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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from RatchetG»

    It worked! I also had a question because I'm on my server which has multiworld and when I first opened it on the server I accidentally disabled multiworld and now whenever I try to download the same coords on a different world the chunks overlap and overwrite eachother. Now I tried to look into settings if there was a way to enable it again but there doesn't seem to be one. Any idea if there is a way to re-enable it? Because it's kind of annoying that I have to separately download the 2 worlds.


    That can be a bit annoying to deal with. Unfortunately there isn't a setting to enable multiworld directly, but you can get the prompt to trigger again by deleting the world (or renaming its folder in the saves folder; this can be found by clicking the world, selecting edit, and selecting "open save folder" or something like that; or alternatively it's in the instances subfolder of your MultiMC install.) Either way, new chunks will be saved into separate worlds and it won't re-use chunks you've saved when you had multiworld disabled.

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from RatchetG»

    Hey! I wanted to ask you if you could explain to me really quickly how to install the 1.15.1 version because I have absolutely no idea what to do with the .zip after downloading it. I know it's explained in the main post but I don't really understand it tbh.



    You need to follow the base edit info in the installation instructions. Expand the MultiMC instructions and follow along with the pictures (do note that the pictures are rather old, though, and the image shows "add jar mod" but the button is now named "add to minecraft.jar"). You can get MultiMC from their website.

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from Jodo43»

    How do I actually use the request permission feature? I press the large "request permission to download" button, then the small "request perms" button, but the "submit request" button is always greyed out no matter what I type in the textbox. eg I type "downloadInGeneral=true" the text changes from red to green but the "submit request" button is still greyed out.


    You'll need to press enter on the text box once the text is green. You can enter multiple requests like that.

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!

    I've released Version 4.0.6.0. This version adds support for 1.15 and 1.15.1, and also improves the saved chunks GUI.


    • Chunks that were saved after the download was finished (such as those generated or modified after opening the world in singleplayer) are now indicated differently on the saved chunks GUI
    • The saved chunks GUI no longer incorrectly hides some chunks that were saved previously after saving chunks near (0, 0) while downloading
    • Text on the saved chunks GUI is now located near the top, instead of near the bottom (where the date can get covered by the done button)
    • Added support for Minecraft 1.15 and 1.15.1
    • Partially fixed a crash when opening an inventory that isn't associated with a block (such as plugin-generated enderchests); see #137

    Support for additional loaders didn't make it into this build, unfortunately; while I've made progress on targeting Forge and Fabric in 1.14/1.15 I haven't reached a point where it's stable enough/usable enough to include as an actual release. I'll continue working on it, though.

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!

    (Sorry for the delay in replying; I've been busy)


    Quote from newcrazyleon1»

    your theory is right it only happens if i enter the world.




    I'll look into indicating chunks that were last saved after the world was downloaded in a different color. The time it was last saved at is already known by the same thing that warns about overwriting changes, so it shouldn't be too hard (though it may be harder for keeping that marking after downloading a second time, since I only track the last saved time once).


    Quote from Cybermario»

    Hello, downloaded a world, but the downloaded save isnt generating new chunks at all, only what i explored and saved online, is this normal? No new chunks generated as i explore offline




    Yes, this is normal. By default, no new chunks are generated; only those that you saved while downloading are used. You can configure this in the generator settings menu while downloading (you will need to start and stop downloading once for those changes to be saved), but note that you will need to know the server's seed for normal terrain to match up properly.

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!

    Sorry for taking so long to reply (I've been busy lately).


    The render distance part is plausible. Based on the logs, the server is only sending chunks up to 3 chunks away from you (for instance, 897, 1018 through 897, 1024, and then 898, 1018 through 898, 1024, and then 899, 1018 through 899, 1024). I assume that they have their server view distance set really low, especially given that they also have a queue to join (from the log as well) which indicates that they're running into performance limitations.


    Note that server view distance being set to 3 doesn't stop you from seeing further out if you've already loaded those chunks; it only affects the distance at which the server will send new chunks (and update things in those chunks). So you'd be able to look behind you and see for 32 chunks, but looking forwards or to the sides will only show you 3. (I believe this has changed in 1.14, but I'm not 100% sure on that.)


    To my understanding, though, only the chunks within that radius of 3 should be saved, not 32 out, even if your render distance is at 32. But I could see a bug like that happening (especially with the changes around different versions). That said, I'm fairly sure that it would happen after loading the downloaded world in singleplayer, since then the client view distance affects chunk loading. That would cause the game to load 32 chunks out (generating, by the default config, completely empty chunks). I don't know if that would explain the appearance on the menu, though. I am curious to see if setting your distance to 3 helps.


    Regarding the single missing chunks: that's probably just related to your movement and the server not thinking you're close enough to load it (I don't remember the exact rules for that, though). It's annoying to need to walk back, but at least the GUI shows that there was something you missed (and, if you plan on making a second stripe, next to it, you can catch it then). It was a much bigger pain before that screen was added.


    I should also note that I misunderstood you initially and thought you meant only 3 chunks total were saved, not chunks at a radius 3. On re-reading it I see my mistake; sorry for the confusion there.




    Also, since I'm already commenting: I'm aware that 1.15 released. I don't have an ETA for a build for 1.15, but I hope to get something out before the end of 2019. It depends on how much time I have (currently it hasn't been too much).

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from newcrazyleon1»

    This all isnt saved just 3 three chunks over and under the plus, and it happens nearly everytime i save the world

    (to the second pic) also a very annoying thing is that this one chunk often gets left blank and i have to walk the entire way back just because of this one chunk and i dont even know if this is a bug and im wasting my time with walking


    Hm, that image does look odd. That does sound like a bug, especially if only 3 chunks were saved despite you walking or stopping download. (Stopping download should save all the chunks in a square around you, usually of a radius of 8 chunks or so). Would you mind sending me the log file (if you haven't started the game again since then, it'd be in your multimc instance/logs/latest.log or you can copy from the output)? Upload it to pastebin.com or a similar site and send me a link.

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from newcrazyleon1»

    the map what tells me the saved chunks is bugging as there were chunks shown that arent even saved


    It shows chunks that were saved in the past too, but they should be in a different color. Is that what you're seeing?


    (If you're colorblind, then I can see there being issues. I probably should add a second way of visualizing that data, because I know there are a lot of people who are colorblind -- for instance, Dinnerbone.)

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from lasyou016»

    I Just downloaded a map and than uploaded it to my private Server where i Play with my Friends... The Problem is the world dont gets generated when we travel around, so there is Always a Border where the Mod stopped downloading. There is No seed given or downloaded because i had No OP rights. Ist there any quick solution?


    There is no quick solution. You can travel around while downloading to save more chunks, but unless you have the seed, you can't generate new chunks that match the old ones. You can supply world generation options (... -> Generator settings), but unless you use the same seed as the server, you will still get weird results on the chunk borders where generation doesn't match up. Enabling some kind of terrain generation in that menu still may be preferable to having complete void, though. (Void is the default to make it obvious that the area wasn't downloaded.)

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from lilbromo»

    Where can we donate towards this project?





    (Sorry for not replying earlier; it slipped my mind.) For personal reasons, I don't accept donations. Instead, I ask you to donate to the internet archive (archive.org); the work they do is really important in preserving history and I've used the wayback machine many times when recovering information from now-dead sites for various projects. Donations are currently being matched 3 to 1 (so a $1 donation gives them $4), and donations are also tax-deductible (in the US at least; I don't know details of tax laws throughout the world).


    Quote from newcrazyleon1»

    is there really no way to download the full server instantly or to load all chunks in the world without being admin, just walking through every chunk is really a pain





    No; the server only sends chunks near the player, so there is no technical means to do download all of them at once. You can of course ask the server owner to send you a copy of the map (or to publicly post a download of an old version, or something similar), though; social means exist in addition to technical means.

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from lilbromo»

    Seems to work great on it's own instance installed in multiMC but with optifine and/or xray it crashes when i press done at the multi-world disclaimer screen it says Saving world for a few secs and crashes


    pastebin.com/SwWX4gyn


    any tips to get them to coexist?


    The base edit is incompatible with most other mods due to the simplistic way it works, unfortunately. I'm slowly working on porting 1.14 to other loaders, but I don't have any time estimate. That said, even then I won't be able to guarantee compatibility with optifine or other mods. My recommendation is to just use a separate profile when you need to download and then have a separate profile for optifine (I do not condone the use of xray or similar unless the server allows it; don't use mods to get a gameplay advantage please. I have used xray stuff in the past when designing mob farms, so there are far uses for it. Just be fair.)

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from PasPas123»

    In the MultiMc download, it says that you need to select a .zip file when you have to "Add jar Mod" but i downloaded the mod but its a .RAR file and its not working and i also have searched for the file You have to choose but its nowhere to be found. Did i do anything wrong? Its the 1.14.4 version im trying to get running btw


    I don't use RAR files (due to the closed nature of the format, which has caused problems for me before), so if you're seeing a RAR file you've done something wrong. You might have set up .zip files to open in WinRAR, though. The direct link to version 4.0.5.3 for 1.14.4 is https://github.com/Pokechu22/WorldDownloader/releases/download/v4.0.5.3/mod-worlddownloader-baseedit-4.0.5.3-mc1.14.4.zip. One other thing to note is that "add jar mod" was renamed to "add to minecraft.jar" a while back.


    (If you want my advice for dealing with RAR files -- which is probably overkill since I'm a bit ideological here -- you should just uninstall WinRAR and use 7-Zip instead. 7-Zip is free and open-source, and it is also capable of extracting RAR files should you run into them; it only cannot create them (which is fine, since it can create other formats that work with more programs). Doing this probably won't directly solve the problem, but I feel obligated to mention it anyways.)

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from newcrazyleon1»

    maybe there could be a detailed map of the chunks that are saved so i can get a better overview





    I've addressed this earlier:

    Quote from Pokechu22»

    There currently is a "saved chunks" GUI that shows when various chunks were saved (if ever), but doesn't give any details beyond coordinates (writing a full-scale minimap thing would be rather difficult). You can also render the map afterwards using for instance Minecraft Overviewer for a very detailed result.






    Quote from HappehYT»

    Anyone have a mirror? Github won't allow me to download for some reason.




    Not sure why that's happening - what happens when you try to download? Does it just fail, or do you get some kind of error message? The github status page reports no issues for today.

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from Shourin»

    Is there a way to run this with fabric?


    Update on this: a user by the name gamax92 had an idea for how to do a fabric port, and has a proof of concept. I can't say how stable it is, but it does seem to work, and I'll try to implement and automate their method myself this weekend. (One thing to note is that this will give hash warnings due to how it was ported; for the moment just ignore them)

    Posted in: Minecraft Mods
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    posted a message on World Downloader Mod - Create backups of your builds on multiplayer servers!
    Quote from CommieVolk»

    i dont get the option to select overworld or anything its just blank.


    Click "New Name", type in the name, and press enter. I know it's a bit confusing, sorry; I've wanted to redo it for years but haven't gotten around to it.

    Posted in: Minecraft Mods
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