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    posted a message on Biome-themed music

    So my idea is biome-themed music. Minecraft has good music in it with the noteblocks and current music that randomly plays, however there could definitely be a lot more music. For example each biome has it's own music that constantly plays when your in it, similarly to terraria. If any of you have played terraria you'll know what the soundtrack is like, and i think something like this could be added to minecraft.


    There would be special music for different biomes, one for the wither boss battle, one for the end, and the forest/plains would play the songs there already is in the game, kind of like a playlist.


    Here are some examples of the type of music that could be used.


    For the end or the wither boss battle

    Posted in: Suggestions
  • 1

    posted a message on GLOVES & RINGS (Don't worry I have good points)

    i think gloves are a great idea, and i would much rather have this than llamas, but i think it could be great, with the thing of putting gems/other stuff in it could be cool, because then it could allow you to adapt more to your pvp style, kind of the way it is in terraria if you've ever played it. maybe something like you can enchant your glove to increase bow damage, or melee damage, or something like that to allow you to adapt to how you like to pvp. it could also be cool cause then maybe you wouldn't have to enchant all your weapons with fire aspect, you could enchant the glove with it and it would give fire aspect to all your weapons.

    Posted in: Suggestions
  • 1

    posted a message on The Dimmer

    this is basically what i think we need, thoughit would be cool if this could be implemented into the redstone lamp itself, but anyway


    Support

    Posted in: Suggestions
  • 1

    posted a message on My idea for improved lighting(that could include a cool redstone feature along with it)

    So, i think basically minecraft lighting should be improved. I'm not saying there should be vanilla shaders, but there could be some lighting changes.


    Fist off i think lighing should be more atmoshperic. for example, torches give a yellowish light, whicle lava gives off a orange glow. sea lanterns would give of white (harsh) lighting. this could greatly improve the atmosphere in games by simulating ambient lighting and harsh lighting.


    I also think lamps should be able to be brighter. as a builder, a problem that bothers me is that when you have a giant open space it is impossible to light it all without having light sources strewn all over the place, so what i think should be added is a super-lamp(obviously with different name), it would be able to light twice or three times as much area as a regular redstone lamp. also you would be able to make dimmer lamps so that you can also make a candle-like effect.


    The other thing would be how to determine wether you have a bright lamp or a dim one. you could obviously have different crafting recipes, but it think it would be cool if it depended on the amount of redstone power. this is where a redstone feature could be introduced. what i was thinking is a block that can change the amount of redstone power going to a object, and then this could also lead to different features using differing redstone power. so basically it would work something like, 15 redstone power makes it ultra-bright, seven redstone power is normal, and 1 is the dimmest possible.

    Posted in: Suggestions
  • 1

    posted a message on Builders Update


    this is a youtube video which covers most of what you said, but more things and also in greater detail.

    Posted in: Suggestions
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    posted a message on House challenge

    Challenge accepted, heres my best house

    Posted in: Creative Mode
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    posted a message on Great City of an Old Civilization

    I like it. It makes me think of atlanits or something, almost alien.

    Posted in: Creative Mode
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