• 1

    posted a message on Village Wells

    A village is entirely defined by the villagers, and the number of 'houses'. The center of the village is then the average position of all the houses.


    A valid house is any door with more 'roof tiles' on one side than the other, with a range of 5 (or was it 6) blocks. The side with more roof tiles is considered inside.


    A valid roof tile is any block that does not have access to sunlight at the elevation of the door. Specifically the lower half of the door, and an opaque solid block does block sunlight inside itself, as well as below it. (which is why the screenshot above works)


    Anything else you see in the village is only for decoration, and has no effect on the villagers (aside from keeping mobs out).

    Posted in: Discussion
  • 1

    posted a message on kill everything BUT player? (command block)

    @e[type=!Player], not tile

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Lookinfor more ppl for our realm

    That's great! See you on the server. :)

    Posted in: Minecraft Realms
  • 0

    posted a message on Lookinfor more ppl for our realm

    Although I prefer normal mode, this sounds like fun. I'm not sure how active I'll be but I should be around a lot till march, so count me in.

    Posted in: Minecraft Realms
  • 0

    posted a message on Under water fog, Like swimming in milk!
    Quote from benny57358»

    Aqua Affinity enchant lights up water so you can see better, if the level is too high though, that is the effect


    Respiration, not Aqua Affinity.

    Aqua Affinity removes the dig speed loss associated with being underwater.

    Respiration increases the delay between losing air bubbles (or taking drowning damage), and lights up the fog a little making it easier to see.


    Too high a level of respiration lights up the underwater fog so much that your screen turns white. This isn't normally a problem as vanilla mechanics limit it to Respiration 3 (I think it was)

    Posted in: Java Edition Support
  • 0

    posted a message on Under water fog, Like swimming in milk!

    Excessive levels of the respiration enchantment cause that effect. If you've got something enchanted with that, it could be the cause.

    I'm pretty sure none of the super secret settings can cause this.

    Posted in: Java Edition Support
  • 0

    posted a message on Why isn't Minecraft infinite?
    Quote from BC_Programming»
    It is wrong with regards to double (which is not a 64-bit integer...)

    Oh crap, I completely forgot that double was a floating point type, not and integer one. Oops!
    Posted in: Discussion
  • 2

    posted a message on Why isn't Minecraft infinite?
    The exact value being 30M is an arbitary value, so that all the fake chunks possibly visible after that can all be generated normally. They could have potentially extended it futher, but it wouldn't be a nice round number (The actual max number would be about 33,554,432 or 2^25 before the generator couldn't handle it)

    It's a bit odd that it's limited to 2^26 (including negative coords), rather than 2^16 (65,536) or 2^32 (4,294,967,296), as those are standard limits for number storage (short and int respectively), but there may be some multiplication in the generator which may hit these limits. (2^26 * 2^6 = 2^32)

    Note on data sizes:
    Bit = 2^1 = 2 (the smallest unit of memory only has 2 states, 0 or 1)
    Byte = 2^8 = 256 (the height of the Minecraft world)
    Short = 2^16 = 65,536 (the number of blocks in a chunk, also equal to 16 * 16 * 256)
    Int = 2^32 = 4,294,967,296 (32 bit computers are limited in register size by this value (basically the active space onto which operations are applied by the processor), or so my minute or so of research says)
    Double* = 2^64 = 18,446,744,073,709,551,616 (like above, but for 64 bit computers. You can see how much this makes 64-bit computers run better)

    Keep in mind that all these values represent the unsigned versions (only positive numbers), the signed values would be half the size, with the extra bit being used to determine if it was positive or negative.
    I also looked for a 2^128 data type, but I only found the Quad type, which is a floating point type rather than an integer, and so doesn't belong in this list.
    In any case, 2^128 = 340,282,366,920,938,463,463,374,607,431,768,211,456

    *Edit: Double is of floating-point type too, I completely forgot. Thanks to BC_Programming for reminding me. :)
    Posted in: Discussion
  • 0

    posted a message on Looking for motivation - I have none right now
    Generally, having more people turns out to be more entertaining all round, so if you have any minecraft-playing friends you could try to get them involved.

    If you want to catch the attention of a more popular YouTuber, you could try relating your content to theirs. This usually requires you having skills related to theirs though, and it's not guaranteed to work.

    Besides that, you don't have to stick to Minecraft, there are heaps of YouTubers creating Minecraft content already, which makes it very hard to be heard.
    Posted in: Other Help
  • 0

    posted a message on Need to Teleport When Water is Touched
    You could always just measure how far the player has swum, although I don't remember the exact commands off the top of my head.

    First, you create a scoreboard value of the swim distance stat type. (rather than dummy, kills or similar)
    Second, create a repeating command block that teleports players who have swum any distance.
    Third, reset the swim distance value when you teleport them, so they don't get teleported again.
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Looking for 1.8 seed [request]
    You could always use a program that shows a world's biomes by the seed, such as Amidst. Amidst will also show you where villages are (among things), but won't show you specific blocks (or which chests/farms/structures will spawn)
    Posted in: Seeds
  • 0

    posted a message on Come join server positions
    This server isn't terrible...
    Posted in: PC Servers
  • 0

    posted a message on I'm having trouble with multiplayer commands on my realms server
    While I haven't used realms before, it is to my belief that you actually have to invite someone to the realm for them to be able to join it, and you can remove them from the realm in a similar fashion. Last I heard, this was all managed from the realms menu, without joining the server itself.
    Posted in: Minecraft Realms
  • 0

    posted a message on Vanilla Survival Realm (ores spwan rate boosted slightly) 1.8 Mature Community
    - Platoonsgt1
    - 19
    - 9/10 (I'm great at detailing, but suck at creating huge structures in the first place)
    - Game Mechanics (redstone, mob spawning, liquid flow, server commands, etc)
    - Boredom
    - I live in Australia :D

    I've been on realms before, and I usually make friends with the server admin (not sure how, it just happens), and I play Minecraft when I feel like doing so, often a few days a week on average. Empty servers make me bored though.
    Posted in: Minecraft Realms
  • 0

    posted a message on My minecraft launcher is 1.4.4
    That is the most recent version of the Launcher, and by default it should download the latest version of Minecraft, currently 1.7.10.

    You can also configure it to download previous Minecraft versions and 1.8 bug-testing shapshots.
    Posted in: Java Edition Support
  • To post a comment, please .