• 186

    posted a message on Ores in EVERY kind of block! (Ores as Metadata) [Now with better Pictures/ screenshots!]

    The Idea:
    I thought how to make in-game ores better, we could add Ore metadata on an actual block. This would work as followed: Block; as smooth stone spawns and it's given a metadata of an ore block that would normally spawn at it's place. Imagine a cluster of andesite and the world generation would cause a single diamond ore to spawn at the surface. instead of replacing the block with an ore block, the andesite block would spawn with diamond ore metadata.

    Examples:
    Textures:

    (image example- used iron)

    In game:
    Change applied:


    Current ores:


    Just to clarify:
    "Ores in every block" isn't literal. The point is to change the mechanics of how ores work so that they don't need a new kind of block for every ore type. Instead the ore is stored as metadata for the block. A possible extension of this is the ability to put ore in ANY block, however chances are ores would still be restricted to stone blocks like stone, granite, diorite, and andesite, instead of just in stone only.

    One could do an entire creative page just for ores (or rather just for ores in stone, granite, diorite, and andesite)... or they could add a shift right click function to the pickaxe in creative mode that allows the player to cycle through different ore values (or other metadata for other kinds of blocks), or leave the creative inventory menu as is and just modify the appropriate console commands to account for ore in blocks other than bland grey stone.
    (thanks Unclevertitle for this clarification)

    How ores will be handled for mining:
    Regarding mining these modified blocks the stuff is very simple:
    Mining speed: Block.
    Drop and tool tier requirements: Ore.
    Iron, gold ores will be dropped as raw non-block items.


    Example:

    Dirt with coal metadata

    - Coal ore can be mined with a wooden pickaxe upwards.

    - Preferred tool for the dirt block is a shovel.

    Result

    When you use a Wooden shovel (or better), the block will break at a normal speed and it would yield only the coal chunk.

    Otherwise it would break and nothing would drop.


    Obsidian with Iron ore metadata (note that obsidian is generated after the world so, no obsidian-infused ore would exist naturally).

    - Iron ore can be mined with a Stone pickaxe upwards.

    - Preferred tool for the obsidian block is a diamond pickaxe.

    When you use a Stone pickaxe (or better), the block will break at a normal speed and it would yield only the raw iron chunk.

    Otherwise it would break and nothing would drop. (note: when you use a stone pick, the mining speed would be equal to that of a normal obsidian block)


    Show support with the banner:
    Due to MinecraftForum's messed up BBCode i cannot post the correct code in the main post, so for the banner code go here:

    http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/88724-hot-ores-in-every-kind-of-block-ores-as-metadata?comment=353


    Reddit thread link:

    https://www.reddit.com/r/minecraftsuggestions/comments/3bz19p/ores_as_metadatanbt_tags_ores_in_every_kid_of/?ref=share&ref_source=link

    Posted in: Suggestions
  • 3

    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]
    Quote from Comicfreek123»

    Guys, this "Shulker" mob looks pretty awesome. I guess...


    You could say...


    That I'm...


    Really FEELIN' this update.


    :steve_wink:


    Now we need a Reyner mob: "what a bunch of jokers"

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Building mode (gamerule)

    Small change, but it would be useful. Support.

    Posted in: Suggestions
  • 1

    posted a message on Enchantable Hoes

    Great idea. The fortune encxhantment could be applied to seed drops. The harvest enchantment could increase farm drops.

    Support.

    Posted in: Suggestions
  • 1

    posted a message on mysterious waypoint in reis minimap that i didnt put

    When you created new world; did you used a name that was previously used by any of your other worlds? Reis minimap saves vaypoints away from world data so if you delete the world, it's waypoints remained and were loaded with the new world.

    Posted in: Discussion
  • 1

    posted a message on new mob ideaz

    1: We have golems already (two in fact), but not in hostile mob form. (you can make iron ones attack you though).

    2: It would be weird to tame a humanoid "sentient" being. You have the villagers to fill that role.

    3: Again, we have enderman for moving blocks, creepers for blowing them up. Adding a mix of the two would make these mobs not as unique.

    4: Only good idea. Fun fact: Notch (original creator of Minecraft) wanted to add a red dragons way in beta, but unfortunately the idea was scrapped for unknown reasons.

    5: Wither skeletons have rare chance of spawning from skeleton spawn eggs. Spider jockeys can be spawned the same way using a spider egg or commands. As for wither. Well its a boss mob and it has its own spawning method, hence a spawn egg wouldn't be necessary.


    Partial Support.

    Posted in: Suggestions
  • 1

    posted a message on Ores in EVERY kind of block! (Ores as Metadata) [Now with better Pictures/ screenshots!]
    Quote from frez2001»
    I SUPPORT!



    but i only support ores in all 'STONE(andersite,granite,diorite)' not sand stone, not cobblestone(cobblestone is actually a mined stone so there is no logical reason for that), no dirt,sand, or gravel.

    ores would spawn naturally in regular stone (regular, diorite, andesite, granite) and sandstone variants, the rest is just to showcase the possibilities with this idea.
    Posted in: Suggestions
  • 1

    posted a message on Ores in EVERY kind of block! (Ores as Metadata) [Now with better Pictures/ screenshots!]
    Quote from MCGuy110»
    Don't support, because real life ores don't work that way and I would like to have as much realism as I can. However, I would support something that takes certain ores and puts them in places that they are put in real life.

    Oh so we have floating dirt cubes in real life? WOW I didn't knew!! Show me mister, i would be very glad.
    Posted in: Suggestions
  • 1

    posted a message on Updated and more detailed Aether realm idea
    I like the ideas, but as the others said, add/ rethink some stuff. Don't get me wrong, these are great ideas, but try to make them more unique and balanced. Try to imagine how it would look in game, think of the crafting recipes. Honestly You shouldn't post a suggestion without second thoughts. As for rating and support it is definitely to early to judge. It has potential, but now it is like a inferior Aether mod ripoff. Don't give up. Cheers and Good luck. :)
    Posted in: Suggestions
  • 2

    posted a message on .
    These suggested changes in caves might go well with my suggestion: allowing ore to spawn as a metadata for an existing block.
    Posted in: Suggestions
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