Hey Vetches, did you know that you can make a creeper spawner that sets the creepers' fuses to 99999 so players can have creeper pets that don't blow up in their faces?
I'm assuming so.
You know you want to... *poke* *poke*
(I know I want creeper pets following me around in my base...)
You can also make them supercharged and on fire just for Cleo.
EDIT: +1 to page getting skill
- Pieluvr
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Member for 12 years, 1 month, and 2 days
Last active Mon, Apr, 20 2015 05:49:00
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ColdFusionGaming posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)Posted in: Maps -
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Bly posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)Posted in: Maps
"AN ERROR OCCURRED
You have reached your quota of positive votes for the day"
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Vechs posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)Posted in: Maps -
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Vechs posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)Things missing from 3.2 that I want to have in 3.3 eventually:Posted in: Maps
- Haunt the map
- Traps
- More custom spawners that spawn dangerous encounters as you adventure. -
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Bly posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)Dangit Vechs, you're using up all my rep points.Posted in: Maps
ლ(ಠ益ಠლ) Y U NO POST LESS AWESOME THINGS -
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Sirknightchase816 posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)Posted in: MapsQuote from com572
I find the tunnel leading to the area to be unnecessarily long (I understand you need to get away from the intersection, so maybe just light it up for the player)
Yeah...I have thought of that! another reason its real far away is because my areas are massive.... if there two close the areas start to get funky with the spawn rate... IDK, ill find some way to make the tunnels fun! -
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isaac_bardin posted a message on [Shop] [CTM] CTM ShopAs for what mattgeek said about beta testers, I did listen to them and take their feedback into account. But it just felt like me that they were taking a bit too harsh of a tone, given that this is my first map, and obviously flat-out saying "It sux" discouraged me from mapmaking, as it did. Hooooooowever... since people seem to want me to release it (yay! <3) I suppose I will.Posted in: Maps Discussion
I'm about to make a thread for it now. I'll post it up here once I'm finished.
I'd like to make a thread because although I don't think I'll be mapmaking in future (I'm just not sure it feels right for me) in case I ever decide to continue making my second map in future, I am going to make a thread rather than release the first map here.
In any case, thanks for y'alls support! Really means quite a lot to me.
(btw, Pieluvr, I love your banner, but mah name only has one s. Not two, it's Isaac. Could you just fix that? If you do, I'll use that as my banner. Thanks a lot for making it, btw!)
EDIT: Lol guys, the funniest part about all of this is that anyone who's known me for a while could have predicted it. Although I'm 15, I seem to follow the immature pattern of children... first came my rage: "SDKJFKJH I'M NOT RELEASING THIS MAP AND I'M NEVER MAKING ANOTHER MAP AGAIN D:>" and now, after everyone consoled me, I'm releasing the first map and might even be making a second. ;-; Ahh, predictable me. -
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Mattgeek1997 posted a message on [Shop] [CTM] CTM ShopIsaac. The whole point of beta testers is so you know whether or not your map sucks. If it sucks, then make it better, based on what your tester had suggested. If it doesn't suck, then just do small changes that a tester may have pointed out. If the beta tester said the map was perfect, then you're golden. If you feel unsure about your changes after the beta testing, simply round up a few more people to try it out.Beta testers have to try to tell you why the map sucks. If they just say 'this sucks' without an explanation of why, then they suck at beta-testing and you need to find another person to do it instead. Don't be discouraged by negative feedback.Posted in: Maps Discussion -
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Kiilek_Rekaur posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)Posted in: MapsQuote from StratMaster007
Make sure that none of that is actual stone, or players could just tunnel and get the diamonds. Make it all silverfeesh.
It will be ~85%feesh. I'm not too worried about them getting the diamonds here, it's the mossy stone structure in the background that I'm protecting. Also, I'm gonna make sure that tunnel rates have a worse time than those that just fight through the area. <3
(*uses Delthyn spawners.)
Also, it's an uphill battle.
I'm making this area as sort of a training area. If you can't beat it without tunneling, you will not be able to beat the rest of the map (This is the Blue Wool btw)
Quote from Apollo9898
Very little wood (just to mix it up), mostly stone, stonebrick, cobble, and brick.
How would they get the clay to refine bricks? put silverfish spawners near the wood areas too, for reasons that may or may not be obvious.
Question: What is the SCARIEST mob? Not most deadly, but legitimately horrifying. -
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Redstone_Fanatic posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)Posted in: Maps
The heck is scary about it? T_T
You know, it's funny. Michael was trying so hard to get the page get and he ended up being the architect of his own demise and I ended up the guy with the page get due to my response to him. Naturally, I don't care about page gets, which makes this even funnier. - To post a comment, please login.
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[sarcastic tone]Sure it was...
On an unrelated note:
This is the meaning of vexian
Vexian: A complex group with open hearts, liking pretty underwear and believing in the power of all things good and true. Inherently ultra sexy, they are a naturally hot people, delighted to be excited and appealing to the masses. They are also quick thinking and universally accepting. They love to discuss or debate (...a subject, question, etc.) with vigor or at great length with many segues to ironic or dark humor along the way. Their Queen must be worshipped in her boudoir regularly or she will wage a pox on all your houses.
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Might I suggest a rose?
+1 if you got that reference.
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If you want feedback, you can simply ask for people to tell you in the comments section.
IM stuff:
So, never say cheese sauce when you're doing 2 block jumps without spritning, it's a curse word.
You're allowed to do so but keep in mind that it applies only if the fleecy box explodes
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Hmm... Then you might like this
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... You can finally ride bats... Vechs, this is your dream come true, right?
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I really did not. It took me 30 minutes of derping around just to notice that
Off-topic:
Err... mer gosh, I laughed so hard when I first watched this
Original version
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All 343 added was just better graphics. If you ask me, I think they ruined the campaign, just like what EA did with C&C
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Kill your cat. Vechs is not going to release it until all his beta-testers test his map.
Edit: Playstyle:
It depends on what kind of map I'm playing. If it's an open-world or a map like legendary, I just try to find the best way to conquer out without damaging too much of the structure then turn it into a base but if I don't like it I'll just conquer it by building walls everywhere. But if it is a linear branching, I'll just rush in like how Rosie did in the firs at episode of IM.
Edit2:I am not responsible for the lost of lives and sanity
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You sound a lot like Amehtta when you said that.
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http://www.fileswap.com/dl/3mskj6YvDs/Prison_of_the_Mad_Doctor.rar.html
If you want a picture