• 1

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from Robijnvogel»

    It's been only three weeks since AO last showed his face. Before that, he was gone for a few months after he updated to 1.12.0 and 1.12.1. Before that, he was gone for a few weeks or months as well.

    The thing is, AmbientOcclusion has consistently returned. I trust that he is the kind of person who would tell us if he would permanently leave his modding days behind and until he says so, or goes MIA for at least 1,5 years, I will not call this mod dead.


    Emoniph, however... :P


    At this point, I just really hope that AO makes XRay open source.
    Then again, most of the time, bugs will never be fixed, instead, people will start saying "USE THIS OPEN SOURCE XRAY MOD!" and prioritize quantity over quality.
    Posted in: Minecraft Mods
  • 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from Nullified0»

    So, I was wondering, is there going to be a version for 1.12? I am fine with waiting, just if I could know if it is going to come at all would be nice :)



    I'm bored, so I'll probably decompile it and figure out how to update it.
    This mod should become open source someday.

    UPDATE: Dangit AmbientOcclusion, do you obfuscate it on purpose, or does your compiler automatically do that?

    Posted in: Minecraft Mods
  • 0

    posted a message on The Computer Project

    I've seen some adders on the Open Redstone server all over the place, being possibly the most hated circuitry on that server since they all say it's so easy while they're making ALUs everywhere. However, I don't think I've seen anyone make an adder that can add multiple numbers together like you have it. Good luck on the expansion, I've never had any motivation for redstone even being a CPU architect nerd

    Posted in: Creative Mode
  • 0

    posted a message on Better Screenshots of my Rustic Build

    Are you using Tunneler's Dream for building? I highly advise setting the depth of the stone way lower, because by default it's 230 blocks deep but it's easy to edit.

    Posted in: Creative Mode
  • 0

    posted a message on City Building Ideas

    If you watch the TV show Charmed I've been waiting to see a fully decorated Halliwell Manor in vanilla

    Posted in: Creative Mode
  • 0

    posted a message on GLSL Shaders not compatible with optifine?

    Try using different settings/resource packs/shaders, the shader mod error says something about mipmaps.

    It may not work, but it's worth a shot. And nice GPU, by the way :D

    Posted in: Mods Discussion
  • 0

    posted a message on The Quack Shack - Creative/Survival - Apply To Enter

    4 years ago I was a noob and said "IP: 10.0.0:53425".

    Since then after failing so many times I have a server: The Quack Shack.

    Please apply here if you would like to join, there is no whitelist but you will not have any perms until you are accepted.

    This is a new server, got its 2nd player on 5/15/16 20:00:57 and we still need more mature staff.

    We're looking for people who have been playing Minecraft for quite a while, or at least are more mature than the majority.


    The IP is thequackshack.ddns.net.

    You must apply first to do anything on the server!

    Posted in: PC Servers
  • 0

    posted a message on Creative ways to destroy a village :D

    Use /fill to make the floor lava/magma block/something deadly

    Posted in: Creative Mode
  • 0

    posted a message on How to add new sounds for minecraft

    SethBling made a video about snapshot 13w42a and custom sounds. He had a custom sound template resource pack in the description.

    And it is not sounds.jason, it is sounds.json.

    Posted in: Creative Mode
  • 0

    posted a message on Minecraft Noob Test!

    I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


    To take the test, check out
    https://minecraftnoobtest.com/test.php

    Posted in: Discussion
  • 0

    posted a message on Continuum Shaderpack

    So I'm one of the scrubs with a 560 ti:(...

    But it looks AMAZING when it works, actually! I'll upgrade to a 750 ti one day, and the only problem is that when I look at specific angles, the screen becomes a solid color. In 1 specific angle, it's faster than SEUS and is much better looking!

    Posted in: Minecraft Mods
  • 0

    posted a message on Making Complicated Mod For the First Time

    JAVA IS FOR LOSERS!!!

    Maybe it is, but like Rusty said, start very small, maybe an item or block first.

    Then give it special NBT tags, and then you'll have electricity.

    Posted in: Modification Development
  • 0

    posted a message on Eloraam is working on Redpower 3!

    AND I THOUGHT SHE DISAPPEARED UNTIL TODAY! THE FLIP!

    Posted in: Mods Discussion
  • 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )

    Well, I found out how to crash it. I'm using MultiMC, OptiFine, LiteLoader, and VoxelMap with XRay and when I make a new Entities.txt file with just putting the following in it:


    #Quacker Edition!

    !*


    I get the crash report:

    ---- Minecraft Crash Report ----
    // Ooh. Shiny.

    Time: 8/8/15 11:43 AM
    Description: Batching chunks

    java.lang.StringIndexOutOfBoundsException: String index out of range: 1
    at java.lang.String.charAt(Unknown Source)
    at net.minecraftxray.b.a(Profile.java:117)
    at XRay18.renderhook(XRay18.java:30)
    at cop.b(RenderChunk.java:177)
    at coh.a(SourceFile:78)
    at coh.run(SourceFile:38)
    at java.lang.Thread.run(Unknown Source)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.String.charAt(Unknown Source)
    at net.minecraftxray.b.a(Profile.java:117)
    at XRay18.renderhook(XRay18.java:30)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [cio['Noorquacker'/235, l='MpServer', x=-214.49, y=67.00, z=-195.80]]
    Chunk stats: MultiplayerChunkCache: 289, 289
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: -248.00,64.00,-184.00 - World: (-248,64,-184), Chunk: (at 8,4,8 in -16,-12; contains blocks -256,0,-192 to -241,255,-177), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
    Level time: 54191 game time, 54191 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 82 total; [aep['Creeper'/128, l='MpServer', x=-287.53, y=42.00, z=-123.09], afw['Skeleton'/134, l='MpServer', x=-267.50, y=17.00, z=-271.50], aep['Creeper'/135, l='MpServer', x=-267.50, y=17.00, z=-269.50], agp['Villager'/136, l='MpServer', x=-264.78, y=70.00, z=-270.34], agp['Villager'/137, l='MpServer', x=-264.63, y=72.00, z=-268.72], agp['Villager'/138, l='MpServer', x=-258.53, y=70.00, z=-264.50], abo['Bat'/139, l='MpServer', x=-262.63, y=21.38, z=-246.97], agp['Villager'/140, l='MpServer', x=-263.59, y=70.00, z=-246.66], agp['Villager'/141, l='MpServer', x=-268.38, y=70.00, z=-248.72], agp['Villager'/142, l='MpServer', x=-266.97, y=70.00, z=-246.81], afw['Skeleton'/143, l='MpServer', x=-268.31, y=11.04, z=-176.31], afw['Skeleton'/144, l='MpServer', x=-265.31, y=34.56, z=-149.72], afw['Skeleton'/145, l='MpServer', x=-260.06, y=35.00, z=-147.72], afw['Skeleton'/146, l='MpServer', x=-259.44, y=35.00, z=-146.81], agj['Zombie'/147, l='MpServer', x=-257.50, y=35.00, z=-141.50], abs['Cow'/157, l='MpServer', x=-240.66, y=68.00, z=-198.53], abo['Bat'/158, l='MpServer', x=-250.19, y=35.06, z=-136.00], agj['Zombie'/159, l='MpServer', x=-243.50, y=41.00, z=-133.50], abo['Bat'/161, l='MpServer', x=-244.25, y=31.88, z=-124.28], aep['Creeper'/163, l='MpServer', x=-246.50, y=37.00, z=-121.50], aep['Creeper'/173, l='MpServer', x=-234.63, y=30.00, z=-268.03], abs['Cow'/174, l='MpServer', x=-232.06, y=67.00, z=-248.88], abs['Cow'/175, l='MpServer', x=-227.63, y=67.00, z=-247.81], abs['Cow'/176, l='MpServer', x=-228.94, y=70.00, z=-233.03], abs['Cow'/177, l='MpServer', x=-231.72, y=67.00, z=-212.66], abs['Cow'/178, l='MpServer', x=-227.97, y=66.00, z=-209.13], abs['Cow'/179, l='MpServer', x=-226.03, y=66.00, z=-213.06], abo['Bat'/180, l='MpServer', x=-238.56, y=34.44, z=-129.13], abo['Bat'/181, l='MpServer', x=-238.69, y=33.66, z=-138.53], afw['Skeleton'/182, l='MpServer', x=-213.50, y=58.00, z=-255.13], abs['Cow'/183, l='MpServer', x=-220.56, y=65.00, z=-238.91], abo['Bat'/184, l='MpServer', x=-210.53, y=17.59, z=-213.38], aep['Creeper'/185, l='MpServer', x=-210.13, y=20.00, z=-189.25], afw['Skeleton'/187, l='MpServer', x=-207.50, y=52.00, z=-260.50], afw['Skeleton'/188, l='MpServer', x=-195.19, y=58.00, z=-249.47], afw['Skeleton'/189, l='MpServer', x=-193.97, y=14.00, z=-209.19], afw['Skeleton'/190, l='MpServer', x=-198.50, y=15.00, z=-203.50], afw['Skeleton'/191, l='MpServer', x=-194.94, y=16.00, z=-194.56], aep['Creeper'/192, l='MpServer', x=-192.53, y=46.00, z=-198.41], aep['Creeper'/193, l='MpServer', x=-200.06, y=23.00, z=-191.50], abo['Bat'/194, l='MpServer', x=-200.44, y=13.31, z=-173.59], afw['Skeleton'/195, l='MpServer', x=-199.31, y=39.00, z=-170.31], aep['Creeper'/196, l='MpServer', x=-193.53, y=36.00, z=-169.53], afw['Skeleton'/197, l='MpServer', x=-198.75, y=51.00, z=-137.84], agi['Witch'/198, l='MpServer', x=-198.50, y=57.00, z=-130.50], afw['Skeleton'/199, l='MpServer', x=-191.81, y=14.00, z=-209.31], age['Spider'/200, l='MpServer', x=-176.50, y=24.00, z=-215.50], aep['Creeper'/201, l='MpServer', x=-184.53, y=45.00, z=-199.69], afw['Skeleton'/202, l='MpServer', x=-177.50, y=36.00, z=-162.50], agj['Zombie'/203, l='MpServer', x=-183.50, y=46.00, z=-171.50], aep['Creeper'/204, l='MpServer', x=-184.00, y=46.00, z=-170.41], agj['Zombie'/205, l='MpServer', x=-164.50, y=42.00, z=-236.50], agj['Zombie'/206, l='MpServer', x=-164.50, y=42.00, z=-235.50], aep['Creeper'/207, l='MpServer', x=-168.50, y=50.00, z=-226.00], agj['Zombie'/208, l='MpServer', x=-174.50, y=39.00, z=-208.31], abo['Bat'/209, l='MpServer', x=-175.66, y=43.02, z=-216.03], abo['Bat'/210, l='MpServer', x=-162.25, y=36.10, z=-223.75], aep['Creeper'/211, l='MpServer', x=-162.50, y=40.00, z=-199.50], aep['Creeper'/212, l='MpServer', x=-174.50, y=32.00, z=-166.50], abo['Bat'/213, l='MpServer', x=-165.50, y=32.84, z=-152.72], abo['Bat'/214, l='MpServer', x=-153.25, y=36.81, z=-224.25], abo['Bat'/215, l='MpServer', x=-154.75, y=36.88, z=-225.75], aco['Squid'/216, l='MpServer', x=-153.56, y=61.11, z=-234.83], aco['Squid'/217, l='MpServer', x=-148.42, y=61.00, z=-232.47], aco['Squid'/218, l='MpServer', x=-152.04, y=61.00, z=-233.38], abo['Bat'/219, l='MpServer', x=-148.00, y=37.09, z=-221.75], abo['Bat'/220, l='MpServer', x=-147.59, y=37.25, z=-212.22], aep['Creeper'/221, l='MpServer', x=-144.50, y=13.00, z=-196.50], aep['Creeper'/222, l='MpServer', x=-146.84, y=13.00, z=-187.94], agj['Zombie'/223, l='MpServer', x=-148.72, y=47.00, z=-177.44], aep['Creeper'/224, l='MpServer', x=-144.56, y=49.00, z=-178.56], agj['Zombie'/226, l='MpServer', x=-141.50, y=24.00, z=-129.50], afw['Skeleton'/227, l='MpServer', x=-139.50, y=24.00, z=-128.50], agj['Zombie'/228, l='MpServer', x=-142.50, y=24.00, z=-127.50], agj['Zombie'/229, l='MpServer', x=-140.50, y=24.00, z=-127.50], cio['Noorquacker'/235, l='MpServer', x=-214.49, y=67.00, z=-195.80], agp['Villager'/121, l='MpServer', x=-279.50, y=71.00, z=-262.50], agp['Villager'/122, l='MpServer', x=-272.03, y=68.00, z=-244.50], aco['Squid'/123, l='MpServer', x=-278.18, y=60.28, z=-214.50], abs['Cow'/125, l='MpServer', x=-278.19, y=64.00, z=-180.19], abs['Cow'/126, l='MpServer', x=-279.50, y=64.00, z=-186.50], abs['Cow'/127, l='MpServer', x=-277.69, y=64.00, z=-186.47]]
    Retry entities: 0 total; []
    Server brand: vanilla
    Server type: Integrated singleplayer server
    Stacktrace:
    at cen.a(WorldClient.java:407)
    at bsu.b(SourceFile:2252)
    at coh.run(SourceFile:44)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 611754944 bytes (583 MB) / 1183842304 bytes (1129 MB) up to 4660396032 bytes (4444 MB)
    Mod Pack: 1.8-SNAPSHOT-r365-b46-2015-01-25_23-01-16
    LiteLoader Mods: 1 loaded mod(s)
    - VoxelMap version 1.5.16
    LaunchWrapper: 10 active transformer(s)
    - Transformer: com.mumfrey.liteloader.transformers.event.EventProxyTransformer
    - Transformer: com.mumfrey.liteloader.launch.LiteLoaderTransformer
    - Transformer: com.mumfrey.liteloader.client.transformers.CrashReportTransformer
    - Transformer: net.minecraftxray.loader.b
    - Transformer: com.thevoxelbox.voxelmap.litemod.VoxelMapTransformer
    - Transformer: com.mumfrey.liteloader.transformers.event.EventTransformer
    - Transformer: com.mumfrey.liteloader.common.transformers.LiteLoaderPacketTransformer
    - Transformer: com.mumfrey.liteloader.client.transformers.LiteLoaderEventInjectionTransformer
    - Transformer: com.mumfrey.liteloader.client.transformers.MinecraftTransformer
    - Transformer: com.mumfrey.liteloader.transformers.event.json.ModEventInjectionTransformer
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx5000m
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    Launched Version: 1.8
    XRay Version: 4.1.7
    LWJGL: 2.9.1
    OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'LiteLoader'
    Type: Client (map_client.txt)
    Resource Packs: [Default Resource Pack (1.8.7).zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)

    Posted in: Minecraft Mods
  • 0

    posted a message on Two-Way Redstone Signal - One Line - Save Time and Redstone!

    One of the small things that become big things.

    Posted in: Redstone Creations
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