• 1

    posted a message on Post Your Desktop Wallpaper
    Found a nice space themed wallpaper. (I'm addicted to Rainmeter)
    Posted in: Computer Science and Technology
  • 1

    posted a message on 1.5 Crashes on Main Menu
    Ever since I updated 1.5 it would load up Minecraft, show the Mojang screen for a bit longer than usual and then BAM! Minecraft crashes.

    I've tried reloading on the same jar, getting a fresh jar, using mcpatcher, etc...

    Nothing works!

    Here's what the crash report says:


    ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong!

    Time: 13/03/13 7:37 PM
    Description: Failed to start game

    java.lang.NullPointerException
    at java.io.Reader.<init>(Unknown Source)
    at java.io.InputStreamReader.<init>(Unknown Source)
    at bp.a(SourceFile:64)
    at bp.a(SourceFile:100)
    at net.minecraft.client.Minecraft.a(SourceFile:250)
    at avp.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(SourceFile:505)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5
    Operating System: Windows Vista (amd64) version 6.0
    Java Version: 1.7.0, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 393844528 bytes (375 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: No suspicious classes found.
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    LWJGL: 2.4.2
    OpenGL: GeForce 9500 GS/PCI/SSE2 GL version 2.1.2, NVIDIA Corporation
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Java Edition Support
  • 2

    posted a message on Texture Artists' Union
    Download it NOW!

    Nemo 2 1.0 is released!

    We worked all day on this (together <3), and I think it came out great.

    Updated for 1.5, new and better pallete, more organized .zip, new and better animations!

    Have fun!

    Posted in: Resource Pack Discussion
  • 2

    posted a message on Anyone wants a suggestion for his suggestion?
    And why do you post this in the suggestions forum?

    It isn't a suggestion.
    Posted in: Suggestions
  • 1

    posted a message on Texture Artists' Union
    BAM
    Posted in: Resource Pack Discussion
  • 1

    posted a message on SnappGamez OFFICIAL LANGUAGE! [ENGLISH] [ACHIEVEMENTS] [FUNNY]
    No pics, no clicks.

    How are we supposed to know this isn't just a download link for brain cancer?

    IT COULD HAPPEN.
    Posted in: Language Packs
  • 1

    posted a message on Texture Artists' Union
    Old Pallete:


    New Pallete:
    Posted in: Resource Pack Discussion
  • 2

    posted a message on Texture Artists' Union
    Quote from peytonisgreat

    Some practice with 32x.



    Love the bricks, but don't like the other things.
    Posted in: Resource Pack Discussion
  • 2

    posted a message on Texture Artists' Union
    Hmm...

    Well, there probably ISN'T metadata for the power levels.

    They're automatically colored, just like biome shaded blocks, without metadata.
    Posted in: Resource Pack Discussion
  • 3

    posted a message on [32x] [1.6.4] Derivation RPG
    Quote from Levaunt

    If there's ever a texture that I could make to help move mod support along just let me know. I mainly mean some texture that could be re-purposed for many things that perhaps doesn't exist in the pack now, but I'll do anything else too.

    Also I figured it might be easier to make the GUIs for mods if you had the original PSDs that I use to make mine:
    http://www.mediafire...vpgqq9bqd5quxf1


    Thanks! Levaunt, I need you to look over these new things: lots of them are recolors, so if there are any that you don't like please make original ones (or tell me to, I just haven't yet because I'm really bad at natural stuff that's supposed to tile well)! Except the basalt cobblestone, since you're making a new cobble anyways.

    Also, here's a fun little thing, guess which blocks I used Derivation colors on and which blocks I created my own for, and which ones are a mix of both!


    It goes Marble, Basalt, Marble Bricks, Basalt Cobblestone, Basalt Bricks, Ruby Ore, Emerald / Green Sapphire Ore, Sapphire Ore, Silver Ore, Tin Ore, Copper Ore, Tungsten Ore, Nicolite Ore, Rubberwood Leaves, Rubberwood Log, Ruby Block, Emerald / Green Sapphire Block, Sapphire Block.
    Posted in: Resource Packs
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