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    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    Quote from UncleMion»
    The Gulliver 1.6.4 release removed Single Player Commands compatibility since it wasn't going to be updated beyond 1.6.2. Are you using some unofficial SPC for 1.6.4? If so, where is the Minecraft forum thread or (legit) website for it? Does it require Forge and/or Liteloader now, and if so which version?

    Hah. i almost forgot that there is no 1.6.4 official version, but i cannot remember how i got ahold of this, i checked the mods folder it says its "SPC-1.6.4" and in game when i do /SPC version it says 5.2.2.

    EDIT: i did some sniffing around and i found this (http://www.6minecraft.net/single-player-commands-mod/) although i can't confirm that is where i got it from, but it might be.
    Posted in: Minecraft Mods
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    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    well I'm stumped, i got Gulliver working and stuff which is great but for some reason when i get to a size of 8.0 my Block-reach is still 4 and so is my attack reach.

    i have sinlge-player commands so i just did /reach 50 but that doesn't seem to effect my attack reach. any ideas what might be causing it? i do have a bunch of mods, but i have a HUGE amount of them so it would take forever to search thought them.

    I just wanted to see if it was a known problem with an obvious fix that I'm not noticing. Thanks
    Posted in: Minecraft Mods
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    posted a message on SecureCraftProtect [REQUIRES JAVA 1.7 OR BETTER!]
    Well even if i can't use it right now, I'm happy to see this mod being updated again even if its from scratch. i loved to mess around with it before :D
    Posted in: Minecraft Mods
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    posted a message on SecureCraftProtect [REQUIRES JAVA 1.7 OR BETTER!]
    could you maybe make a 1.6.4 version? :D

    i understand if you don't just wishful thinking.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    i've always been a little annoyed with the Focus of Warding, i have to go and ward EVERY block i want to protect. So i thought, wait what if you made an item that wards all blocks in a zone, kinda like a built in "worldguard". good or bad idea?
    Posted in: Minecraft Mods
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    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    Hm, is it normal that i can get smaller 0.125? because i managed to get to 0.0625, i attempted to search through the pages so far and didn't find anything about it.
    Posted in: Minecraft Mods
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    posted a message on Morph - Turn into almost any mob!
    just wanted to point out that Morph mod and Custom Npcs do work together but if you attempt to morph into one via /morph morphtarget command and you then view yourself, your character is in the ground. if you're on Lan it only happens on your side of the game.
    Posted in: Minecraft Mods
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    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    Ok thanks for the quick reply, i apologize for asking as i know this may have been considered rude to ask as is on most forums.
    Posted in: Minecraft Mods
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    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    i am able to go smaller than what the min size is said to be set to.a

    I'm not sure if its a bug or I'm mistaken but I'm able to go down 1 more to 0.0625, which to put it in perspective is about 1 little block tall (Little blocks mod)
    if its a glitch can it be allowed to stay i kinda like it :D

    You can't normally go that small unless you mess with the config, i tried to see if i could get bigger than 8.0 but it looks like i can't.
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Hey, is it possible because you gave us the source code to compile 1.5.1 single player commands for 1.4.7? i mean I'm still using 1.4.7 because i have a TON of mods.
    But i really want the no-clip feature again is this possible or am i out of luck? thanks :).
    Posted in: Minecraft Mods
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    posted a message on Ars Magica v5.52.014 (Updated August 2) (1.5.2)
    alas i was looking for a mod JUST like this one, but when i install it and such my game will crash within the next 20 min or so from out of memory error, i've given my mine craft like 3gigs of memory already how much more does it want D:
    Other than that great mod during that 20 min everything works correctly.
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    java.lang.StringIndexOutOfBoundsException: String index out of range: -1
    at java.lang.String.substring(String.java:1937)
    at noppes.npcs.controllers.MusicController.addMusic(MusicController.java:51)
    at noppes.npcs.controllers.MusicController.<init>(MusicController.java:28)
    at noppes.npcs.ClientProxy.load(ClientProxy.java:128)
    at noppes.npcs.CustomNpcs.load(CustomNpcs.java:115)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:483)
    at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
    at net.minecraft.client.Minecraft.a(Minecraft.java:459)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:762)
    at java.lang.Thread.run(Thread.java:680)
    --- END ERROR REPORT 1e1d1708 ----------

    well i'm hopelessly confused as to why i cannot get this working, so far every attempt has led me to this (sorry if it is to long) if anyone could point me in the right direction id be happy :P thanks.
    Posted in: Minecraft Mods
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    posted a message on [1.7.2][1.6.4][1.5.2][SMP]Fihgu's Command Mods for Vanilla Server
    Hm i like this as i can use it for my LAN games with my friends who i trust but sometimes do things i don't want them to (protection) but i couldn't add permissions in because they effectively blocked single player commands from anyone even if their oped and i tried to add them but the game still told me i don't have permission =/
    Other than that great mod i love it World guard for vanilla servers :D
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Ok, i need a little advice if theres a FAQ about it please link it, How would i go about in the millinaire config making it so the villagers recognize a ore (or ignot ) from another mod lets say for example Copper from IC2 could i go about doing that? or is that out of my hands?

    i know i can add that item to the custom config i've done this but the log says it doesn't recognize that item.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    I noticed they don't open doors they just teleport threw them kinda, Its bothers me a little for some reason. Do you think they will open doors like normal villagers (Jebs villagers do this)
    Posted in: Minecraft Mods
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