• 0

    posted a message on [TOOL] Cyborg's Tools - MCNostalgia 1.0.4
    Wow, this is a really well thought out program and very well designed.

    Quick question though, besides what yuo have already stated, what do you think is causing InDev and Survival Test to not work correctly??

    Also, is the program written in Java????
    Posted in: Minecraft Tools
  • 0

    posted a message on Orecraft Ore Overhaul
    Hello fellowm minecraft modders/players!

    Im am presenting to you a mod which a friend and I have been working on for about a month or two now. It is called Orecraft (no, not warcraft, Orecraft :laugh.gif:) It is basically a massive Ore ovehaul for minecraft as there are only 5 or 6 ores ingame, it can get not only a tad boring, but a bit tedious at times mining the same thing over and over again. Therefore the purpose of this mod is to add a fun and exciting mining experience! It is currently a WIP and i have to convert it over to 1.7 (as it was made for 1.5_01, was experimenting and forgot that it WAS 1.5 xD) Here are som screenies to show you what you'll experience:


    This is Emerald Ore
    [URL=http://imageshack.us/photo/my-images/715/20110608193012.png/][/URL]




    This is Red Diamond and is about as rare if not rarer than actual diamond.

    [URL=http://imageshack.us/photo/my-images/232/20110608193445.png/][/URL]

    This is Silver Ore and is as common as Iron (That might change!)
    [URL=http://imageshack.us/photo/my-images/202/20110610173929.png/]



    Here is a List of the ores Currently Added:
    Silver Ore
    Topaz
    Emerald
    Red DiamondSapphire
    Jadeite (Very, VERY rare)
    Uranium Ore/pellets/Rods/NUKES
    Painite
    Copper

    Each ore cna be crafted into tools and armor (except Copper and Silver.Will be added in later)



    Remeber I am open to suggestions also, so feel free to post your ideas for the mod here :biggrin.gif:

    [url=http://mag.racked.eu][/url]Feel free to make this your Sig to show support!


    Heres the D/L Link

    http://www.mediafire.com/?yknbudtq5auab9h








    Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]



    This document is Copyright ©(Quaker763) (Markus Persson) (Mojang AB) and is the intellectual property of the author. It may be not be reproduced under any circumstances except for personal, private use as long as it remains in its unaltered, unedited form. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this mod on any other website or as a part of any public display is strictly prohibited, and a violation of copyright.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Creating Mods] Modding Tutorials [May 19th 2011]
    Quote from Charlie2531games

    How would I make my own dimension, like the Nether, but different.



    That would be quite a challenge basically you'd have to create a whole new ChunkProvider for your new dimension.

    And going through the nether one, i think it'd be VERY difficult
    Heres some of the nethers code (my god...)
    public class ChunkProviderHell
        implements IChunkProvider
    {
    
        public ChunkProviderHell(World world, long l)
        {
            field_4162_p = new double[256];
            field_4161_q = new double[256];
            field_4160_r = new double[256];
            field_4159_s = new MapGenCavesHell();
            worldObj = world;
            hellRNG = new Random(l);
            field_4169_i = new NoiseGeneratorOctaves(hellRNG, 16);
            field_4168_j = new NoiseGeneratorOctaves(hellRNG, 16);
            field_4167_k = new NoiseGeneratorOctaves(hellRNG, 8);
            field_4166_l = new NoiseGeneratorOctaves(hellRNG, 4);
            field_4165_m = new NoiseGeneratorOctaves(hellRNG, 4);
            field_4177_a = new NoiseGeneratorOctaves(hellRNG, 10);
            field_4176_b = new NoiseGeneratorOctaves(hellRNG, 16);
        }
    
        public void func_4059_a(int i, int j, byte abyte0[])
        {
            byte byte0 = 4;
            byte byte1 = 32;
            int k = byte0 + 1;
            byte byte2 = 17;
            int l = byte0 + 1;
            field_4163_o = func_4057_a(field_4163_o, i * byte0, 0, j * byte0, k, byte2, l);
            for(int i1 = 0; i1 < byte0; i1++)
            {
                for(int j1 = 0; j1 < byte0; j1++)
                {
                    for(int k1 = 0; k1 < 16; k1++)
                    {
                        double d = 0.125D;
                        double d1 = field_4163_o[((i1 + 0) * l + (j1 + 0)) * byte2 + (k1 + 0)];
                        double d2 = field_4163_o[((i1 + 0) * l + (j1 + 1)) * byte2 + (k1 + 0)];
                        double d3 = field_4163_o[((i1 + 1) * l + (j1 + 0)) * byte2 + (k1 + 0)];
                        double d4 = field_4163_o[((i1 + 1) * l + (j1 + 1)) * byte2 + (k1 + 0)];
                        double d5 = (field_4163_o[((i1 + 0) * l + (j1 + 0)) * byte2 + (k1 + 1)] - d1) * d;
                        double d6 = (field_4163_o[((i1 + 0) * l + (j1 + 1)) * byte2 + (k1 + 1)] - d2) * d;
                        double d7 = (field_4163_o[((i1 + 1) * l + (j1 + 0)) * byte2 + (k1 + 1)] - d3) * d;
                        double d8 = (field_4163_o[((i1 + 1) * l + (j1 + 1)) * byte2 + (k1 + 1)] - d4) * d;
                        for(int l1 = 0; l1 < 8; l1++)
                        {
                            double d9 = 0.25D;
                            double d10 = d1;
                            double d11 = d2;
                            double d12 = (d3 - d1) * d9;
                            double d13 = (d4 - d2) * d9;
                            for(int i2 = 0; i2 < 4; i2++)
                            {
                                int j2 = i2 + i1 * 4 << 11 | 0 + j1 * 4 << 7 | k1 * 8 + l1;
                                char c = '\200';
                                double d14 = 0.25D;
                                double d15 = d10;
                                double d16 = (d11 - d10) * d14;
                                for(int k2 = 0; k2 < 4; k2++)
                                {
                                    int l2 = 0;
                                    if(k1 * 8 + l1 < byte1)
                                    {
                                        l2 = Block.lavaStill.blockID;
                                    }
                                    if(d15 > 0.0D)
                                    {
                                        l2 = Block.netherrack.blockID;
                                    }
                                    abyte0[j2] = (byte)l2;
                                    j2 += c;
                                    d15 += d16;
                                }
    
                                d10 += d12;
                                d11 += d13;
                            }
    
                            d1 += d5;
                            d2 += d6;
                            d3 += d7;
                            d4 += d8;
                        }
    
                    }
    
                }
    
            }
    
        }
    Posted in: Tutorials
  • 0

    posted a message on Orecraft Ore Overhaul [MOD] [WIP]
    Quote from Peterid

    Looks fantastic. I was actually thinking about learning to mod just for this very purpose.

    You said you were open to suggestions, I do have a couple. You've mentioned red diamonds and red emeralds, why not just rubies? I love the emeralds, silver, and sapphire, but what about two of the historically most important ores from history? Copper and tin. Copper was used extensively before the alloy bronze was discovered by combining tin and copper.

    Of course, the list could go on forever. Personally I was also thinking of zinc (because copper + zinc = brass), aluminum, titanium, amethyst, topaz, and tungsten. Practically, the opportunities for more ores are endless, but I think that other than what you've already listed, the copper and tin are the most important.



    Thanks for the reply and sugtions! Copper and Bronze are god ideas and i will see that they are added to the mod! I dont think i will be removing items but they may be possibly removed from negative feedback (when i release the alpha build, it'll be posted here. The people that post on this thread will be alerted by PM so you'll be first :laugh.gif: ) I cant update it to 1.7 as MCP is only for 1.6.6 at the moment and they arent backwards comaptible :sad.gif:

    Anyhows, thanks once again for the suggestions, some if not all of them will be (at least i'll try to) included in the final build (P.S The Mod ISN'T ModLoader compatible, it'll just be putting the clas files in the jar file)
    Posted in: Mods Discussion
  • 0

    posted a message on Orecraft Ore Overhaul [MOD] [WIP]
    Quote from TheEpicc1

    Looks epic update to 1.7.x and ill have the sig :smile.gif:


    Wow a reply already! :biggrin.gif:

    I shall convert it when i have time (maybe in 2 days, im on holidays so i have all the time in the world!)
    Posted in: Mods Discussion
  • 0

    posted a message on Orecraft Ore Overhaul [MOD] [WIP]
    Hello fellowm minecraft modders/players!

    Im am presenting to you a mod which a friend and I have been working on for about a month or two now. It is called Orecraft (no, not warcraft, Orecraft :laugh.gif:) It is basically a massive Ore ovehaul for minecraft as there are only 5 or 6 ores ingame, it can get not only a tad boring, but a bit tedious at times mining the same thing over and over again. Therefore the purpose of this mod is to add a fun and exciting mining experience! It is currently a WIP and i have to convert it over to 1.7 (as it was made for 1.5_01, was experimenting and forgot that it WAS 1.5 xD) Here are som screenies to show you what you'll experience:


    This is Emerald Ore
    [URL=http://imageshack.us/photo/my-images/715/20110608193012.png/][/URL]




    This is Red Diamond and is about as rare if not rarer than actual diamond.

    [URL=http://imageshack.us/photo/my-images/232/20110608193445.png/][/URL]

    This is Silver Ore and is as common as Iron (That might change!)
    [URL=http://imageshack.us/photo/my-images/202/20110610173929.png/]



    Here is a List of the ores Currently Added:
    Silver Ore
    Topaz
    Emerald
    Red DiamondSapphire
    Jadeite (Very, VERY rare)
    Uranium Ore/pellets/Rods/NUKES

    Ores I most likely will add:
    Painite(?)
    Quartz
    Black Opals
    Red Emerald(?)
    Garnets


    Remeber I am open to suggestions also, so feel free to post your ideas for the mod here :biggrin.gif:

    [url=http://mag.racked.eu][/url]Feel free to make this your Sig to show support!






    Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]
    Posted in: Mods Discussion
  • 0

    posted a message on Client-side chunk caching
    Very good idea.

    Lag is really bad on some servers especially if they are overseas

    Excellent job
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on GFMinecraft.no-ip.org
    Great server!!! Im playing right now!

    Epic job guys!

    P.S End of Read timed out!!! :sad.gif: How do i fix
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on [Archive #4] Beta Survival Picture Thread
    Heres my mansion. It's fairly big and has a pegola out the back
    http://imageshack.us/photo/my-images/197/20110702132207.png/
    http://imageshack.us/photo/my-images/202/20110629204816.png/
    http://http://imageshack.us/photo/my-images/233/20110521121050.png/
    Surprisingly it only took about 2 hrs straight to build
    Posted in: Screenshots
  • 0

    posted a message on Help, Im making a mod, items invisible
    Ok ok ok. I think i see the prob bro.

    For diamond the coords would be 3,9
    for stone 1,9

    basically the second # stays the same while the top number changes

    i.e the leather cap starts at 0, then the next is 1

    Try it and tell me what happens xD
    Posted in: Mods Discussion
  • 0

    posted a message on Internal exception: java.net.SocketTimeoutException: Read ti
    Bumpz!!!!!

    Guessing no one has an answer :sad.gif:
    Posted in: Legacy Support
  • 0

    posted a message on Internal exception: java.net.SocketTimeoutException: Read ti
    Hey guys!

    I am running a SMP server for me and a few mates. I have had great fun hosting it!

    Well about 3 or 4 days ago my friend got a jave.net socket error while the server was OFF, i was baffled. Then i realised my IPv4 kept changing so i tried to make it static. It didnt work i i reverted all the changes (couldnt conect to the interntet!) Then i tried ipconfig/release. That stuffed up some **** so i used ipconfig/renew to fix it. I then get my friend to try to connect because minecraftserver.exe doesnt give me any errors. He then gets a

    Internal exception: java.net.SocketTimeoutException: Read timed out

    so i thought oh yeah maybe its him. But the odd thing was, i didnt even SEE him loging in to the server in the Servers log!! I was stumped. So i reforwarded everything and the same prob. I thought it might be my computer so i tried a laptop. Same error, no logging in info in the log etc. So i though it HAS to be his side. So i get another friend to try to connect. Same error. Right now im freaking out because i dont know what in the name of god to do!!

    Please Help me :Diamond: :Diamond: Im about to explode!! :tnt: :tnt: :tnt: :tnt: :SSSS: :SSSS: :SSSS:

    -Quaker762
    Posted in: Legacy Support
  • 0

    posted a message on Ataraxia (!!Formally Saek's Free Build!!)
    h man this server SOUNDS and LOOKS amazing!!!! Living in houses????? HELL YES!!!!

    I cant connect though....... Hope it gets fixed :sad.gif: PLz tell me it will :RedShroom: :goldore: :Diamond: :Diamond: :Diamond:
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on Oceancraft
    dont you think he could run into memory errors if he madkes the game world any bigger then it actually is??? I think the game is allocated 500 MB of memory.. It could become to RAM hungry for lower end systems..
    Posted in: Suggestions
  • 0

    posted a message on Lets see your characters!
    http://img35.imageshack.us/f/lumberjackscreenshot2.png/
    http://img717.imageshack.us/f/minecraftlumberjack.png/
    Saw a vid on Youtube called 'In search of diamonds' and loved the character skin. So i decided to make it myself in SkinEdit.
    This was the result
    Posted in: Skins
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