• 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    I think it's really neat that you backport newer Optifine features into older versions of the game.


    Thanks a lot for developing this mod over the years. I've been using this to improve my framerates since before the name "Optifine" was even chosen.

    Posted in: Minecraft Mods
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    posted a message on Faithful is the best recource pack(my opinion no hate pls)

    I've thought for a while now that WeeHeeHee's Upscaled does the same thing as Faithful but better, but that never took off.


    Not that I don't like faithful or anything like that.

    Posted in: Resource Pack Discussion
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    posted a message on Consistent Aesthetics?

    Hello to anyone who might be reading this, and thanks if you respond.


    With my main server being shut down soon, I've decided that I should just spend the rest of my time with this game creating content for people who might enjoy it. I've always had an interest in creating texture packs, but now I've decided that I want to finally complete a project that I'm satisfied with.


    However, I have a problem with consistency. For example, I could make a grass texture that I'm satisfied with, but a cobblestone texture that I'm also okay with but looks completely out of place.


    I might just need a proper color palette to work with, but I'm not experienced on how to make my own. I've seen some from the pack challenges, but I need one just a tiny bit more complete.

    Posted in: Resource Pack Discussion
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    posted a message on [1.7.10 - 1.16.5]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.283+Enhanced Default v1.12 released! (January 19-20, 2021)
    Quote from soccerguy3»

    You could use a Adblocker , but you are right "CRIMINALS" are using Adfly and Adfly is not checking or they just don't care . Every Known Virus and Malware can be picked up on Adfly , including exposing minors to sensitive material .

    I have to agree here.

    Sucks that Adfly has fallen so much over the past few years, can't even support creative content without feeling unsafe.

    I unfortunately had to install some browser plugins in order to even get to the shader download.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.10 - 1.16.5]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.283+Enhanced Default v1.12 released! (January 19-20, 2021)

    Had to log in just to say this:


    Sildur, you do not get enough credit for your efforts. Your vibrant shaders are very well optimized and look absolutely amazing, adjusting my settings I can run 70fps on a fairly mediocre PC.


    Running an old Bulldozer 4170 with HD 7770 GHz Edition GPU.

    Posted in: Minecraft Mods
  • 1

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from Eatpizzacraft»

    AMD cards don't work with shaders.




    No offense, and this may come off as rude, but don't spew about nonsense when you don't know what you're talking about.

    This isn't true, this has never been true.


    Spreading vague misinformation like this is a very bad habit. Not only for you, but for everybody around you.

    Posted in: Minecraft Mods
  • 3

    posted a message on Continuum Shaderpack
    Quote from Quavelen»



    Ehh.... The HD 7850 was, and still is, a powerful card. It has the GTX 750 Ti, beaten by a long shot. This is coming from a Nvidia fangirl, by the way - I adamantly avoid AMD, and attempt to persuade people from ever purchasing anything made by AMD. Here, have a look at this benchmark record, against the 750 Ti: http://gpu.userbenchmark.com/Compare/Nvidia-GTX-750-Ti-vs-AMD-HD-7850/2187vs2182


    Anyways, the i3 that he owned at the time, was an incredibly poor CPU. Even my old Core 2 Quad Q6600 was more powerful than it. So, I'd argue that in this case, the problem was certainly the CPU. But yes... Shaders, specifically SEUS and its variants like Continuum, are extremely demanding on GPUs. I will never deny that.


    and attempt to persuade people from ever purchasing anything made by AMD

    Aw, don't do that. It's one thing to have preference, but we need more equal competition in the GPU space in order for future products to actually improve. When one company has significantly more market share than the other, it gets to a point where progression comes to a stand still. I know what you mean though, I understand the preference for Nvidia.


    It's hard to use general GPU benchmarks to measure Minecraft performance. Newer generation "Polaris" cards might improve or even fix this problem, but AMD's current GCN architecture seems to really hate Minecraft's OpenGL implementation for some reason. That's why in the case of Minecraft, a GTX 970 outperforms an R9 390 by a significant margin.

    Posted in: Minecraft Mods
  • 0

    posted a message on Continuum Shaderpack
    Quote from Quavelen»

    This is somewhat true; he had okay performance with his old Radeon card. It was an HD 7850. The main issue wasn't his card, it was his processor, which was a first gen i3. Here's one of the old videos:



    But yeah... when he started doing his cinematics, he used POM and all that other fancy stuff. This is what cut his Fps down, to the point that he had to use those film maker tricks.


    @UnstoppablE_GaMeR, you'd be better off just building/buying yourself a new PC. If you plan on gaming with it, avoid laptops. Purchase a proper PC, if you can. I'd go for at least an i5, 8GB of RAM and a GTX 750 Ti. Your current computer just won't cut it for Shaders, I'm afraid. =/



    The main issue was his card.

    The whole thing about Minecraft being processor based is true, Minecraft does suffer from CPU bottlenecks rather easily. However, this isn't quite the case when GPU intensive shaders are involved.

    Basically, what you need for the maximum FPS in Minecraft is a balanced system. Your CPU and GPU should be around the same level.


    To explain a bit further, vanilla Minecraft has simple graphics, which means dedicated GPUs can easily push out hundreds of FPS, however the processor is usually what holds them back from getting that great performance. When you add shaders into the mix of things, the GPU is being stressed way more than the processor is, and in that situation the processor doesn't matter as much as it would otherwise.

    Posted in: Minecraft Mods
  • 3

    posted a message on Looking for Pvp ResourcePacks
    Quote from Alvoria»

    "PVP" stands for "Practically Vattic's Pack" don't ya know. ;)

    It might be interesting if some people tried to change that, though. Maybe by having legitimate add-ons for packs that do these things, people will patronize the actual artists rather than the thieves. Then again, considering how the PvP community is by and large, having PvP add-ons might just incentivize said community to steal people's packs and claim them as their own more than they already do. <_<

    Guess we'll find out. :)



    I've been trying.

    I'm disappointed with the lack of creativity that goes on within the competitive community as far as resource packs go. There's a few that are unique, but are mostly 16x16 edits of default (See; Plast Pack, Infinite Pack).

    Nobody wants to branch out anymore. Nobody seems to be putting in the time to make clever or detailed textures anymore. Rather than practice creativity in pixel art, everybody's playing it safe by making simple default edits or combining hundreds of textures from many different packs in hopes of their pack becoming popular.

    I get that not everybody's into detailed or even good-looking textures, but it has gotten to the point where the average person doesn't even know that resource packs aside from the default or generic pvp edit exist. This saddens me because so many talented artists making packs on these forums are being overshadowed by the lazy.


    That's why I'm such a huge fan of Lithos. It's a faithful-to-default pack that has the refreshing creativity that we need.

    Posted in: Resource Pack Discussion
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    posted a message on Looking for Pvp ResourcePacks
    Quote from Ringoster»

    What's considered a "good" crosshair? Like a subtle one? Or a highly visible one?

    Sorry for my fairly late reply.

    A good crosshair is one that keeps your focus on the center of the screen without being overly distracting. A good neutral option for a crosshair that most people will like is a plus shape with the middle removed, so it's kinda like four floating lines all pointing towards the center.

    It's also preference, though. Some players also prefer large "boxy"-shaped crosshairs that are harder to lose in the sea of battle enchantment particles.
    Posted in: Resource Pack Discussion
  • 1

    posted a message on Looking for Pvp ResourcePacks
    Quote from eleazzaar»

    I'd be interested in making a PvP addon for Lithos:Core. The snapshot is my main priority now, but it is a start/stop kind of process.


    Can you look at the pack (see my signature), and tell me what would need to be changed to make it PvP friendly?


    Also please list what you would want to change for the individual versions. Different colored PvP packs might fairly easy depending on what's involved.


    Not OP, but for reference these are the things most people look for in a pvp edit.


    - Low Fire, for visibility when your opponent has an enchanted weapon and/or lava
    - A good crosshair (Lithos already has this, maybe downsize it a bit.)
    - Highly visible ores that stand out more from the stone than usual.
    - Some feature a transparent inventory while others do not.
    - Mostly default colors and/or styling (Again, Lithos already has this)
    - Clearer water textures
    - Less obtrusive rain

    Lithos is a perfect pack for a PvP edit. I made my own private one for personal use a while back because I liked the pack so much, glad that it could get an official edit in the future.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]

    Optifine's recent versions with Shadersmod built in will have a way to fix the whole "blocks behind the player not rendering in 1.8", am I correct? This means shaders will finally be playable on 1.8.

    Posted in: Minecraft Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from CubicBoss»

    Running OptiFine S6 Ultra for 1.8.8.


    There are strange sunny spots behind mountains, but they only appear from certain angles, as if the game thinks that it can get rid of shadows because your looking somewhere else. The same thing happens regardless of what shader pack I use. This has been an issue with the shaders mod (not the packs) since shaders were updated for 1.8. See below for screenshots. The first one is the glitch with F3 enabled for extra info, and the second is what the scene should look like. (I just moved around until the glitch disappeared, because as I said, it only works from certain seemingly random angles.)




    Try to fix it soon. =D (Like sooner than it took for Minecraft to get to the latest series of snapshots xD)


    This is a 1.8 problem. 1.8 has a built-in feature that prevents chunks behind the player from rendering and this creates issues with shaders.


    It's entirely possible to make a mod to disable this feature even though nobody has. The chunks are still there and loaded, but the client just skips rendering them when it assumes the player can't see them.

    Posted in: Minecraft Mods
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    posted a message on Continuum Shaderpack
    Quote from CrankerMan»

    Oh snap I'm sorry I confused it with the X >.<

    dotModded said:


    but I can't confirm that ...

    And tbh it shouldn't matter cause who bought one of these?!


    Haha it's fine, I blame Nvidia's naming scheme

    Posted in: Minecraft Mods
  • 1

    posted a message on Continuum Shaderpack
    Quote from CrankerMan»

    The Titan Z is a single GPU card. Of course it will work with all games without any SLI issues since there's nothing in SLI.


    Really? I looked up some images of the Titan Z and it looks like a dual GPU card.


    Posted in: Minecraft Mods
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