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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Draco_Rogue

    Heeelllooo CTM Community!

    I've been recently planning the second installment to my 'Mini Adventures' series in my thread. I'm doing this to make up for the inactivity on my thread that has been going for quite some time now (Though I'm still working on Legends of Argonia), so here's something to get you excited. The basic plans I've got so far are:

    - Siege, a difficult 3 wool CTM
    - Choose a class to play as!
    - This gives you a starting kit and then you are free to do as you please!
    - I'm planning straight on action from the start, but resource gathering (such as potion materials, wood etc) is mixed in also.

    I've showcased one of the 4 classes available below though poorly made, the Ember Knight!
    -snip-

    Is there a Zisteau class in the map?
    Quote from Rubisk

    Something is telling me theres to much tnt in my trap. I tested it, and 15 minutes later i'm still restarting minecraft and hearing boom sounds...

    Solution:
    1.) Go to MCedit
    2.) Delete all entities
    3.) ???
    4.) Profit
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Apollo9898

    imma just drop dis pic o' dis area i been making off right hur. keep in mind the current version has some hanging tree things that i might be removing, and there's actually variation in the walls in the finished version.



    This is a transitional area (meaning no wools) called Vesper Road. I know it still needs some work (some of which has been done since i took this picture) but i thought i'd drop this off

    May I question how you made those top-down 1 block wide spires.
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Rubisk

    Please don't start that conversation again (wanted to reply but decided to stop)...


    About the simplicity, take the first area of UT3


    It is grayish only, with a bit of vines. It looks kinda the same everywhere, but I (and I know more) did like it alot. Not because of the gigantic, complex feeling, but because of the simple, but balanced style.


    Been working on my map a bit, have a feeling something is wrong...


    t/c?

    Hm... The ground seems a little bit too dark, maybe add redstone torches or if making the ground dark is what you wanted, maybe change those stained clay around to something else, maybe white stained clay
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from ExamineKid

    You guys like to help people right...? maybe


    I hate choosing block variation, if you like any of these just say a number... I should just man up and choose something I like but oh well... I need netherrack for what I'm doing, also, If you perfer something else just suggest... *cough*



    I prefer 3. There isn't any stained clay because they're too mainstream.
    Also
    SQUEEK
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from LastingGods


    Can I get some opinions on this starting area of my new map?

    Looks a bit like a pyramid, there is good block variation though but maybe add a little bit of sand near the water
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Corpeh

    Community question:
    How much lore and adventure features do you like in a CTM map?

    I kinda like lores added to areas because for the mapmaker may be able to try learning poetry cus poetry is manly and for the players, they can have theories about a certain area and make the map experience greater and when they provide the theory to the mapper, they can just be claim that that was how the whole thing was formed if they are just providing random literary lores to areas.
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from DeToxiic_

    This is a cave?

    More like a mancave :3
    @Karrott Great Job, man
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from DeToxiic_

    Oh god not an other one >.>

    2 Hybs...
    I guess Armageddon has come sooner than we thought
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from hoodvire

    Why is that flies away part making me laugh so hard?

    Maybe cus he farted there :3
    Quote from hoodvire

    Where the purple nosed monkey dolphins were you?


    Are there purple nosed monkeys?
    On an unrelated note:
    I think colored clay so far is quite useful for making areas within the cool colors spectrum, think about it, we have a dimension dedicated to firey stuff and no dimension for snowy stuff other than taigas, which are everywhere in vanilla MC.

    Wait, why am I going soo off-topic?
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from WaterTipper


    When taking screenshots of dark areas, manually edit the gamma setting in options.txt to make the Brightness higher than 100%.

    If you want you can put the gamma as 10000000 so as to get cheaty night vision :P
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from VittoProductions

    Nah, people forget strength potions gained a massive buff. You can 2-hit anything with a wooden sword and strength 2, and 1 hit anything with a diamond sword.

    Edit: Experimenting with stained clay a bit, does this block-combination look alright?


    It looks quite nice, add a bit of dirt there if you want to give it a more gravelly feel, I think Stained Clay is going to be the new sandstone
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from chiefwiggy

    I Believe BMajor did a post about this a few pages back but he provided this cool name generator and maybe it can help with your situation :D
    Link - http://donjon.bin.sh...y/name/#setting

    Thanks for linking that! Best. Tool. Ever.
    Also


    I got back into mapmaking, this map should be done by my birthday
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from TheBMajor


    Found a better one (maybe sorta kinda).
    "The Golden Fangs" -3-

    Ooo, maybe Fang Riders inc

    Back from a big hiatus :3
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Geechan

    Trying to attempt that would be even laggier than recording.

    Yes, I realise the joke.

    I think you just have to put it together in a .gif, it's not really that laggy :3
    Posted in: Maps Discussion
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from soupbob

    What?!?!?
    1.6.1 is one of the best updates so far for not only mapping but also survival (horses and attributes)

    Don't forget the /playsound :D
    Posted in: Maps
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