• 0

    posted a message on [Taking REQS] Yami's free skins (Open)
    I'd love a new skin, but I've typed out the request 3 times already, so here's a link to the thread I've made requesting a new skin. http://www.minecraftforum.net/topic/1627481-new-skin-request/
    Posted in: Skins
  • 0

    posted a message on New skin request!
    Hello! I have had this industrial robot skin for a long while and I'd love a new skin.

    I would love for it to be a Paladin skin. I can post a picture of a Paladin if needed. Thanks in advanced!

    Here is an image of a Paladin.





    Any Paladin will do. That image is just an example of a Paladin.

    Paladins are holy warriors that get their strength and "powers" from their god. They normally wear white and gold armor.


    I really do love the hat feature of skins on MC, so if you can, please use the hat part of the skin.

    Thanks in advanced!
    Posted in: Skins
  • 0

    posted a message on Joypad Mod - USB Controller, Split Screen [over 350K downloads]
    I used Magic Launcher to run a dif vanilla MC. Worked great, but a little slow. Oh, Please add the ability to change turning speeds. My camera turns very slow, but when I turn on constant turning speeds my camera turns way too fast.

    I use an AfterGlow AP.1 Green PS3 Controller, BTW. (In case you need to know for turning speeds)
    Posted in: Minecraft Mods
  • 0

    posted a message on Joypad Mod - USB Controller, Split Screen [over 350K downloads]
    When I try to play split screen with 1 controller and a mouse and keyboard, the controller controls both screens at all times. D:
    Posted in: Minecraft Mods
  • 0

    posted a message on Celebrity Skins! Gaming Character? Celebs? We Do It All!{OPEN 24/7}~With 10+ Workers your skin is done!~
    Edit: NVM, I don't want a skin from here.
    Posted in: Skins
  • 0

    posted a message on Scrolling light display help?
    Heyo! I own a server and I would love to have a scrolling light display near the spawn that says CBCraft on it. Any ideas on how to do this?
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Random crash when starting up a world in 1.4.6
    I also would like to get NEI, but when I try it crashes, also
    nope, removing the .liteloader didnt work at allMaybe I should bring this up. I'm launching from MagicLauncher, but it never effected my minecraft.
    Posted in: Mods Discussion
  • 0

    posted a message on Random crash when starting up a world in 1.4.6
    maybe i should remove my .liteloader
    Posted in: Mods Discussion
  • 0

    posted a message on Random crash when starting up a world in 1.4.6
    When I updated to 1.4.6, I got ExtrabiomesXL and Forge, thats all, and this is what I get




    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Unexpected error

    A full error report has been saved to C:\Users\Tyler\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-22_15.29.18-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 2715390d --------
    Full report at:
    C:\Users\Tyler\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-22_15.29.18-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 12/22/12 3:29 PM

    -- Head --
    Stacktrace:
    at AMW_ScreenOut.Initialize(AMW_ScreenOut.java:18)
    at mod_automap.onTickInGame(mod_automap.java:26)
    at BaseMod.doTickInGame(BaseMod.java:55)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [ays['Pokepoke9'/204, l='MpServer', x=214.50, y=94.24, z=262.50]]
    Chunk stats: MultiplayerChunkCache: 10
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (216,64,256), Chunk: (at 8,4,0 in 13,16; contains blocks 208,0,256 to 223,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 1 game time, 1 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 14 total; [pe['Sheep'/169, l='MpServer', x=249.50, y=79.00, z=240.50], pe['Sheep'/167, l='MpServer', x=252.50, y=82.00, z=240.50], pe['Sheep'/166, l='MpServer', x=252.50, y=82.00, z=241.53], oz['Cow'/119, l='MpServer', x=201.50, y=70.00, z=274.50], oz['Cow'/118, l='MpServer', x=202.50, y=94.00, z=270.50], oz['Cow'/115, l='MpServer', x=211.50, y=71.00, z=243.50], oz['Cow'/114, l='MpServer', x=209.50, y=71.00, z=244.50], ays['Pokepoke9'/204, l='MpServer', x=214.50, y=94.24, z=262.50], oz['Cow'/125, l='MpServer', x=207.50, y=69.00, z=280.50], oz['Cow'/124, l='MpServer', x=208.50, y=68.00, z=284.50], oz['Cow'/123, l='MpServer', x=210.50, y=69.00, z=283.50], oz['Cow'/122, l='MpServer', x=214.50, y=97.00, z=283.50], oz['Cow'/121, l='MpServer', x=202.50, y=99.00, z=272.50], oz['Cow'/120, l='MpServer', x=202.50, y=99.00, z=272.50]]
    Retry entities: 0 total; []
    Stacktrace:
    at ayp.a(WorldClient.java:440)
    at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
    at net.minecraft.client.Minecraft.run(Minecraft.java:794)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.4.6
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_06, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 287430816 bytes (274 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -Xms512m -Xmx512m
    AABB Pool Size: 7523 (421288 bytes; 0 MB) allocated, 7523 (421288 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.473 5 mods loaded, 5 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_automap [mod_automap] (mod_automap) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    LWJGL: 2.4.2
    OpenGL: AMD Radeon HD 6250 Graphics GL version 4.1.10429 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 347 (19432 bytes; 0 MB) allocated, 347 (19432 bytes; 0 MB) used

    java.lang.NoSuchFieldError: v
    at AMW_ScreenOut.Initialize(AMW_ScreenOut.java:18)
    at mod_automap.onTickInGame(mod_automap.java:26)
    at BaseMod.doTickInGame(BaseMod.java:55)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
    at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:372)
    at net.minecraft.client.Minecraft.J(Minecraft.java:884)
    at net.minecraft.client.Minecraft.run(Minecraft.java:771)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 901ce3a9 ----------

    please help! I normally can guess what the crash means, but this one hurts my head!
    Posted in: Mods Discussion
  • 0

    posted a message on ===CommandBlockCraft=== New Bukkit 1.4.5 Server!
    If you need a friendly server, you should join this server!
    Posted in: PC Servers
  • 0

    posted a message on ===CommandBlockCraft=== New Bukkit 1.4.5 Server!
    Heyo! I'm now finally ready to post the address of my server on these forums for the public! We have Lockette, Worldguard, MobDisguise and ColorMe! Without further a do, The Address is 72.198.12.50:25565

    My server has been a server for mainly me and my friends, but we decided to allow others on! By the way, if you (somehow) grief someone's house or anythign they've made, I will ban you as soon as I see it, so don't plan on getting away with it.
    Posted in: PC Servers
  • 0

    posted a message on Looking for 3 plugins
    I've recently transferred my server to Bukkit, and apparently before I allow my server to be public, I need 3 plugins that are updated to 1.4.5 bukkitcraft. I need a protection plugin that uses signs or something similar (so I can protect doors from others trying to get in, protect chests, protect furnaces, etc.), a plugin that makes a virtual currency that is not an item, and a plugin that makes the chat easier to use (like quick reply, cleaner gui, stuff like that).
    Posted in: Server Support and Administration
  • 0

    posted a message on Very slow circular repeater thing?
    While I'm here, does anyone know of a Buklkit plugin for 1.4.5 that lets you protect chests?
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Very slow circular repeater thing?
    Quote from Magix

    No, but that is the case no matter what design you end up going for.

    I think the spawn chunk is always loaded, but don't quote me on that.

    Also, forgot to mention, for the dispenser setup you will want to remove the torches that power the dispensers. Just loop the fourth dispenser's output back into the first one.


    what?
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Very slow circular repeater thing?
    if the chunk is not loaded by players, will it still work?
    Posted in: Redstone Discussion and Mechanisms
  • To post a comment, please .