Anyway. I'd probably play more DotA 2, WoW, Skyrim, Planetside, or pretty much any other FPS/RPG/MMO. I'm never bored and for as much as I love Minecraft I enjoy plenty of other games just as much.
Loving this texturepack. Just tried it and even thought this isnt ready jet (75% at the moment) I can use it just like any other texturepack
//EDIT: Almost forgot. I used the 128x pack.
Yeah, I think most of the more frequently seen things are already done.
If you check the OP there's a section with his progress in it so you can see what areas of the pack are most complete.
Added Creative GUI (old and new for snapshot "12W21B")
Added Crafting GUI
Added Inventory GUI
Added Furnace GUI
Added Trading GUI (for snapshot "12W21B")
Added Trap GUI
Added Cocoa Plants (for Snapshot "12W19A")
Added all other missing stuff for snapshot "12W21B"
Fixed Grass (less shadow)
80-85% DONE (02/07/12):
Added Wood, Stone, Iron, Diamond and Gold Swords.
Added Wood, Stone, Iron, Diamond and Gold Shovels.
Added Wood, Stone, Iron, Diamond and Gold Pickaxes (unfinished).
Added Wood, Stone, Iron, Diamond and Gold Axes.
Added Wood, Stone, Iron, Diamond and Gold Hoe.
Added Bow.
Added Arrow item.
Added Bow Animation (when firing).
Added Egg item (for some reason).
Added Red Mushroom.
Added Brown Mushroom.
Added Wheat (unfinished)
Changed Emerald ore color from red to green.
Added all new files from all newest snapshots (ex. tripwires).
Changed back to the old creative menu (the newest creative menu is also included under the name "allitems-new" in the GUI folder. Change it's name to "allitems" if you want to apply it to the game.
Changed glass texture slightly.
Changed GUI size from 2048x2048 to 1024x1024 (due to load-time).
85-90% DONE (12/08/12):
Added Iron block.
Added Gold block.
Added Diamond block.
Added Emerald block.
Added Clay block.
Added Command block.
Added End block.
Added End Portal block.
Added Vines.
Added Cow.
Added Moshroom Cow.
Added Chicken.
Added Water Drop particles.
Added "broken heart" particle.
Added "green thingy" particle.
Added all particles necessarily for snapshot "12w32a".
Added clock display.
Added map.
Added more texture to grass block.
Added more texture to stone block and all ore blocks.
Added more texture to TNT block.
Added more texture to other various blocks.
Added coal item (work in progress).
Added snowball (work in progress).
Added slimeball (work in progress).
Added magma cream (work in progress).
Added White Egg item?
Added "beacon" GUI.
Added missing textures to other GUI images.
90-60% (re-calculation) DONE (12/10/12):
Added all new textures from the newest snapshots.
Added Fishing Rod item.
Added Fishing Rod item (w. string).
Added Fishing Rod item (w. carrot).
Added Chicken item (cooked and raw).
Added Painting item.
Added Sign item.
Added Gold Nugget item (needs re-work).
Added Ghast Tear item (needs re-work).
Added String item.
Added Bowl item.
Added Book item.
Added Book & Quill item.
Added Paper item.
Added Glass Bottle item.
Added Map item.
Added Repeaters item.
Added Red Apple and Golden Apple item.
Added Egg item.
Added Shears item.
Added Melon Slice and Glistering Melon Slice item.
Added Boat item.
Added Clock item.
Added all Discs.
Added Buckets (need re-work).
Added Cauldron block.
Added Iron, Gold and Diamond Armor.
Added Book GUI.
Added Beacon GUI.
Added Connection Status icon.
Added HP Bar icon.
Added XP Bar icon.
Added Drowning icon.
Added HP icon.
Added Hunger icon.
Added new misc colors.
Changed Bricks (re-shading).
Changed Clay block (better tiling).
Changed Moshroom Dirt (re-shading).
Changed Trading GUI (fixed slot error, added new chicken).
Changed BG pictures (color correction).
Changed Minecraft logo (re-shading).
60-65% DONE (for 1.4.2 update) (27/10/12):
Added all new textures that's missing
Added Armor icons.
Added HD paintings.
Added slot.png
Added Break Animation.
Added Anvil GUI
Added Connected Textures support (ctm).
Changed Glass block/panel.
65-75% DONE(13/03/13):
Converted R3D.CRAFT to the new texture pack system (Minecraft 1.5 update)
Added still Water animation.
Added Fire animation.
Added Netherquartz block.
Added Item Frame.
Added all three Anvil textures.
Added Squid mob (R3D: smooth version).
Added Zombie mob.
Added Villager Zombie mod.
Added Gold Ingot item.
Added Iron Ingot item.
Added Nether Brick item.
Added Brick item.
Added Bed item.
Added Wooden Door item.
Added Iron Door item.
Added Blaze Rod item.
Added Leather item.
Added Emerald item.
Added new Compass animation item.
Added new Clock animation item.
Added Raw/Cooked Beef item.
Added Raw/Cooked Porkchop item.
Added Frame item.
Added Eye of Ender item.
Added Fireworks item.
Added Potion item.
Added Hopper GUI.
Added new Minecraft menu logo.
Changed Steve mob.
Changed Creeper mob.
Changed Grass block.
Changed Dirt block.
Changed Snow block.
Changed Mycel block.
Changed Sand block.
Changed Brick block.
Changed Stone block.
Changed Snow block.
Changed particles.
Changed Art (paintings).
Created new official logo for R3D.CRAFT.
Updated copyright info.
75-75% DONE(26/03/13):
Converted R3D.CRAFT's mod-texture-support: "Connected Textures" (ctm), to Minecraft 1.5 update.
Added new mod-texture-support: "Better Glass".
Added dropper.
Added Waterlily.
Added fire animation to Furnace.
Added Vertical Dispenser.
Changed Destroy animation.
Changed opening-title (improved quality).
Changed Wooden Door.
Changed Iron Door.
Changed all Ores.
Changed Mob Spawner.
Fixed Powered Rails (did not appear in-game).
Updated copyright info.
75-75% DONE(27/03/13):
Added Trapped Chest.
Changed Chest and Large Chest.
Changed Oak Leaves.
Changed Minecraft logo (improved quality).
Fixed possible download problem via Mediafire.
Removed Jungle Leaves (reason: appearance).
Removed old ctm.png file.
Removed url links.
::EDIT::
Oh, and welcome to the forums Kestlerify!
I've been mining ever since I started playing and I have two methods (that I use together) with which I get an overload of ores. Note that Y11 is the layer where you have the highest chances at getting ores, although Y12 is safer (Lava spawns at Y1-10).
The first and main one is the 100% efficiency strip mining. It's main advantage is that you mine 100% of the ores while mining the least amount of blocks possible. I recommend making the middle one at Y12 and not going higher than Y14 or lower than Y10.
Advanced branch mining is one of the most efficient way to mine 100% of the ores on multiple levels.
The second is simply spelunking any cavern you find. This makes your pickaxe last much longer while still getting many ores, although some may have trouble fighting monsters.
This is actually my preferred method of mining. I also tend to leave a 3 wide corridor at the far right corner of each of the sides so I can take it out further eventually and start a pinwheel with this same pattern.
Got any proof of that statement? Any at all? Or is it only your own subjective opinion?
Perhaps you have personally found a code section hidden in the game programming that everyone else has missed for the last three years?
That is a ridiculously inefficient way to mine, gold only appears between levels 2-29 and redstone only appears in 5-12. You are digging out every single block when you only need to dig about 40% of them at the two levels that all the ores you want can be found.
While mining your butt off for diamonds at 11/12 you will find all the coal and iron you could want and so much redstone (8 times as often as diamond) that it becomes a nuisance filling up your inventory.
It's nice to come across, not one, but three voices of reason in a single thread. Breath of fresh air. Usually these posts devolve into ridiculous and unsupported claims and theorycrafting that's already been done 30x over.
That's odd. My first thought was that it was the wrong version (seed gen changes and what-not) but you say you've tried everything between 1.3 and 1.8.
As BC mentioned it would have to have been before 1.3 since you said you didn't know the seed til the patch came out that let you see the seed.
I can't remember a time when you couldn't name a seed (Not that that's saying much given my memory) but I didn't start playing that early either.
I don't think pictures would help. Unless it had ridiculously unique features and was popular at the time, no one will remember it.
If you had one million dollars what would you do with it?
I would boringly invest it all in real estate and live off the rental income it would provide me. Interested to know what others would do.
I'm with you on this one. Rental properties are easy living even with crap tenants every once in a while.
Charity's always rub me the wrong way. Give them money? For what? Less than half actually goes to the cause and a few of the well known ones I looked into it's under 15%. If I cared enough about a cause I'd donate directly to the village/families/shelters/etc. At least I know it's not keeping some CEO's pockets lined.
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If it never existed you wouldn't miss it. So...
Anyway. I'd probably play more DotA 2, WoW, Skyrim, Planetside, or pretty much any other FPS/RPG/MMO. I'm never bored and for as much as I love Minecraft I enjoy plenty of other games just as much.
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Yeah, I think most of the more frequently seen things are already done.
If you check the OP there's a section with his progress in it so you can see what areas of the pack are most complete.
And if you really want to get in depth his Changelog is in this spoiler tag.
0-15% DONE (24/04/12):
::EDIT::
Oh, and welcome to the forums Kestlerify!
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Sorry. Didn't mean to jump your s#1t.
Sarcasm doesn't translate well to text and my tolerance for impatient people lately is nonexistent. XD
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Really?
It's been 3 days... Let the guy finish the current requests in peace.
Life happens sometimes.
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Audra is back! Ish...
Good to see. I really enjoy your work Audra.
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This is actually my preferred method of mining. I also tend to leave a 3 wide corridor at the far right corner of each of the sides so I can take it out further eventually and start a pinwheel with this same pattern.
It's nice to come across, not one, but three voices of reason in a single thread. Breath of fresh air. Usually these posts devolve into ridiculous and unsupported claims and theorycrafting that's already been done 30x over.
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As BC mentioned it would have to have been before 1.3 since you said you didn't know the seed til the patch came out that let you see the seed.
I can't remember a time when you couldn't name a seed (Not that that's saying much given my memory) but I didn't start playing that early either.
I don't think pictures would help. Unless it had ridiculously unique features and was popular at the time, no one will remember it.
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The next person has had enough with the SkyDoesMinecraft fanboys correcting his usage of the word "Gold".
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I'm with you on this one. Rental properties are easy living even with crap tenants every once in a while.
Charity's always rub me the wrong way. Give them money? For what? Less than half actually goes to the cause and a few of the well known ones I looked into it's under 15%. If I cared enough about a cause I'd donate directly to the village/families/shelters/etc. At least I know it's not keeping some CEO's pockets lined.
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If I had to pick an absolute favorite I would probably lean toward Alakazam but even typing that didn't feel too confident.
The others would be Xatu, Banette, Smeargle, Sceptile, Raichu, Ambipom, Weezing, Scrafty, Vespiquen, and Shedinja. (In no particular order)
Some I like just because I think they look cool and others because I like the way they play in game.
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