There are so many things that would be so much more helpful, yet they add all these random things that aren't nearly as helpful. Again, I do think this is cool, and could be a good addition, but just think of all the other things they could be adding...
Oh, and I also think that the texture does need some touching up on. It's not the worst thing ever, but it just looks a bit out-of-place.
-Pikadex
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2
- Re-enchanting
(Allows to add enchants. If Enchants are gained again, it will stack the enchantments. Say you enchant a sword with Sharpness IV Enchantment. Then, you would enchant again with Sharpness III. Since, using SPC, you can get up to level 10 using roman numerals, X, you would actually get Sharpness VII, 7. Pretty powerful.)
- Enchant showing
(In the 3 choices, it will show what you will get out of it. However, Level of Enchant is not included. Just gotta hope.)
- More enchant-able items
(Adds enchants for all enchant-able items, plus the following: Hoes, Shears
- Nega-enchantments
(There WOULD be a risk with this mod. That is Nega-enchantments. Sometimes, you would end up getting an enchant that LOWERS stats. However, each of these has a 0 - 30% chance of happening.)
- Higher Max Level
(The max level would be increased to 200 for new, overpowered enchants. Enchants level 70 - 160 cannot get Nega-enchantments, and also Enchants level 170 - 200 cannot get Nega. Below level 70 and between level 160 and 170, Nega-enchantments are not possible. The Mastery Enchantments have an extremely almost unobtainable level of 1000! Could YOU get it legit? If this mod were to be made, a Let's Play to get a master enchantment would be very likely VERY long.)
- Experience Storage
(Tired of losing all your Experience on death? Well, introducing, the Experience Storage! It is crafted similar to an enchantment table, except on both sides of the book, you put non-used enchanted items. It cannot be blown up, and has features Withdraw, and Deposit. After pressing this, you choose the levels you want to put in. Above, it will also say experience on hand, and experience in storage. It is somewhat expensive, but hey, you get to keep you experience.)
NEW ENCHANTS
1) BOW POSITIVE ENCHANTMENTS
1.1) Toxic I - II (1 = Enemy poisoned for 3 seconds, 2 = Enemy poisoned for 10 seconds) (Not compatible with: Flame, Slowness, Hyper, Detector, Velocity, Ranger) LV12 - LV100
1.2) Ranger I - V (1 = Pullback time decreased by 20%, 2 = Pullback time decreased by 40%, 3 = Pullback time decreased by 60%, 4 = Pullback time decreased by 80%, 5 = Pullback time decreased by 100%/No Pullback) (Not compatible with: Any bow Enchantment) LV60 - LV200
1.3) Slowness I - I (Slows the enemy by 50% until death) (Not compatible with: Hyper, Toxic, Detector, Velocity, Ranger) LV3 - LV55
1.4) Velocity I - V (1 = Arrows travels 2x faster, 2 = Arrow travels 3x faster, 3 = Arrow travels 4x faster, 4 = Arrow travels 5x faster, 5 = Arrow travels 6x faster) (Not compatible with: Any bow enchantment) LV100 - LV200
1.5) Precision I - III (1 = Arrows travel 33% further, 2 = Arrows travel 67% further, 3 = Arrows travel as straight as a bullet) (Not compatible with: Detector, Velocity, Ranger) LV100 - LV200
1.6) Duplicator I - I (2x drops when enemy killed with arrow) (Not compatible with: Toxic, Detector, Velocity) LV80 - LV160
1.7) Detector I - I (Homing arrows) (Not compatible with: Any bow enchantment) LV100 - LV200
1.8) Bow Mastery I - I (Has the effect of every top-level bow enchantment) (Not compatible with: Any bow enchantment) Mastery Enchantment, LV1000 only.
2) BOW NEGA-ENCHANTMENTS
2.1) Snap I - V (Lesser damage) LV1 - LV40
2.2) Tightness I - III (Slower RPM) LV1 - LV69
2.3) Hyper I - IX (Makes target faster) LV1 - LV50
2.4) Brains I - II (Gives target mobs more intelligence) LV161 - LV179
2.5) Assault I - III (Makes aggressive mobs aggressive. Does not despawn them on peaceful) LV1 - LV69
3) HOE POSITIVE ENCHANTMENTS
3.1) Collector I - III (1 = Collect 2x more Wheat, 2 = Collect 3x more Wheat, 3 = Collect 4x more Wheat) LV1 - LV30
3.2) Harvester I - II (1 = Harvest seeds from hoed grass 30% of the time, 2 = Harvest seeds from hoed grass 60% of the time) LV1 - LV30
3.3) Scythe I - VI (1 = 1.5x more damage, 2 = 2x more damage, 3 = 2.5x more damage, 4 = 3x more damage, 5 = 3.5x more damage, 6 = 4x more damage) LV1 - LV40
3.4) Hoe Mastery I - I (Has the effect of every top-level hoe enchantment) (Not compatible with: Any bow enchantment) Mastery Enchantment, LV1000/2 only (I will do the math. 1000 divided by 2 = 500. Simple)
4) HOE NEGA-ENCHANTMENTS
4.1) Rotted Wheat I - X (Harvesting wheat from farmland created using a hoe with this enchantment has a chance of coming up with no Wheat or Seeds.) LV1 - LV60
5) SHEARS POSITIVE ENCHANTMENTS
5.1) Mammoth Harvest I - VIII (1 = 2x more wool per shear, 2 = 3x more wool per shear, 3 = 4x more wool per shear...) (Not compatible with: Failure) LV50 - LV100
5.2) Durable I - IV (More durability on shears) (Not compatible with: Snap) LV1 - LV30
5.3) Efficiency I - IV (Break wool faster) (Not compatible with: Tiring) LV 1 - LV100
5.4) Shear Hunger I - II (Makes the sheared sheep eat grass instantly) (Not compatible with: Filled Up) LV170 - LV200
5.5) Shears Mastery I - I (Has the effect of every top-level shears enchantment) Mastery Enchantment, LV1000/2 (500) only.
6) SHEARS NEGA-ENCHANTMENTS
6.1) Failure I - VIII (Less wool per shear) LV1 - LV50
6.2) Snap I - IV (Less durability) LV165 - LV168
6.3) Tiring I - IV (Breaks wool slower) LV1 - LV20
6.4) Filled Up I - II (Makes the sheared sheep never eat grass again) LV161 - LV169
7) SWORD POSITIVE ENCHANTMENTS
7.1) Rocketeer I - I (Shoots the target a deadly distance in the air, does not work on flying mobs) (Not compatible with: All Sword Enchantments) LV170 - LV200
7.2) Intoxication I - II (1 = Target poisoned for 3 seconds, 2 = Target poisoned for 10 seconds.) (Not compatible with: Rocketeer, Big Blade, Fire Aspect) LV130 - LV200
7.3) Big Blade I - I (Increases attack range to 20 blocks!) (Not compatible with: All Sword Enchantments) LV190 - LV200
7.4) Sword Mastery I - I (has effect of all sword enchantments) (Not compatible with: All Sword Enchantments) Mastery Enchantment, LV1000 only
More to come!
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"Well, is there anything we can call you?" asks Amai, "And do you know if there is any way you can help us get past Nuvema Town without being spotted by a human? If you can, we might just have to let you join."
(Honestly, can't go that much farther from here)
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"Huh? How did you get here?" I say "What Pokemon are you anyway?"
(Can't go much farther from this point.)
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(Uhhhhhh... Lillipup or Patrat?)
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"Hey! Who are you?" says Amai. "Hrmph. I am Geodude," says the Pokemon. "Why are you here?" asks Ditto. "To battle other Pokemon. Let's battle!" "Okay..." I say.
Pikachu (Level 11) uses ThunderShock on Geodude!
Not effective on Geodude!
"Ergh! I forgot!" I say.
Ditto (Level 15) uses Transform on Pikachu!
Amai uses Tackle on Geodude!
It's not very effective...
Geodude took 6 damage
*CRASH*
"Huh? What was that?" said Geodude
(Can the Pokemon somewhat represent a horse?)
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I gazes around and say "Where in Unova are we?" "Hm. I think we are by Nuvema town," replies Ditto. "It... it isn't safe here. Please go away." says a voice. "Huh? Who are you?" "Wh... why does it matter?" replies the voice. "Because! Ditto needs to get to Castelia City! Celebi teleported us as close as she could! It happened to be here!" I tell the voice. "C... can I help you guys?" says the voice. "Well, first you have to show yourself to us." "Okay... please don't hurt me." From behind a tree, a smaller-than-usual Snivy appears. She appears to be beaten up. "Hello," she says. "I am Amai. It is Japanese for sweet." "How did you get so beaten up?" I ask, worriedly. "Oh, I am bullied because I am so small and weak." "I am so sorry to hear that!" Ditto says, almost crying. "Can I help?" asks Amai again. "Sure thing," and I tell her everything.
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(Okay. I will do Celebi, then.)
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Pikachu is Confused!
Ditto (Lv. 15) came to save the day. He turned in to a nearby Charmelon that just happened to be there!
Ditto used Flamethrower!
It is Super Effective on Butterfree!
Butterfree now has 0/40 HP! Butterfree fainted!
Pikachu and Ditto both gained 200 XP.
Pikachu is now Level 11! (2 Levels away from quick attack)
"Pikachu!" Ditto cries. He quickly turns out, and is desperate to find a Pokemon nearby that can use Aromatherapy or Heal Bell. After about 10 minutes, a Paras walks by, not noticing them. Ditto turns into Paras, and uses Aromatherapy on me. I snap out of my confusion. "Thanks, Ditto." "Let's go and find a large Flying pok..." begins Ditto. "Am I seeing things? Isn't that CELEBI?" I say. Ditto replies, "No, that REALLY is Celebi! Celebi might know Teleport!" I whistle as best as I can, and Celebi turns her attention on me. She comes over, and says, "Hello! I am Celebi. Do you need something?" "Yes," we both say simultaneously. "Can you teleport us to Unova? In Castelia City?" Ditto asks. "Well," begins Celebi, "I can teleport you by the shore of Unova, but Castelia City is too far. Will that do?" "I guess..." I reply. "Okay, but first, I have wanted to battle for a long time. Could you battle me? You two versus me. You don't even have to win. I can even use Heal Bell on you two." "Sure," we say.
Celebi (Level 51) appeared!
Pikachu (Level 11) uses ThunderShock on Mew!
Celebi has 174/178 HP left!
Ditto (Level 15) uses Transform on Mew!
Celebi uses Earthquake!
Ditto has 0/44 HP left!
Ditto fainted!
It is super effective on Pikachu!
Pikachu has 0/32 HP left!
Pikachu fainted!
Celebi won!
Celebi used Heal Bell on Ditto and I. "Goodbye. Have a good time in Unova," and we slowly faded away, to Unova.
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"I... I live with my trainer in... Castelia City," replies Ditto. "Where is that?" I ask him. "It is in the Unova Region," he says. "The UNOVA Region? How did you get here?" I ask in shock. "Well, my trainer needed help looking for Emolga, and... he asked me to turn into his Pidove, who was injured, and find him. I was looking, when I saw... I think Zekrom." "ZEKROM?" I interrupt. "Yes, I think so." Ditto continues, "I was curious, so I followed it. I got lost when I was in the middle of the ocean. I found land, which was here in Kanto." "...and then you used your last bit of energy to get here." I finish. "Yes. I saw a Pikachu, and I turned into it in order to blend in. I got lost deep in here, and then I found you." says Ditto, "I want you to help me get home." I quickly reply with "How? I don't want to go. How will I get there and get back?" Ditto says, "If you want to go back after you help me, I will take you back. I will turn into a large flying Pokemon to get there." "Okay," is all I say. And so, our adventure begins.
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Pikachu: I walk over to the White Pikachu, and tap it. It is alive. It has a heartbeat. "What is your name?" I ask. It just runs away. It must be shy. I then notice it's tail, it looks like one of an Eevee. The ears match, too. Could it be an evolution of Eevee? Maybe it is a mutation? "I hope you like it here," I call. I suddenly realize I need to check on Ditto. I walk over, and I peek at Ditto's face. Sad, perhaps lost? "Where do you live?" I ask Ditto.
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Pikachu: "That can't be another Pikachu. It is way too deep in Viridian forest. Even the bravest Pikachu is scared to go this deep. Huh? It's eyes are dots. Could it be... a Ditto? It's Viridian Forest, Ditto shouldn't be here. Maybe it got lost?"
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(Kanto Region, hence Viridian Forest.)
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(Okay. How do I start? Do I just start somewhere in the forest, or do I catch up from somewhere else?)