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    posted a message on Chicken Pit
    I made a floating structure with a 1x1 hole in it filled with water, at the bottom is a sign and the water opens up to the ground. Chickens float around in the 1x1 hole and lay eggs. I started with one chicken, I now have about 88 in there (and it's so loud!). The rate at which they lay eggs is ridiculous, I'm getting 4-5 stacks in a single Minecraft day.
    And when you throw eggs up at them from the bottom to make them hatch sometimes the chicks end up falling out of the water, but they march right on up the little steps I created and hop into the water-hole. It's a bit amusing,
    It's just a rudimentary set up while I work on my actual livestock area, but it works, and I have a ton of eggs.
    Posted in: Survival Mode
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    posted a message on Silverfish veins in 1.8? (resolved)
    Quote from Endergirl00»
    This is completely normal. Silverfish spawn in monster eggs stone which is located in Extreme Hills biome. So if you mine stone in a cave which is easy to mine with your hand, that means its a monster egg stone and a silver fish will spawn. So its part of the 1.8 update

    I know, this is resolved. (resolved) Heh. But I didn't know they mine the same speed with your hand... I'll have to try that.
    Quote from Billsofat»
    This has been in extreme hills since like 1.5 or something.

    Yupp, facepalmed after I found that out. You would think I might have known that.
    Posted in: Survival Mode
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    posted a message on I'm traped in nether(not portal) I'm surrounded by nether racks and don't know where to go
    Quote from JNBEC »I found lava and I poured water on me so I didn't die

    Oh! I see. In the Nether.

    Not saying I feel like you might be trolloling us, but...
    Posted in: Survival Mode
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    posted a message on Houses
    I can post a few pictures, for inspiration?

    One of the users here, Crumpetrixx, made a really nice fisherman house (you can, and should, check out his survival journal). I basically based mine off of his basic design, it looks great imo.

    Try laying a block, then stairs pointing outwards, then 2-3 blocks (you can add a design here, checkers maybe?), then an upside down stair pointing outwards, then the same type of block you used for the bottom.So, Block - Stair - Block x3or2 - Stair - Block. You can add windows by having logs go from top to bottom w/ a gap in between for glass. Then just stick your roof on... does that make sense?
    Posted in: Survival Mode
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    posted a message on The world of Lancer- a Journal
    Good update, entertaining, keep it up! ;D

    That armor makes you look really shapely by the way, so totally.

    Might I ask, do you have any world goals? Like, big goals. Slaying a dragon maybe? But you've got so many mods, surely there's something crazy you can do end game.
    Posted in: Survival Mode
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    posted a message on Silverfish veins in 1.8? (resolved)
    Quote from TheWesson»
    Sounds like the ol brain-pan is already cooking up some slime harvesting plans.

    I had the idea that slimes could spawn in water-covered blocks but don't know where I got that - because I always see them in water in swamp biomes? Can't confirm.

    Slimes swim upwards now so you can funnel them into a mob-elevator which is filled with water at the top where they will drown.

    I do not think any mobs are better now (1.8) at avoiding falling into water canals. I can say for sure spiders, skeletons, and zombies aren't.

    The wiki says slimes will always try to move to the player regardless of hazards, so you could have them fall off the edge of large spawning platforms I would think. Check the video out here: http://minecraft.gamepedia.com/Tutorials/Slime_farming. You can see that guy just has them fall off the edge of the spawn pads (from great heights, into water.) That video also demonstrates a small mob elevator which leads to a drowning chamber.

    I'm fairly certain they don't spawn in water, I don't think any mob can spawn in water, aside from the obvious squid and new ocean mobs. I got a full moon today in-game so I sprinted on over to my swamp biome - got 8 slime balls in one night. It wasn't very successful heh.

    Good to know about them swimming up, might do something with that, rather than move my spawning areas up further.

    I thought mobs tend to stay on land, rather than fall into water-filled areas as of the update improving AI; but I think I was a little misinformed on that, they're just smarter at it.

    I do know how to make mob elevators (spawner exp farms, ftw), I'll use one in my farm, definitely.
    As for slimes being suicidal, that would still mean you'd have to actively run around them so that they start hoping towards you, I think that makes it less 'automatic'. Automatic in the sense that I'm going for at least, I'd like to (eventually) be able to sit back and relax while a generous amount of slime balls fill my inventory and chest space. :P

    Without looking at tutorials, which I will do, I'm thinking the ceiling flooding down water at intervals in different chunks might be the best bet for me. Maybe I'll go for something else after I see a few other designs, we'll see. It's a bit exciting, I've never dabbled in redstone before haha.
    I too have had problems with my slime farm I've only had one slime spawn there and that was three days ago and haven't had one spawn since also extreme hills are littered with spawn eggs of silverfish you should probably find another slime chunk to make your farm

    The new mechanics of 1.8 slimes decreases the spawns, that much I know for certain. Have you lit up the surrounding caves? What's your entity count while you're at your farm?

    And the silverfish veins aren't a problem, just found it odd, though apparently it isn't haha.
    Posted in: Survival Mode
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    posted a message on Silverfish veins in 1.8? (resolved)
    Quote from TheWesson»

    Slimes can now despawn (like other mobs, average life 30 seconds) if you are further away from the slime than 32 blocks. (Used to be in 1.7 they would stay in the world until you were 128 away.)

    Anyhow if you're at y=35 and the slime spawn floor is at y=5, seems like there could be wide areas that are more than 32 blocks away from you where slimes could despawn. You'd be better off waiting at y=29 or making some arrangement that moves the slimes to a collection zone near you before they can despawn.


    Yea, I read a bit about their new mechanics. (This is my first time trying to create an actual slime farm) Though it won't be automatic for a long while, I don't think, I just need to start getting slime balls and the local swamp isn't giving me much luck.


    It's actually a 2x2 + 1 chunk (5 total chunks) that the slimes are spawning in and because of the shape there's a little convenient chunk that is slime free; that makes a 2x3 chunk area. To make a sort of 'collection area' for the slimes do you think it would be a good idea the move the actual farm to level 35 and move my waiting area to somewhere lower? Than have the slimes drop down to me. This sounds simpler than having them move up...

    And if you don't mind enlightening me, how can I make them collect into a specific area? The AI won't have them jumping into random water channels, if I set up a system to have water flood down from the ceiling at intervals and push them into channels it would decrease spawns quite a bit because of the constant lack of unwatered area; though this seems like the only way to have them pushed into the water channels. This is all pretty much over my head, I've never really dabbled in automatic farms, or mob farms, or really anything more advanced than a spawner exp-trap.



    Quote from dsandys»
    Why don't you build in your farm more spawning floors between level 5 and the upper limit for slime spawning? They spawn below level 40 outside of swamp biomes. Something like a 3-block air gap between floors would do, so you could get about eight floors in - that's a lot more spawning area than restricting the floor to level 5 only. Keep all the floors well lit to prevent other hostile mobs spawning, and make your waiting area somewhere optimal around level 20 outside of the slime chunk.

    That's an idea.

    Don't the largest slimes need something like a 5 block height to spawn though? Whatever the case I could still add multiple floors, and I plan on doing so if possible. But I've got to work out how to get all the slimes to collect towards me; this weekend I'll go check out some tutorials and such on different slime farm setups (I saw one for 1.8, so I'll definitely find that and check it out)

    And like I said earlier in this reply to Wesson, it's actually a 2x2+1 slime chunk (5 chunks total all put together). And I want to put my waiting area in the little extra chunk making a 2x3 chunk area for my slime farm. With the new mechanics this might not work, of course, but it would be awesome if I could work it out.

    -

    And now that I think of it... say, if I alternate having water flood from the ceiling into the different chunks, and so having the slimes pushed into water channels to lead them to me, it would leave 2-3 chunks open at a time for spawning. Seems like this would increase efficiency (obviously) and leave me with a easy to grasp design for my farm.

    There's probably some more advanced way to collect mobs and stuff (mob grinders) but I don't know how it works; I'll check into it this weekend. What do you guys think of the idea of water flooding from the ceiling, though?

    Here's what the chunks look like, by the way. Think of the '.' as a slime chunk and the ',' as the waiting area free of slimes - ;::
    Posted in: Survival Mode
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    posted a message on Silverfish veins in 1.8? (resolved)
    Quote from elzaer»
    I often find a few silverfish eggs in the same vicinity, I guess the spawn mechanism is similar to ore veins. I don't strip mine so don't know whether I am just missing larger swathes of them as I only dig a 1x2 tunnel through the rock.

    As far as your slime farm goes, I would say 66 mobs is fairly high unless you are sitting underneath your farm? I inadvertently created a slime farm just by mining and exploring a massive cave under my castle and must of eventually filled every dark spot. Now I find that anytime I go into the cave system I hear slimes jumping around. I never bothered making a slime farm though as I have swampland all around so just farm above ground.

    Apparently they spawn naturally in extreme hills, heh.

    I'm still working on lighting up a huge amount of caves, so I guess I'll get that number lower. I'm sitting above the farm by 30 blocks. I'm sure it'll kick off once I make more progress. I'm in desperate need of slime balls haha. Thanks for the help.
    Quote from Builderb0y»
    Silverfish stone has generated in extreme hills biomes ever since 1.4. Also, you'll get better spawn results if you limit the spawn area to only where you want it. Usually, this means lighting up everything around.

    Of course they have. *facepalm* Thanks, I have no idea how I've missed it for so long. Working on doing that now, I'm only digging out the specific chunk, and working on getting the surrounding areas set up; tons of caves.

    That clears it all up, thanks for the replies.
    Posted in: Survival Mode
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    posted a message on Silverfish veins in 1.8? (resolved)
    I've been digging out a slime farm (which is working miraculously unwell!) and started running into these random patches of 5-6 silverfish. I thought this was awesome, as maybe there was a stronghold nearby, but nope! Dug all around, couldn't find anything. And as I've been strip mining and lighting up the huge caves around my WIP farm I've been finding yet more veins of silverfish like this.

    I'm fairly certain this wasn't in Minecraft previously, and if it was then I completely missed it somehow. I'm in an extreme hills biome when finding these in a world generated with 1.8.

    Anyone else?

    -And also, I'm having trouble with slime spawns... I know that I'm in a 5-chunk slime area, entity count is at a low 66 including passive mobs, yet slimes refuse to spawn. My farm is at level 5, while my "waiting room" is at level 35. I've only got two chunks dug out, and a single slime has spawned in a cave above one of said chunks, yet none in that room.

    Any ideas why?
    Posted in: Survival Mode
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    posted a message on The world of Lancer- a Journal
    This was a lot of fun to read, I shall be in tune. Keep it up. :P
    Posted in: Survival Mode
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    posted a message on Silliest way you have died in Minecraft?
    Exploring my world and a cow pushed me off a cliff - extreme hills biome.
    Posted in: Survival Mode
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    posted a message on "super efficient" mob grinder
    Make sure it's dark, and what tutorial are you looking at? If you're looking at tuts for the wrong version of MC then they won't work. Especially with newer(ish) mob AI.

    Try lighting up surrounding caves to decrease other spawning areas, make sure you aren't on peaceful. Heh
    Posted in: Survival Mode
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    posted a message on What does you're base look like?
    Guys, please snip out the pictures from quotes, all these pictures cause insane lag on my crud internet. Makes load times more convienient for people with slower internet too, thanks. :)
    Posted in: Survival Mode
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    posted a message on Too many clerics in NPC villages
    I had a village of 4 librarians with 2 farmers, I'm not complaining or anything.
    Posted in: Survival Mode
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    posted a message on the ol' log!
    Quote from CORPORALCRUSH»

    But knowing how to place a log horizontally is just common sense.

    To someone who has never played Minecraft when the feature was available? Not really.

    Anyways, OP, you've been gone for ages! I think you'll find there's quite a lot more to Minecraft now. ;)

    Edit: The first posters weren't exactly being condescending, in my opinion. So, FYI OP.
    Posted in: Survival Mode
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