Nevermind. Apparently Cinnabar from TE and Cinnabar Ore from Thaumcraft are two seperate things.
No clue why Cinnabar Ore would make Quicksilver in Thaumcraft, whatever.
FYI, I added the max number of auto-saves feature. It defaults to 10 (per world).
Quote from killah2km
java.lang.OutOfMemoryError: PermGen space
I have 8gigs of ram, around 2 is being used by MC at the time of the crash, I use Multimc with Min-Max memory allocation set to 256M-4098M.
Quote from FreePlayer42
Kaspersky AntiVirus is going nuts with anything related to your mods. This includes the pictures on the OP and the downloads.
Quote from catvanbrian
can someone tell me what this is?
Quote from AtomicStryker
Updated to 1.4.4, moved config file as previously mentioned. Im betting on atleast 10 posts about missing config file crashes.
Quote from Zewett
I cant seem to find the link for the FML version in the website.. I can only see the links for FML 1.4.4 and 1.4.2 but not the mod? and at the bottom of the page I see the graveyard... help?
That error is the initial auto-save failing, probably because the game is trying to do the same thing (not sure). The logic is designed so that if you have auto-save enabled it will try to make a new auto-save as soon as you load a world from the worlds list.
When you see that, does the auto-save work after that?
[STDERR] java.util.ConcurrentModificationException [STDERR] at java.util.TreeMap$PrivateEntryIterator.nextEntry(Unknown Source) [STDERR] at java.util.TreeMap$KeyIterator.next(Unknown Source) [STDERR] at ie.a(WorldServer.java:530) [STDERR] at zn.a(AnvilChunkLoader.java:302) [STDERR] at zn.a(AnvilChunkLoader.java:117) [STDERR] at id.b(ChunkProviderServer.java:204) [STDERR] at id.a(ChunkProviderServer.java:257) [STDERR] at ie.a(WorldServer.java:768) [STDERR] at bspkrs.worldstatecheckpoints.CheckpointManager.setCheckpoint(CheckpointManager.java:285) [STDERR] at bspkrs.worldstatecheckpoints.CheckpointManager.incrementTickCount(CheckpointManager.java:93) [STDERR] at mod_WorldStateCheckpoints.onTickInGame(mod_WorldStateCheckpoints.java:119) [STDERR] at BaseMod.doTickInGame(BaseMod.java:37) [STDERR] at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104) [STDERR] at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80) [STDERR] at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58) [STDERR] at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22) [STDERR] at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:135) [STDERR] at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:369) [STDERR] at net.minecraft.client.Minecraft.J(Minecraft.java:886) [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:779) [STDERR] at java.lang.Thread.run(Unknown Source)
Edit: I will also add your suggestion about having a max number of auto-saves to the planned features list.
Quote from Flames682
I'm pretty sure the search function doesn't overlook things, so he just added them.
Quote from TheonewhoisnotcalledCJ
I hope this is the place to post bugs, if not direct me to the right place please, I can't get past the black loading screen all I have installed is NEI, Code Chicken Core, and Forge.
------------- MultiMC Crash Report -------------
Date: 11-15-2012 14:34:28
Operating System: Windows 7 (build 7601, Service Pack 1), 64-bit edition
MultiMC Version: 4.2.0 jenkins-MultiMC4Windows-41
Minecraft Version: 1.4.3
------------------ Mod Lists -------------------
CodeChickenCore 0.6.6.2 (1).jar
Filename: CodeChickenCore 0.6.6.2 (1).jar
NotEnoughItems 1.4.2 (1).jar
Filename: NotEnoughItems 1.4.2 (1).jar
----------------- Console Log ------------------
Instance started with command: "C:\Program Files\Java\jre6\bin\java.exe" -Xms512m -Xmx1024m -jar MultiMCLauncher.jar "<username>" "<session ID>" "MultiMC: CJ 1.4.2" "854x480"
Instance exited with code 1.
Minecraft has crashed!
Quote from Krymsinwingz
Emmm soooo I was getting updated mods and it seems Forge is now on the 6.0.3 versions so does this mean you will be sticking with 6.0.1 versions?
Servers temporarily at capacity. The backend servers have temporarily reached capacity.