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    posted a message on Why do servers keep their seeds private?

    They keep the seed private as then you could go into singleplayer with the same seed and find all the ores and structures without any penalties or playing on the server itself.

    Posted in: Discussion
  • 0

    posted a message on What should I eat in Nether? (full survival, no items from Overworld)

    You can get cobble tools from blackstone and kill hoglins that way.

    Posted in: Survival Mode
  • 0

    posted a message on 1.17 Proposal
    Quote from C1ff»
    There are ways I could think of implementing a satisfactory Cave Update while adding only a few blocks and while likely changing very little code at all, allowing Mojang plenty of time to rearrange the rendering engine or the internals of the game.

    They actually did that with 1.15. Along with fixing a ton of other bugs, they remade the entire rendering engine and called it "Blaze 3D", at least when developing it, which made TNT a ton less laggy and chunk loading way faster.


    What you're asking for is literally just 1.15.

    Posted in: Suggestions
  • 0

    posted a message on Mac mods help pls...

    Maybe. Go into Twitch Preferences (Cmd+','), then the 'Minecraft' tab. Make sure it's trying to use a version of Java 1.8

    Posted in: Java Edition Support
  • 0

    posted a message on Mac mods help pls...

    If, when you click 'Play', it moves to another tab called 'Game Output' like in this video:

    Posted in: Java Edition Support
  • 0

    posted a message on Mac mods help pls...

    Does the launcher move into the console output? If not, please open the Console.app (it should be in the /Applications/Utilities folder). Then post any errors or crash reports. Also, make sure that the Twitch app is trying to use Java 8.

    Posted in: Java Edition Support
  • 1

    posted a message on Large Doors
    Quote from erictom333»

    No Support. You can already build 2xn piston doors relatively easily using basic redstone (and I've recently learnt how to do 3x3 doors). There are some situations where you don't have the space to do so. However:

    - In Survival, you don't need to build a door that big; just use a smaller piston door or a standard wooden/iron door.

    - In Creative, just use commands.



    So it can be done a different way. But that doesn't mean new features shouldn't be added, especially if these new features will make the game easier for (especially new) players. For instance see the following arguments:

    • Why add rocket-powered elytra flight? You can already fly forever using a punch 2 bow
    • Why add horses when you can already ride pigs?
    • Why update the lighting and rendering engines? It takes work from Mojang, and the old one works, even if it is laggy/slow/buggy/etc
    • Why add ore storage blocks (coal blocks, iron blocks, diamond blocks, etc)? You can store the ores fine, just add more chests!

    See why this line of reasoning leads to madness? Plus, bigger doors would be a massive boon to the building community -- imagine all the people who don't know much about redstone who can now make bigger builds with to-scale doors.


    And, piston mechanics are sometimes unintuitive, especially for new players, so piston doors can be difficult.


    Overall, 100% Support.

    Posted in: Suggestions
  • 0

    posted a message on Help with activator rail piston.

    You should build a NOT Gate (don't worry, it's easy) using a redstone torch. Look at the diagrams on the wiki page linked there for help, but it looks like this:


    Image result for minecraft not gate

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on What happened to the clock?

    That sounds like a bug. I don't see any intentional changes in any change logs...


    Please file a report at bugs.mojang.com

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Now I have a Bad Omen

    The banner will not go away. It acts like any normal block.

    Posted in: Survival Mode
  • 0

    posted a message on Nether Portals, How big can you go?

    The largest is 23*23.

    Posted in: Creative Mode
  • 1

    posted a message on Remove AFK Fishing
    Quote from C1ff»

    Then what about automated Iron Golem farms? People got really mad when those stopped working for 1 snapshot a few years ago (Mojang made iron a player-only drop in 14w03a for 1.8), but it was worked around immediately by people like Docm77 (using potions of harming).


    That's the thing: no matter how hard you try to anti-automate things, ways will be found to circumvent it.


    People have made 3*3 auto-cow and auto-sheep farms. People have automated sugar cane, pumpkins, melons, and every other crop in the game.


    There is no way to remove automated farms that give people items for "zero effort". Other than the time it takes to build the farm. And in multiplayer, the time it takes to fix potential pranks. And the time it takes to fix the farms after half the patches in the game.


    Also, many of the most vocal members of the Minecraft community are the people that use or make Auto-fishers and other auto-farms. Think the HermitCraft and ZipKrowd , SethBling, anyone else that builds on a massive scale in survival. Removing these farms, especially because they aren't, in my and many other's opinions, unbalanced or cheaty, would be massively detrimental to the game.

    Posted in: Suggestions
  • 0

    posted a message on Remove AFK Fishing
    Quote from AMPPL50»

    Mind you, if there was a way to automate fishing in a way that did NOT involve keeping the game idle for hours on end, doing noting [sic] but carrying on farming, there likely wouldn't be anywhere near as many complaints.


    So the solution is for Mojang to make it so dispensers with a Fishing Rod auto-fish, but drop the loot right in front of the block, so you need to use a hopper.



    That should be 100% popular, right?

    Posted in: Suggestions
  • 1

    posted a message on Remove AFK Fishing
    Quote from BloodyPhoenix»

    May as well also remove iron farms because they make mining redundant


    This is a good point.


    Some people see iron farms as cheaty and bad, but when Mojang even nerfed them a bit too much in 1.14, did you see the reaction??

    Mojang ended up reverting some changes due to community pressure and listening to what people wanted:


    MOST PEOPLE LIKE AUTOMATED FARMS, AND THEY DON'T LIKE THE MECHANICS CHANGING.

    Most people would probably support an even more automatic way of getting fishing loot.

    Posted in: Suggestions
  • 0

    posted a message on My Minecraft Uninstalled Without Me Doing Anything

    1. The official site is optifine.net, are you sure this is the website you downloaded it from?

    2. Did reinstalling help?

    3. Were you using any other mods?

    4. Did you have a backup of the .minecraft folder anywhere on your computer?

    Posted in: Java Edition Support
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