• 0

    posted a message on Macro / Keybind Mod
    is there a way to do a if when the rod catch a fish?
    like
    until(rod_catch);

    because in the 1.7.2 the way to fish changed, so we cannot do a macro to fish.
    and in my server i cant use this mod:
    http://www.minecraftforum.net/topic/1822135-172-liteloader-autofish-mod-for-minecraft-172/


    Congratulations for this mod, its amazing.
    Posted in: Minecraft Mods
  • 0

    posted a message on Autofish Mod for Minecraft 1.15
    in my server, after the plugin nolagg clean the itens on the floor, it doesnot throw again

    sorry, im brazillian
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    Hey Mumfrey,
    I loved your macro / keybind and im starting to learn how to program it.

    So, in the 1.7.2 update i got a problem:
    getslotitem(9,#id,#stack)
    getslotitem(9,%ITEMID%,#stack)

    the variable #id isnot working, it didn't give the exact name of the item.

    Congrats for the mod, its amazing and all my server use that.

    Sorry for my english, im brazillian.
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    Quote from Mart3323

    Don't expand the variable with percent signs in the IF, that converts it to a string

    %#id% = "81" should work, but #id = 81 is better

    isnot working in 1.7.2
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    i just wanna know if this is working or not:
    #nslot = 9;
    getslotitem(%#nslot%,#id,#stack);
    if (%#id% = 81);
    ...
    elseif;

    if isnot, what i should do
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    Quote from Mart3323
    One thing.., if you use %% signs, it converts the value of the variable into a stringIF is a special command in that it recognises variables inside it without having to explode them like that, so instead doIF(#id = 3)The first one, i'm assuming will work, but just try it ingame and you'll find out =P

    its because i have a macro than is not working anymore.i dont know how to update to this new %itemid%..Can you help me?
    $${
    if(cacto);
    unset(cacto);
    keyup(sneak);
    keyup(forward);
    keyup(left);
    keyup(right);
    keyup(back);
    keyup(jump);
    LOG("&8%PLAYER% &bCacto &4[Off]");
    stop;
    else;
    #feitos=0;
    set(cacto);
    LOG("&8%PLAYER% &bCacto &a[On]");
    prompt(#andares,$$?,Quantos andares?);
    do(%#andares%);
    pick(3);
    look(,90);
    keydown(jump);
    wait(200ms);
    key(use);
    keyup(jump);
    wait(200ms);
    pick(3);
    look(90,80);
    keydown(back);
    keydown(sneak);
    wait(1500ms);
    keyup(back);
    wait(100ms);
    keyup(sneak);
    key(use);
    wait(100ms);
    
    pick(3);
    look(270,80);
    keydown(back);
    keydown(sneak);
    wait(1500ms);
    keyup(back);
    wait(100ms);
    keyup(sneak);
    key(use);
    wait(100ms);
    
    #posx=%XPOS%;
    #posz=%ZPOS%;
    do;
    look(180,80);
    keydown(right);
    until(%XPOS%=%#posx%-1);
    keyup(right);
    
    pick(3);
    look(180,80);
    keydown(back);
    keydown(sneak);
    wait(1500ms);
    keyup(back);
    wait(100ms);
    keyup(sneak);
    key(use);
    wait(100ms);
    
    pick(3);
    look(360,80);
    keydown(back);
    keydown(sneak);
    wait(1500ms);
    keyup(back);
    wait(100ms);
    keyup(sneak);
    key(use);
    wait(100ms);
    
    #posx=%XPOS%;
    #posz=%ZPOS%;
    do;
    look(0,80);
    keydown(forward);
    until(%ZPOS%=%#posz%-1);
    keyup(forward);
    wait(100ms);
    //areia
    look(0,90);
    pick(12);
    look(,90);
    keydown(jump);
    wait(200ms);
    key(use);
    keyup(jump);
    wait(200ms);
    pick(12);
    look(360,65);
    wait(200ms);
    key(use);
    wait(200ms);
    pick(12);
    look(180,65);
    wait(200ms);
    key(use);
    wait(200ms);
    pick(12);
    look(90,65);
    wait(200ms);
    key(use);
    wait(200ms);
    pick(12);
    look(270,65);
    wait(200ms);
    key(use);
    
    wait(200ms);
    pick(81);
    look(360,65);
    wait(200ms);
    key(use);
    wait(200ms);
    pick(81);
    look(180,65);
    wait(200ms);
    key(use);
    wait(200ms);
    pick(81);
    look(90,65);
    wait(200ms);
    key(use);
    wait(200ms);
    pick(81);
    look(270,65);
    wait(200ms);
    key(use);
    wait(200ms);
    look(270,35);
    pick(3);
    wait(20ms);
    key(use);
    wait(1500ms);
    #posy=%YPOS%;
    #posx=%XPOS%;
    do;
    keydown(jump);wait(10ms);keyup(jump);wait(100ms);keydown(jump);
    until(%HITID%!=3);
    keyup(jump);
    do;
    keydown(jump);
    until(%YPOS%=%#posy%+2);
    keyup(jump);
    do;
    keydown(forward);
    until(%XPOS%=%#posx%-1);
    keyup(forward);
    keydown(sneak);
    wait(300ms);
    keyup(sneak);
    pick(3);
    look(270,80);
    wait(10ms);
    keydown(back);
    keydown(sneak);
    wait(1500ms);
    keyup(back);
    keyup(sneak);
    wait(15ms);
    key(use);
    wait(400ms);
    pick(277);
    do;
    look(270,65);
    key(attack);
    until(%HITID%!=3);
    wait(500ms);
    gui(inventory);
    pick(3);
    if(%STACKSIZE%<9);
    for(#i,9,35);
    getslotitem(%#i%,#id);
    if(%#id%=3);
    slotclick(%#i%,l,true);
    wait(75ms);
    endif;
    next;
    endif;
    pick(12);
    if(%STACKSIZE%<9);
    for(#i,9,35);
    getslotitem(%#i%,#id);
    if(%#id%=12);
    slotclick(%#i%,l,true);
    wait(75ms);
    endif;
    next;
    endif;
    pick(81);
    if(%STACKSIZE%<9);
    for(#i,9,35);
    getslotitem(%#i%,#id);
    if(%#id%=81);
    slotclick(%#i%,l,true);
    wait(75ms);
    endif;
    next;
    endif;
    gui();
    LOG(&aAndar concluido.);
    INC(#feitos);
    LOG(&9Andares: &f%#feitos%/%#andares%);
    loop;
    endif;
    }$$
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    Quote from Mart3323

    Go to the GUI layout editor thing and drag a new GUI to the InGame slot

    or edit the "InGame" GUI


    Either case, it's in the bottom right of the main bindings screen, click that, then GUI editor

    please help me.. =/
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    pick(3); = pick(dirt);
    -------------------

    if(%#id%=3); == if(%#id%=Dirt);



    Is that right? I dont get
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    Example usage: #oldid = ITEMID("golden_sword");


    Im still not understand how can i use this ITEMID.

    Could someone give a example?
    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.