• 3

    posted a message on Snapshot 14w11b Ready for Testing
    Quote from Pent9

    The Endermite is a cool idea, but the new minecart physics are horrible. I don't know what they were thinking when they come up with that. Does Mojang not know that minecarts de-railing at corners and bouncing back at hills is bound to break things? It's going to be a massive headache to deal with on worlds where there are large automated rail transportation systems.


    I remember back in beta 1.6 3 years ago when they overhauled minecart physics and destroyed everybodies cart stations.

    Yeah, people will get over it.
    Posted in: Minecraft News
  • 2

    posted a message on The Ultimate Plans?
    Quote from Chameleonred5

    More likely that whenever the egg teleports, it drops a mite.


    Great 'ultimate plan" there.....
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Iron Farms Nerfed!
    Quote from OldMcMinecraft

    I agree, whats the point of making stuff in minecraft if there's not struggle making it?


    "No struggle" Oh dear god... At least do SOME research before spouting your non-sense... Do you see how big and expensive and time consuming some of these farms are to build. I would swear and destroy you right now, but this forum has strict rules about "flaming" so consider yourself lucky.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on It Appears As Though Jeb Will Be Repealing The Nerf On Iron/Gold Farms
    Yes. I completely agree with A_Hard. let people play the way they want to play. That's why it is called a sandbox game, because it is designed to be open world, freedom, do whatever the hell you want. You don't want farms? Fine, don't build them. How I get my iron or gold in a single player world is completely irrelevant and unconcerning to anybody else, yet some people make it their job it seems like to make sure that "everybody has a fair playing advantage,and no exploits are used." It's ridiculous. You people can go mine your iron tediously in caves for hours, while I stay by my big machine I spent ten-twenty hours on that gives my infinite iron and roses and sorts it into my storage room, because that's how I like to play minecraft, and that shouldn't be a concern to anybody who doesn't use farms or even the devs. Now, straight up glitching item duping is different, but just simply exploiting mob spawns (and you can argue about if it's even exploiting them) is in no way duping.

    I wish people would just think about other people's opinions and views, rather than push their view as the ultimate deciding factor...
    Posted in: Future Updates
  • 2

    posted a message on Anyone Agree on This?
    Quote from HobomanCat

    I think that the main problem with the update is that it is adding too many things at once. Other updates only added at most one biome at a time and few other things. Of course, like jungles, the new biomes will eventually grow on to people, but it will take longer than most other updates.


    This update is mild compared to Beta 1.8-Beta 1.9. Seriously "too much at once", that's hilarious.
    Posted in: Recent Updates and Snapshots
  • 3

    posted a message on 1.7 Smash Thread [Lock please nothing good has come of this]
    The new terrain, is ages, I mean just AGES ahead of of the old terrain. They terrain is so much more varied, so much more random. I saw it descried on Reddit as "Pre 1.8 terrain on steroids" and I completely agree. I see NO reason to hate it at all except for the nostalgia glasses you are wearing? Te new flowers din't look "vanilla." Lol what????

    Blah blah blah, moving on.
    Posted in: Recent Updates and Snapshots
  • 5

    posted a message on 1.7 Sneak Peek: Sunflowers, Falling Particles
    People are actually complaining about sunflowers? They're just new flowers in the game, it's not like THAT is going to kill Minecraft.

    Jesus, what is this forum, a bunch of 5 year olds?
    Posted in: Minecraft News
  • 3

    posted a message on Dinnerbone Acknowledges 1.6 Zombie AI
    Quote from Shibe

    Great, now the game will be too easy again. The new zombie AI was fine.

    I hope if they nerf it, they only nerf it for normal and easy difficulties.


    The new zombies aren't hard at all, unless you suck. We're not asking for change because they're "too hard," but because it's too constant. It happens way to often, practically every night is a zombie apocalypse, and it gets dull, boring, and annoying just hacking and slashing like 20 zombies every few minutes. And of course the baby zombies. They're good, but they need to be fixed. Not burning in the daylight, and giving small XP.

    And of course difficulty scaling is practically non-existent in terms of the zombies.
    Posted in: Future Updates
  • 1

    posted a message on People hating -_-
    Quote from MinisterofOrigin


    This is a matter of opinion, your definition of 'cheap' might be different from someone else's. It's all opinion. The reason people dislike updates is because it isn't good in their opinion. What annoys me more is when people get into a fight over opinion. Because in matter like that, nobody is 'right' it is all OPINION. This is a word these forums have trouble comprehending.


    Ironic, considering you are also picking an argument over your own opinion.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Dinnerbone is "working on a community orientated feature"-new biomes?
    Quote from Leftypower123

    I doubt it it will probably be some crap like the mod api -.-

    -Lefty


    I'm pretty sure you're the only intelligent organism in the universe who has said the Mod API is crap.
    Posted in: Future Updates
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