• 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    Did you manage to get the R195 server. I have realised that everything is still available on Avernite's google drive. Just highlight The dedicated server tab and then click on the 3 vertical dots on the rightside and select download. Maybe you long since figured that out......

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    - R196 "unstable":[/b]


    I will caveat this by admitting I haven't played MITE 196 since Nov 2019 but even then others were reporting crashes while I had it happen quite rarely and fortunately did not experience corruption of the world files when it happened.


    Would perhaps my using the Titan Launcher be helping?

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    Unfortunately not. I've tried emailing Ouatcheur as he might have it. I never downloaded it as I preferred the Experimental version. You can also try a DM to roninpawn (he has a posting at the top of this page) as he was running a server that may have been on R195

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    Which server file version were you looking for?

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    Oh poor delusional Mikey....they won't just show up, this is MITE, they are all DEAD! You will need to repopulate the village using the Potion of Weakness, just as you can in Vanilla.


    Resource Pack.


    Yes you can. You just replace Avernite's texture pack with one of the same name (you can't have multiple texture packs). You can start with your favorite Texture Pack as a base and then painstakingly create and add all the items for MITE, or you can download the one I created which was based off of Soartex Fanver.


    I have other stuff available on this forum page. The Blood Moon Date spreadsheet is handy to have available.

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod
    Quote from Ouatcheur»

    - Temples generate at least 10000 blocks from spawn (or world center, dunno which).




    Just a small correction on this.....I think. It is the End Fortress that is thrown 10,000 blocks from spawn. I do think he has made it so that if you spawn in, or beside, a desert or a jungle biome that there won't be a temple right beside your spawn point, but they will still exist in the biome that you spawned in/beside. They will just be out a view so that you have to explore a bit from your base before you find it.

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    Unless you have silk touch on a pickaxe and can retrieve an ice block the only other way to restore each water hole is to get a bucket and hold ctrl when right clicking on the hole. You will place the water but it will cost you 100 xp.


    Horse taming is the same but slower as you can only feed them (say sugar) and ride them about every minecraft 8 hours or so, so I think you could feed and attempt to ride them twice in one day if you try it first thing in the morning and then late in the afternoon.


    You can always find the change log by searching this forum for a post by Avernite. At the bottom of the post there is link for the latest version which will take you here and you can also find the change log. Does not appear that much has changed between 191 and 195.


    You should try the Experimental version. Much harder and draws your progress out much more, especially when trying to find ancient metal in the Underworld for an Ancient Metal Toolbench.


    By the way here is a recipe list based on R196, the experimental branch.

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    Requirement for villages to spawn is that the world is at least 65 days old (not going to be an issue) and you have made an iron pickaxe or iron war hammer. Therefore, you don't want to explore a desert or plains biome until you have met those criteria. Desert and Jungle temples won't spawn near to your spawn point but other than that you should be able to find them.


    Remember villages will spawn with no villagers and with dried up fields with dead vegetables. Don't knock up the dead vegetables until you have restored the water source or the ploughed soil will revert to regular soil.

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod
    Quote from HarryzoChance»

    Is there a difference in performance between a emerald or diamond enchanter? You can do higher level enchants with a Diamond one


    Can Lapis Lazul be used for anything? Dying sheep or right-click on them to destroy them and get 25 XP. Make them into blocks and build a huge building with them.


    What's the best use of redstone other than compass/map/watch? Not much unless you are into redstone circuitry.


    Is the otherworld just a luck portal like the underworld? Like hope for a cave spawn? I spawned in a large clear area and automatically died. Should i just go 1000 blocks away, dig down and try again? Not sure what you mean by Otherworld? Where are you placing the portal?

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod
    Quote from HarryzoChance»

    Informative as always Ouatcheur,


    Can you insert dirt into a desert biome for a floor that can be bonemealed and have a chicken/cow pen on desert that's workable with water? Yes you can. You will find that when you bonemeal the grass you will get flowers unique to that biome, I believe it is orchids in the desert. You will need to plant a tuft of grass to get the grass started.


    Do you know the deal with a server in regards to crops growing and animals regaining milk etc, my farm is just out of line of sight from my base and it doesn't seem to grow much or at all unless I'm around the area? Not sure. Ouatcheur can post a dissertation on this one.


    I apparently have everything i need to spawn a village now, do i just go to a plains that i haven't been to before? Or will a village spawn in any biome? You can spawn one anywhere so live in the desert. No rain is a wonderful thing. If you can have it on the boundary with another biome then you can still take advantage of rain if you need it (worms) and thunderstorms (gunpowder with your Looting III sword).

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod
    Quote from HarryzoChance»

    Cheers for that :) Didn't know about the knife for string thing either!


    How do you go about actual farming on plains/desert?


    Ouatcheur somehow figured out the best farming method combining vanilla growth rates and incorporating MITE's mechanics and blight.


    1. Growth rate is impacted by the biome, same as vanilla, desert being the fastest, extreme hills and snowy biomes being the slowest
    2. Obviously having it manured speeds up growth
    3. Having the particular ploughed spot surrounded by other ploughed spots (i.e. the 8 blocks around the target block) speeds up growth (not sure if manuring those spots improves the speed).
    4. Growth is sped up by having the same type of plant planted beside it (a MITE feature).

    As a result the best growth will be to start with an empty ploughed row, then a row planted with all the same crop and then another empty ploughed row, then your next row planted, again, with all the same type of plant (but doesn't need to be the same plant as the one in the 1st planted row). Your final row whenever you decide to stop will be an unplanted row.


    So if U is unplanted and P is planted you will have rows like this:


    U,P,U,P,U,P,U,P,U.


    Again P could be a row of wheat, carrots, etc as long as the row is all the same plant.


    The reason you leave the unplanted rows is so you limit the outbreak of blight. It does have a bit of a time penalty I presume as the fastest growth would come from having all 8 blocks surrounding your target block planted with the same plant as you have in the target block. In the above example any planted block will have 8 ploughed blocks around it but only 2 of them planted.


    I guess you could fill every row as long as you were willing to check the field maybe twice daily (morning and evening) to catch blight early.


    I believe potatoes are the most susceptible to blight.

    Posted in: Minecraft Mods
  • 1

    posted a message on Minecraft Is Too Easy (MITE) Mod

    Click on Search....Search this thread..... and enter "Rune" and you can view all the posts about them. There is not much.

    Avernite did change it when he created the underworld. Now a regular portal placed anywhere in the overworld will go to either spawn or world origin (0,0), I can't remember which. I think it has a different color to it. I haven't messed with the runes much. See below though as there was also a runegate that would take you to world origin so I don't know if that changed too.


    Avernite's most revealing post is pasted below.



    Runestones[/b]

    A runestone can be crafted by placing an obsidian block in the center of a 3x3 crafting matrix and surrounding it with four mithril nuggets. Sixteen different runes are available and these can be cycled through by right-clicking the output slot.
    Runestones are used in the construction of runegates.


    Runegates[/b]

    Runegates are still shrouded in mystery but the following information has been gathered about their basic operation:

    1. They are formed by placing runestone blocks at the corners of a nether portal
    2. They teleport those who enter them to distant locations
    3. They are dangerous to use, especially for the first to enter
    4. They only activate for one who is carrying no items (even armor) and who has neutral or positive experience
    5. They teleport you far away from world spawn
    6. Their destination is determined by the four runestones placed at the corners
    7. A runegate that uses 4 "Uus" runestones (the first one, looks like an 'N' - I think of them as "null" gates) will teleport you back to world origin (0,0).
    8. Because of points 6 and 7 runegates may be networked even though they are one-way (a second gate must be constructed on the other side
    9. Originally they were designed to allow new players to have a pristine start on aged servers, as you said. Currently, since a player cannot take items through a runegate they face the challenge of building another runegate from scratch if they want to get back home (an enderman chest may help with this).
    10. Most of them will take you a couple thousand km from world spawn.The runestones are combined to form a seed from which a pseudo-random destination is determined and their order does matter, so ABCD will not have the same destination as DCBA.
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    What do you mean specifically?

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    This is gonna drive you mad but you can also use sinew, so kill a cow and covert the leather. Once you do have a flint tool bench you can make a flint knife and get string from cobwebs that you spot on the surface.

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Is Too Easy (MITE) Mod

    If you have a bed you should lie in to disconnect. Prior to that you can stop the server and restart it and that will rid you of the penalty.


    My updating my java to the 191 version has stopped my crashes so you could probably return to single player if you wanted. What version of Java are you on.

    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.