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    posted a message on another survival journal(with a totally original thread name!)

    a quick preamble;


    so, it appears that i'm here. again. trying another survival journal. the main reason for this is because i realize i could actually probably stick with one with the advent of 1.9-- otherwise known as the first update in which i've defeated the ender dragon after having played since full release.


    needless to say, i've been looking around the forums and being pretty much in awe over these nice, casual journals that have a lot done in them, so in between survival burn-out breaks, i'll be updating this journal. so, let the fun begin.


    world information:
    name: survival journal(real original.)
    seed: -1799710105816028
    cheats: on(just in case!)



    so here's the introduction of this journal, and we get a nice little vista to start us out. for some reason, the entire last entry was deleted by the forum. i think it's because i tried paragraph indents... the forum does not like good grammar.



    hello friend! you have no idea how hard it was to get this screenshot; this little guy was everywhere.


    anyway, i decided after chopping down a tree or two i'd go into the cave in the side of the hill i spawned on the side of. in this cave, i decided to make a temporary base until i could figure out some more aesthetically pleasing living arrangements.


    unfortunately, some old college friends of mine found out i was taking residence there and decided to crash in my cave, but they just couldn't take a hint that i wanted them to leave, so i did what any reasonable person would do.



    i burnt them. i'm not even old enough to go to college. who are these people.


    after that i tidied up my cool cave abode and spent my first night digging down to make a strip mine. made some iron tools(had a little trouble with food, so i hunted down some piggles) gathered some resources, and started building...



    okay, well, i have no idea where i was going with this building style. i like the orange and grey color scheme, although it needs something. in the end, i decided against this build after dying and decided to tear it down.


    my inspiration came from the temple buildings and misc. ancient-looking theme of old gem architecture in steven universe. i was listening to steven universe as i played minecraft, so i thought it was fitting to take inspiration from it. i failed.




    first diamonds! mined out five of em' so i would have enough for a diamond pick and an enchanting table.


    in that second screenshot, by the way, i was digging out some andesite and managed to break out the other side of the hill my cave is in. there was a nice little clearing out here that i put a farm plot on, but i'll be building here later on.



    i kept dying or nearly dying over and over in the process of building and tearing down and building and tearing down so i finally got enough string for a bed-- there appears to be no sheep in the vicinity. what a shame, what a shame...



    fail build #zapdos. don't know what i was going for here, but it was a real pain to tear it down.


    at this point, i decided that i would just go into my creative world and build something as a plan instead of winging it. sometimes you just have one of those days... or weeks. or years. the result was really good but i needed some wool for a still-unfinished part, so i went on a little bit of a venture.



    i headed out west and ended up finding an odd floating tree and a plains. no sheep, though, although i did get a really good screenshot of a sunset i'm going to end this entry off with. now finally to the house...



    out of my drive to get a nice build to show off to the forum i forgot i'm not playing survival to document it, i'm documenting me playing survival. so, i'll be getting to gathering all the endgame resources and etc., plus some more aesthetic-functional building.


    until then though, i can be satisfied about this house-- it's really nice! as you can see in that last screenshot though, that top room is unfinished. i'm going to put a wool cover on it-- which, scientifically, should make the room cooler in the desert. it's going to be a sort of study.


    anyway, that's all for now. i'll leave off on the aformentioned sunset screenshot and get to work on the next entry. maybe the forum won't eat up my journal this time?


    end of entry aleph
    ...
    Posted in: Survival Mode
  • 1

    posted a message on Implementing the Undead Horses.

    There are undead horses! How cool is that, amiright? Sadly, they're not naturally spawning in vanilla. I'd like some feedback on an idea I had for a cool way they could be implemented.


    In End City and Nether Fortress dungeons, there will be a 2% and 1% chance, respectively, for either Undead or Skeletal horse armor to spawn. You can put this armor on your horse and it'll jump up onto it's hind legs, a special particle effect will come off of it, and it will change into either a Skeleton or Undead horse.


    "Wait, but why would I do that? Just for aesthetics?" Fear not! There is a perfectly explainable reason!


    Skeletal and Zombie horses get buffs to their stats! Skeletal horses buff all stats by 25% aside from jumping! Jumping actually gets a nerf by 1 block unless the jump height is below 2 blocks. Zombie horses have the same buff except speed is nerfed and jumping is not. Speed is nerfed by four blocks per second unless it's below 6 blocks per second.


    Overall, you can still have a really good horse that has good speed/jumping or jumping/speed ability, but if you just want your super fast 14-blocks-a-second horse to get their speed improved by 25% then turn it into a zombie horse!


    Some additional things are:

    Cure horse by giving it a weakness I potion and then a golden apple-- just like villagers!

    Untamed versions of these horses(which can't be tamed, in case ya didn't know) spawn rarely with their respective riders in thunderstorms.

    When you cure a horse that still has the armor on, the armor will pop off of the horse.

    The two horse armors have an enchanted sheen on them.

    You cannot breed either the Zombie or Skeletal horse.


    Give me feedback so I can make this idea better.

    Posted in: Suggestions
  • 2

    posted a message on Somewhat Building Survival Journey

    I love how you just say "It's quite dusty."


    Posted in: Survival Mode
  • 1

    posted a message on A-little-bit-different Journal

    After dancing around the whole Mineshaft blues, I finally got to exploring it.



    Well, let's get started on what my screenshots tell. I took these over the last 2 days, so forgive me if I forget what's happening.



    I intend to move my base to this location later on because I found this dungeon-- not only did I find this dungeon, but inside of it I found two name tags, a gapple(golden apple), and golden horse armor. Oh, also a record. I was really happy with the results, and I can't wait to turn it into an exp grinder.



    Here's the overall loot from my adventure. I believe at this point I had turned back because I encountered the location of a cave spider spawner and I wasn't quite ready to take it on. You can see I had milk, though, just in case.



    Out of context witch is out of context.


    At this point in the screenshots there's a fairly large gap in time. I built a basic exp grinder, but not around any spawners. I still had yet to light up the caves within 128 blocks and I was worried about my amount of diamonds. At this point, I had an enchanting setup up to level 30 but as we all know pvp is based completely around enchants-- without enchants, you have nothing. I was really worried about my amount of exp regarding that.


    Anyway, I eventually got to level 30 and I still don't have a very good exp grinder but it gets me a few exp points here and there when it has 1-5 mobs in it. I've managed to enchant quite a few things, actually.

    I enchanted an "Return to Sender" Smite III Unb III diamond sword, a "Spiderman's Doom" Bane IV Unb III Knockback II diamond sword, and a really semi-good PVP sword with knockback II, Sharpness IV, and Unb III. I hope to get a Sharpness book and anvil it to get sharpness V on it.

    Now all I need is a good bow to counter when I knock my enemies back with my sword.


    I also enchanted a pick with the regular Eff IV/Unb III but I got Fortune III on one and SILK TOUCH on another-- isn't that supposed to be really valuable? I got it on my second or third pick enchant.


    My faction's name is Obsidian so when I got my first Eff IV pick and noticed how quickly it mined the Obsidian, I was so happy. I am going to-- wait, spoilers. Better just tell you first-- back to images.




    I decided to explore the mineshaft more thanks to the fact I had Spiderman's Doom(not actually named, but i'm calling it that). The above image is a virtual sea of water draining after I closed off a huge opening from the ocean. It was annoying work, but I lit up the rest of the ravine the ocean was draining into. I nearly got killed thanks to the fact I brought Spiderman's Doom and ONLY Spiderman's Doom thanks to knockback and skeletons.



    Yeah, I lit that up with some help from two milk buckets. I could have used these later on when I was poisoned by a witch, but noooo I had to let my guard down. I can one-shot spiders and I had to use two milk buckets(you can tell i'm proud of the one-shotting spiders thing)!


    This is in fairly close proximity to the aforementioned dungeon, so I might be able to just make an exp grinder for both of these, put an obsidian box around them, and claim the chunks. My other faction member never comes online, so I don't think i'll ever have such little power i'll be able to be overclaimed. I want to make a chunk-wide super base around my dungeon-- like, just, a giant chunk of obsidian with 8 more claims around it.


    Anyway, I started exploring some more and realized just how large this thing is. I always underestimate mineshafts... it rubber-banded into an area I never even noticed and into a gargantuan ravine with lava all along the bottom, which is what I was about to segway into earlier. I want to turn that into obsidian and mine it all out with a good Efficiency pick.



    I know you want to poison me, yeah-- CRAP YOU POISONED ME WHAT THE HECKIE I USED ALL OF MY MILK BUCKETS WHY.


    ^ the above were my thoughts as I approaches the mobs below this witch in an attempt to light the ravine up.


    Oh, also, I made a "Nether Bunker". Really lame one, actually. I pretty much just put a cobblestone box around my Nether Portal and covered it with netherrack to disguise it. I don't even have anything claimed yet. Mainly for stealth, though I don't think anyone is going to come looking for me any time soon.


    Actually, I already have an alliance. I want to cement our alliance's trust by raiding someone, but i'm not prepared in the slightest. I'd really like to have full enchanted diamond armor, tnt cannon material, a sharp V/flame II sword, and some gapples(maybe even enchanted gapples or mega gapples). Backup gear would be nice too.


    Also, there's no /tp of any kind-- not even /home or /f home. It's all vanilla aside from the factions plugin, protection plugin, and the starcache plugin. I really hope they add some kind of tpa in the future with a battle cooldown-- like, you can't do any teleporting unless you've been out of battle for so long. That's how it works on pvp.thearchon.net(TheCampingRusher's server) and it seems to work really well.


    Anyway my point with the teleporting talk is that it's sort of hard to get backup if you get jumped-- basically, if you get jumped(and i'm pretty much alone unless one of you forumers I trust/admire try to join me), then you're dead. You have no backup you can /tp in when you get jumped, so your best bet is basically just letting them take your stuff in peace-- either that or trying to enderpearl away, and I have about 3 enderpearls.


    I might be in trouble in the future if I raid with an ally and they suddenly /enemy me and betray me. I'm not saying they would, but... can't be too careful. I might need backup.


    Posted in: Survival Mode
  • 3

    posted a message on A-little-bit-different Journal

    Well, I was going to put this where my Rilend's Rise journal was going, but I realized it didn't count as Singleplayer and thats sort of the place for all my hardcore singleplayer journals(of which I will be making more of eventually), so I decided to make a new thread for this. It's a tad different.


    Basically, I watched TheCampingRusher's(am watching, more accurately) faction letsplay and decided I wanted to play some factions. I went back to a small serverI had played on before and got started. This server has the factions plugin of course, the "Starcache" plugin(random loot spawns within 5000 blocks of spawn and you have to defend it for 5 minutes), and some kind of locky-chest plugin which lets you make an unbreakable iron door if you lock it on an obsidian block.


    Entry #1




    Anyway, I went to an ocean and I found the perfect opening into a ravine to make a base. I didn't take any screenshots in the process of building it, but I was adventuring around for some cows so I could get leather and make an(EXTREMELY NEEDED) enchanting setup. Seriously, I need one badly. Anyway, on the way there I encountered this:



    A FULL enchanting setup(sort of) JUST inside of an abandoned faction's territory. The worst part is I have no TNT-- I don't see HOW all these people get super great faction bases and setups so quickly. I don't even have an enchanting table yet and I've played on this server more than anyone else for the past two days.


    After a bit of exploring, I finally found two cows. I had crafted some leads before(Fortunately my base is in a slime chunk. Not so fortunately, slimes can trample my farm crops.) and so I leaded them up and set off for home in the ocean.



    Pretty nice. I put them inside of my obsidian vault for safety. You have no idea how nerve-wracking it is traveling oh-so-many blocks to get two cows, having one of them drown while leading them into the hole into your ravine in the ocean, and then having to go back and get the third one and hope you're smarter this time. I still don't have enough leather for one bookshelf, either.


    While inside of my stripmine I encountered a cave. I ventured through it a bit and I discovered something incredibly dangerous and simultaneously incredibly useful.



    I did not want to explore this thing. I do not want to die.

    I'm sort of scared of dying again because I died my first time because I was mining obsidian and I decided STANDING on the block I mined was a good idea. I had a source of water nearby and it was flowing into where I was mining the obsidian and when I mined it I went STRAIGHT into the lava and the water turned the lava overhead into a block of obsidian.


    None of my stuff survived, and that's how I lost my first diamond pick and 45 blocks of obsidian.



    So hey, if you're interested in seeing me continue this factions journal, leave a +1 or maybe a comment. Chances are i'm going to find a cave spider spawner when I work up the nerve to explore the abandoned mineshaft I found, and when that happens i'm going to turn it into a mob trap. There are no AFK machines allowed, though, so I might have to have an on-off switch for it.


    I'm also within a few hundred blocks of an ocean monument which sort of frightens me. I've never fought the Enderdragon nor the Wither much less any Guardians in vanilla and frankly i'm a bit scared of everything that's moving which is why I REALLY want to get this enchanting setup soon. It'll give me a lot more confidence in my tools of trade.


    Also, challenge me-- IF YOU DARE.

    Posted in: Survival Mode
  • 1

    posted a message on Is it more or does 1.9 seems like a little too much...

    As for the argument on minigames, I actually think this update will improve them, if anything.


    Think about it-- if you want to play a certain kind of minigame then you can just go back to 1.8 and play on a 1.8 minigame server which will be available. Then, you can have totally re-worked-- or original-- minigames for 1.9, thus making two separate genres of minigame.


    1.8 and 1.9 minigames, two completely separate things with separate ideas. I like the sound of it.

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on The MODDED Fantasy City Build Challenge!! - April Fool's Day!


    -snip-

    Thanks, Pineapple!


    It's fine-- the challenge makes it more fun. I would feel like it was too easy otherwise. Also, I may use some mods but I tend to go totally vanilla for some reason. It just feels natural.


    The Elven homes I made all floaty because Amplified terrain reminds me of the "Hallelujah Mountains" in Avatar. I thought it'd be pretty cool to have floating platform houses-- but I am going to make some more creative stiltlike/tree-based buildings, too.

    Posted in: Survival Mode
  • 2

    posted a message on Pineapple's Totally Successful Role-play/Journal Extravaganza

    Rilend's Rise Episode 5.



    I welcome you kindly to another examination of Rilend's journal. I don't have much to say aside from mutant zombie-pigmen running rampant around your home does not, in any way, make for a relaxing evening of recovering artifacts and worldbuilding. No, it does not at all, and yet, it is my continuous curse all thanks to a man named Hiro who appears slightly unkempt. Anyway, on with the entry.


    "Day 08

    After having a nightly trek through the desert to find signs of life-- I realize the Desert is only a barrier, and that on the other side lay a Birch Forest. The air around the forest seemed fresh and full of life-- exciting, adventurous, dangerous. It seemed almost magical."



    I headed back to the village, almost lost and at great risk to myself. Only when I found my previous base-home did I realize that I was no longer lost! The living dead, the giant arachnids, and the creeping green things of the earth will find me no more in safe abode!"


    Day 09

    As the sun arose, I felt that this old base needed to be abandoned aside from being a mining base. I decided to pack up all my previous work and leave-- including the bookshelves holding my findings and the enchanting tables. I don't recall telling you about those, but I did a little work on the side you'll never hear of. It involved lots of testing."



    I returned to the village in dire need of more space-- soon i'll have to make a storehouse and some proper fields for the village before this place gets packed with travelers coming to my Inn. Two chests by the town well will have to do for now. It's time to start building!"

    Before I began any sign of construction I took a second to converse with Jerry, the Librarian. He seemed to be interested in having a Library in town. He also informed me that the other villagers really wanted some more community buildings that they could use respectively-- I think they were a bit jealous that the Blacksmiths got their own building. There is three of them, though.



    I ran into a bit of a problem building. As I chopped down my tiny forest for wood, I realized that I clearly did not have enough cobblestone to start building this Inn. The Inn was clearly going to need more cobblestone in its foundation as it would be a fairly large building, and I didn't have enough cobblestone to even mark the base points of the building! I would have to begin a Mining operation, so I picked a nearby hill outcropping in the savanna across the river. I began work on making a small bridge for getting across comfortably but night fell.



    Day 12

    The bridge is fixed, and I did a bit of digging... I got a lot of cobblestone and created a bit of a cavern while I was at it. I forgot to add supports, so i'll do that later."

    I laid down the border mark for the Inn, and i'm starting further construction today. It'll be the biggest building so far, and it's going to have two stories. Let's hope I can make it look pretty!"



    Day 17

    I have about half of the Inn done, and it has a second story and rooms on that second story. The bottom story is still bare, and I really don't like that. I also think that the rooms are a bit cramped and a bit dull-- they don't have beds or chests in them yet, and in the case of the more "deluxe" rooms a furnace and a crafting table. Additionally, the outside walls look a bit bare, aswell. I'll really have to fix that-- I tried putting stone columns up from the bottom base but it looked... odd."



    I'm working on a new invention involving the red dust stuff-- it seems to have quite the mechanical use, and I might be able to start taking pictures with it. I've held off on painting the sights of the land until then."


    Rilend did finish the invention, and I gladly found the images he took during and after the entry. I'm digging around some old boxes-- which I assume were once chests-- and i've found quite a lot of images from the journal, too.


    If anyone has had dealings with an unkempt man named Hiro, be sure to make the local inter-world dimensional police known, if you have encountered them or one of them has decided to inhabit your particular planet and/or dimension, whether or not you are made of smoke and can only speak if you're underwater.

    Posted in: Survival Mode
  • 1

    posted a message on Minecraft Vs. Terraria

    Minecraft and Terraria are two different games and you cannot compare them, really.


    Terraria has less focus on Survival and more focus on RPG-like aspects. There are bosses, a range of enemies ,weapons, armors, etc.


    Minecraft focuses more on survival and building. It has a lot less-- barely any-- RPG aspects. There are so many tiers of armor and weapons, and two bosses.

    Posted in: Discussion
  • 1

    posted a message on Lava Rain (Nether rain effects.)
    Quote from Wolfhusband»

    Not needed. Lava rain is definitely not something I would ask for. Would you even really want that? sure it sounds cool

    but how often are you gonna keep coming back to or anywhere near the nether if this were actually added. How many deaths?

    how many burnt tools and resources would be enough to get you to finally say enough and never go back until

    they remove the feature that you suggested.


    no support


    Can't a similar argument be used for all features that make the game that much more difficult? That's sort of unfair.


    I for one like the suggestion but it's still a bit vague. So it's uncommon, right? That's good, I can deal with that, but does it spread? Can you prevent it from being in a block?


    Also another little addition I would suggest is adding an immunity to its effects if one has a helmet of a certain tier, or maybe a special helmet.


    Partial support.

    Posted in: Suggestions
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