More information and downloads can be found on my site:
https://reikakalseki.github.io/minecraft/index.html
Latest News:
Notice to all Bug Reports:
If you are using any version other than the latest, try the new version before posting your report!
Installation:
Note that they all require DragonAPI and Minecraft Forge for the appropriate Minecraft version. If using MagicLauncher, add them as external mods.
The mods have config files that allow you to change Block and Item IDs, and to control various other aspects of their behavior.
One word of warning: Changing Block IDs of existing worlds is likely to cause lost blocks at best and world corruption at worst (ClassCastException crash).
For Developers:
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If you would like to use DragonAPI to help simplify and expand development of your own mod(s), go right ahead; To allow me to control versions, however, you may not distribute the compiled DragonAPI, and instead must link to this thread. The only exception to this rule is prefabricated modpacks like FTB, which may distribute my mods as part of them after getting my permission.
FAQ:
https://sites.google...asminecraft/faq
ModPacks:
- Private modpacks are for personal use only, and are never redistributed in any form.
- Semi-Private modpacks are those being used on a private (possibly whitelisted) server.
- Public modpacks are those being publicly distributed, either via ZIP, ATLauncher, Technic, FTB, or otherwise
Even if your pack is intended for a private server, if it is freely available to others, it is a public pack.
Public modpacks must obtain permission; semi-private ones do not need permission, but I do appreciate being notified. Private packs do not need either permission or notification.
If you are using the mod on a server, it is automatically part of a public or semi-private pack and is thus bound by the relevant terms. Using the pack on a LAN counts as a private pack as long as the world is restricted to one home/office/school network and is not publicly available.
If you are using my mods in a pack, you are still bound by the rules, even if the pack has already received permission. Use of FTB or other approved packs rather than coming to me directly is not a magic pass to suddenly violate the terms.
If you wish to include any of my mods in any public or semi-private modpack, you must follow the rules:
https://sites.google.com/site/reikasminecraft/pack-permissions-and-rules
A list of approved packs is here:
https://sites.google.com/site/reikasminecraft/approved-modpacks
What NOT to do:
(Unless you want to make an idiot of yourself)
https://sites.google.com/site/reikasminecraft/things-not-to-say
If you are blatantly rude with me and/or act like I have some duty to obey your every command, or you make absolutely no effort to do any effort or thinking yourself, or if you just send me hate mail, you run the risk of your posts being archived and the essence of your argument being used as an example of things only said by people with entitlement problems or intelligence deficits.
Support Rules:
- My GitHub issue tracker is the preferred means of support, but this thread and PMs are acceptable, as well as approaching me on the FTB teamspeak.
- Put the name of the mod you are trying to get help for prominently in your post. Do not expect me to work out which mod from "OMG I crashed help no logs cuz I hate pastebin".
- Make sure it is actually my mod that is crashing. I am going to be just as clueless as you are - and rather irritated - if you give me something like "NullPointerException at some_derpy_coder.600_new_ores_mod.block_ore_47.doStuff()" or a bunch of vanilla code because your server admin set half the configs wrong.
- Check your versions. Using incompatible versions and complaining about crashes is grounds for ridicule.
- Read the FAQ first. If your question is answered there and you still post your question, the best you can hope for is my ignoring you. If I do answer, you will not like the nature of the response.
- Read the first and last few pages of the thread. The same results as not reading the FAQ apply here.
- Be polite. If you act with hostility ("YOUR MOD IS SUCH A FAILURE IT CORRUPTED MY WORLD AND I HATE YOU SO MUCH!!1!"), if I respond at all, it will be to make an example of you.
- Similarly, impatience will not be rewarded. Pestering me to update to newer Minecraft versions or complaining about it not being updated to the latest version, or posting a bug and expecting a hotfix overnight will be rewarded with either silence or criticism.
- Try to understand the mod before posting "this doesn't work"-type alleged bugs. Failing to understand the operation of a machine then claiming it is bugged only makes you look foolish.
- Similarly, before you suggest new features to mods, check if something like that already exists. If you ask "oh oh oh you know what would be cool? storing power/camouflage blocks/potions made from crystals/etc", you will simply be given a picture/description of the existing feature.
- If you or someone else suggests something, and I reject the idea, do not try to pressure me into agreeing. Not only does that make you seem overly entitled and come across as callous, but it will only convince me not to accept the idea. Do not keep asking about it every three days, either.
If you have a crash log, read through it before posting. I will do nothing but mock crashlogs that look something like these:
"RotaryCraft was not installed correctly: CONFLICT: ID 1028 is already occupied by RailCraft.blockRail when adding Reika.RotaryCraft.Blocks.BlockEngine. Check your IDs and change them if possible. This is NOT a mod bug. Do not post it to the mod website."
"RotaryCraft was not installed correctly: Error: Loading Cannot Continue. RotaryCraft requires DragonAPI!"
And if you do post a bug and I fix it, do not reply with "well where is my fixed upload then" 20 minutes later. If you do I will call you on it.
Mods and Downloads:
Information and downloads for my mods has been moved to my own website.
https://sites.google...sminecraft/home
Terms and Conditions:
https://sites.google...craft/licensing
If you like any of these mods or want to help me develop them, feel free to use my Patreon or the links below. Every little bit helps me be able to keep working. Trust me, balancing this many mods with Engineering is not easy.
https://sites.google.com/site/reikasminecraft/support-me
Wall of Fame:
Massive thanks to the users who took the time and money to donate. Your support is greatly appreciated.
- AnotherDeadBard: $25.00
- Zerotheliger: $50.00
- MarkyRedstone: $35.00
- EverRunes: $75.00
- sys64738: $25.00
- hyper1on: $25.00
- Darkholme: $10.00
- william kirk: $10.00
- Tyler Rudie: $10.00
- Mortvana: $7.50
- goreacraft: $10.00
- Scooterdanny: $30.00
- sophieguerette: $10.00
- Sibmer: $50.00
- Hezmana: $10.00
- Seiryn: $10.00
- Josh Ricker: $20.00
- Karapol: $25.00
- RiComikka: $15.00
- Demosthenex: $50.00
[represent]
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Minecraft causes an update to the currently displayed menu/game every time it detects the cursor updated, so if you use a high poll rate mouse, it causes a lot of updates, each time forcing a function to be run. This lags the game significantly, so I'd recommend using a lower poll rate on Minecraft.
EDIT: I've figured out that this issue occurs any time my mouse cursor is moving rapidly when over Minecraft, which includes playing the game, the inventory or the pause menu. As soon as the cursor is not over Minecraft (such as on a separate monitor, or the task bar or title bar) the fps is stable and high. Upon trying a different mouse, the issue is gone. So the issue is with the Logitech Gaming software. If anyone else has a similar issue, I recommend experimenting with any mouse drivers.
The issue seems to be my 1000Hz poll rate. Halving that to 500Hz mostly fixed the issue, but I still noticed some lag, so I dropped it to 333Hz, and the issue is gone altogether.
Maybe a month ago, my mouse started going crazy in Minecraft. It was only in Minecraft, and occurred whether I was using mods, or using a completely brand new installation of Minecraft. Yesterday I completely wiped my hard drive and reinstalled Windows and Minecraft, it was fine for a day, but today the issue started occurring again.
Here's some videos of the issue occurring across versions and modded and vanilla.
Vanilla 1.12.2:
17w50a (Latest Snapshot at Time of Posting)
1.10.2 Modded (Project Ozone Lite)
As you can see at the end of the modded video, I'm smoothly moving my mouse side to side, however it periodically does little jumps. Especially around 20 seconds, the effect is very noticeable. I am definitely moving my mouse smoothly, and at the end, I open the chat box to show that the cursor does move smoothly.
This issue occurs on all installations of Minecraft, whether they are vanilla or not.
Initially, I was able to solve the issue by getting my own installation of Java, 8u151 and using that instead of the outdated version included, and this worked for a month or so, but the issue started occurring, so I reinstalled Windows, and it was fine, but the problem came back. I am using 8u152 after reinstalling Windows. This issue is completely isolated to Minecraft, and affects both the current and old versions as well as the new Snapshot that uses the latest LWJGL. However, in the snapshots, rather than jerky camera movements, I get extreme, unplayable lag when moving, down to 0fps, but the fps returns when standing still.
Any idea what may be causing this issue? I can't seem to solve it. It will be fixed for some time, maybe a month, maybe 10 minutes, then it comes back again.
Sorry this might be a bit confusing, it's late..
Thanks again!
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Tutorial to Convert Stereo File to Mono:
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I am not sure if this is being fixed yet, but the juicer recipe is set to only work in the top of the center row in the crafting grid. Please fix the crafting recipe to make it valid in any position on the crafting grid. Thanks! Great mod by the way. It's very fun and I am enjoying it a lot. Do you think you could add some Japanese and/or other Asian food to the mod however? For example, okonomiyaki, potstickers, onigiri (rice balls), etc. Perhaps several variants of rice balls actually just because of how much variety there is. Thanks!
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If you had actually read, you would have noticed that barriers have the barrier particle in them when you are in creative mode AND holding a barrier. NO they will NOT appear when you bump into them. THE PARTICLES ARE BUILT INTO THE GAME. Next time read before posting. You didn't even understand what this whole topic is about.
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IGN: WolfLeader116 (Same name as in the fourms, wiki, and many other things)
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I think that you should add food/drinks. For example you could add sahlab.
You could also try to implement other dimensions like the Land of the Dead for example.
In that dimension, you could have the Hall of Judgement and in there you could have Osiris's throne with Ammit the Devourer and Anubis.
Sorry if I'm asking way to much but you could try to implement the ability to host a god. (I personally think that would be pretty cool!)
Thanks! This already sounds like a awesome mod!