds of dogs cause one dog is boreing.
There are already mods that add dogs. Also, as I have said before, this mod is focused on smaller and exotic animals that have been forgotten.
After the mod is released and working, we could add an update that adds things like more dogs and cats. But for now, we're focusing on the main idea of tank and cage animals. Then probably the more exotic things like capybara.
Can I use this in a modpack
Yes, of course you can! Just drop a link to the original mod post (when the mod is released of course!) and give us a bit of credit.
Apr 6, 2015Posted in: WIP ModsModels
I've put in a sketch and a colour chart for each, we don't need a texture for each colour and/or pattern. Because we don't need like 20 textures, but we still don't want too few, you can do however many textures you like. As long as it's kept a simple, small number. Oh and I almost forgot to mention, I put down animals that don't come in more specific breeds that look fairly different than the rest. (That's why there aren't any fish, birds, frogs, etc)
Colour chart: http://www.angoraferret.co.uk/colour-chart/
Colour chart: http://www.chinchillaparkplace.ca/colourchart.php
Colour chart: !WARNING! They come in A LOT of colours http://www.hedgehogcentral.com/colorguide.shtml
So, these could either follow the sketch I did. OR we could just use the 1.8 rabbits, we'll just use different textures....
Colour chart: http://www.amysrabbitranch.com/Info-ColorGuide.html (Some images aren't showing up for me, might be the same for you, might not.)
We only need a few blocks, I won't be doing a sketch for these. I'll jot down ideas and paste a few pictures, but if you DO need a sketch just tell me and I'll make one. Right now we'll focus on things for outside the tanks and cages.
I'll have more posted soon!
Apr 6, 2015QueenInsanity posted a message on Doctor Who Client Mod - Open Alpha Now Available to play NOW! (Bigger on the Inside, TARDIS Flight, Planets, Sonics & way MORE!)Posted in: WIP Mods
Can't wait for the release!
Do you plan on adding companions to bring on adventures with you? That would awesome. Or maybe an option to be a companion instead of the Doctor? (I apologize if you said something about it in the main post. I read it all, I must have missed it. Sorry.)
Apr 4, 2015Posted in: WIP Mods
Ah, alright I see. Well, I was thinking it would be difficult. I but I thought there might be a few things you could do that don't need files.f corse, This is a community, so I will always help other people if they want to ^^
1. there isn't a way to make that I think... Ticks only work when the world is in use, or at least I think so.
2. Well, that's hard... Some things need the files. If i'm making a
render or any entity, I need the main file to put the registry and some
other files (If needed) like the AI (Artificial Intelligence).
I'll hopefully have some of that reply done and up soon. Then we can get back to getting this thing going again.
Apr 1, 2015Posted in: WIP ModsNah, i moved on. I'm in the harry potter buisness now.
Oh, uh, okay.
Apr 1, 2015Posted in: WIP ModsName to call you by(just a nickname or whatever):Jobenjo
Experience?Private mods. Nothing released.
Will you be dedicated?Yes
Time you can put into this:I have a lot of free time. Most afternoons.
How much knowledge of pets/animals do you have?I have 2 dogs atm, had a hamster and a cat.
A little about yourself(optional): I live in france, and have been
working to get on some sort of modding team for a while. If i dont get
on this team, im going to post to look for a team... and if that doesnt
work, im going to have to make a mod myself.
Other: Oh no... my brain has already started working on how i would do
this... make the cage with mob inside a cage a seperate entity... make
it so that only certain keys open one type of cage and when cage is
opened destroy old mob and spawn the pet.... sorry.
i hope i get in... now we wait.
Oh, BTW... If your still interested you may join the team.
Mar 31, 2015Posted in: WIP ModsHi everyone!
Nice to see you again QueenInsanity
Hi, are you still on the team? Just gotta make sure... So, I had a question about coding. Two actually, I'm wondering if there would be a possibility to make it so every time you leave the game your pet still moves around and goes on with it's daily life? But it's needs would stay as is. My other question is, can you code without having any files for what your coding? (I could have looked it up, but I kinda doubt I'll find the answer...)
Mar 30, 2015Posted in: WIP Mods
Well, that's good. Thanks for not getting angry.
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