• 0

    posted a message on [1.8 Snapshot] War Banner Creator
    http://i.imgur.com/OEi0ENC.png

    Noicenoicenoice
    Posted in: Minecraft Tools
  • 1

    posted a message on Looking for a Minimap mod to suit 1.7.10 +bonus points.
    http://www.reddit.com/r/feedthebeast/comments/2awm0q/mamiyaotaru_has_removed_all_downloads_for/



    VoxelMap was literally the best Minecraft Minimap... Don't do this to us! :(
    Posted in: Mods Discussion
  • 0

    posted a message on [1.6.4] Minecraft Forge Modding Tutorial ~Synasonic~ SRC video tutorials
    Quote from nathan5541

    Can you help me out too? Here is the code and error message.

    Error:

    2014-02-12 16:45:54 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from INITIALIZATION to POSTINITIALIZATION. Loading cannot continue
    2014-02-12 16:45:54 [SEVERE] [ForgeModLoader]
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{6.4.49.965} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{9.11.1.965} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized
    The LOL Mod{v1} [The LOL Mod] (bin) Unloaded->Constructed->Pre-initialized->Errored
    2014-02-12 16:45:54 [SEVERE] [ForgeModLoader] The following problems were captured during this phase
    2014-02-12 16:45:54 [SEVERE] [ForgeModLoader] Caught exception from The LOL Mod
    java.lang.IllegalArgumentException: Illegal object for naming null
    at cpw.mods.fml.common.registry.LanguageRegistry.addNameForObject(LanguageRegistry.java:114)
    at cpw.mods.fml.common.registry.LanguageRegistry.addName(LanguageRegistry.java:122)
    at Syn.MyMod.TheLOLMod.load(TheLOLMod.java:49)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:509)
    at net.minecraft.client.Minecraft.run(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(Main.java:93)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


    TheLOLMod.java:

    package Syn.MyMod; //Package directory
    /*
    * Basic importing
    */
    import net.minecraft.block.Block;
    import net.minecraft.item.EnumToolMaterial;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemFood;
    import net.minecraft.item.ItemStack;
    import net.minecraftforge.common.EnumHelper;
    import cpw.mods.fml.common.Mod;
    import cpw.mods.fml.common.Mod.Init;
    import cpw.mods.fml.common.event.FMLInitializationEvent;
    import cpw.mods.fml.common.network.NetworkMod;
    import cpw.mods.fml.common.registry.GameRegistry;
    import cpw.mods.fml.common.registry.LanguageRegistry;
    /*
    * Basic needed forge stuff
    */
    @Mod(modid="The LOL Mod",name="The LOL Mod",version="v1")
    @NetworkMod(clientSideRequired=true,serverSideRequired=false)
    public class TheLOLMod {
    /*
    * ToolMaterial
    */
    //Telling forge that we are creating these
    //items
    public static Item LOL;
    
    //blocks
    
    public static Block lolblock;
    
    //tools
    
    //Declaring Init
    @Init
    public void load(FMLInitializationEvent event){
    // define items
    LOL = new Synitems(1001).setUnlocalizedName("LOL");
    // define blocks
    
    //adding names
    //items
    LanguageRegistry.addName(LOL, "LOL");
    
    //blocks
    
    LanguageRegistry.addName(lolblock, "LOL Block");
    
    //define blocks
    
    lolblock = new LOLBlock(1002, "lolblock").setUnlocalizedName("lol_block").setHardness(50.0F).setStepSound(Block.soundMetalFootstep).setResistance(50.0F);
    GameRegistry.registerBlock(lolblock, "lolblock");
    
    //crafting
    }
    }


    Synitems.java:

    package Syn.MyMod;
    
    import net.minecraft.item.Item;
    import cpw.mods.fml.common.registry.GameRegistry;
    import cpw.mods.fml.relauncher.*;
    import net.minecraft.client.renderer.texture.IconRegister;
    import net.minecraft.creativetab.CreativeTabs;
    
    public class Synitems extends Item {
    
    public Synitems(int par1) {
    super(par1); //Returns super constructor: par1 is ID
    setCreativeTab(CreativeTabs.tabMaterials); }//Tells the game what creative mode tab it goes in
    
    
    public void registerIcons(IconRegister reg) { // Make sure to import IconRegister!
    if (itemID == TheLOLMod.LOL.itemID) {
    this.itemIcon = reg.registerIcon("LOL"); // You can also replace blockID and blockIcon with itemID and itemIcon
    }
    
    }
    }


    LOLBlock.java:

    package Syn.MyMod;
    import java.util.Random;
    import cpw.mods.fml.common.Mod.Init;
    import cpw.mods.fml.common.event.FMLInitializationEvent;
    import cpw.mods.fml.common.registry.LanguageRegistry;
    import net.minecraft.block.Block;
    import net.minecraft.block.material.Material;
    import net.minecraft.client.renderer.texture.IconRegister;
    import net.minecraft.creativetab.CreativeTabs;
    public class LOLBlock extends Block {
    public LOLBlock(int par1, String texture) {
    super(par1, Material.iron);
    setCreativeTab(CreativeTabs.tabBlock); //place in creative tabs
    }
    //drops when broken with pickaxe
    public int idDropped(int par1, Random par2Random, int par3)
    {
    return TheLOLMod.lolblock.blockID;
    }
    public int quantityDropped(Random random)
    {
    return 1;
    }
    
    public void registerIcons(IconRegister reg) { // Make sure to import IconRegister!
    this.blockIcon = reg.registerIcon("lol_block"); // You can also replace blockID and blockIcon with itemID and itemIcon
    }
    }



    I just started coding so I can't actually pinpoint where in your code it causes it to crash, but it seems to have to do with this:

    java.lang.IllegalArgumentException: Illegal object for naming null

    (In your ErrorLog).
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on [1.6.4] Minecraft Forge Modding Tutorial ~Synasonic~ SRC video tutorials
    Quote from SergeantSpears

    Okay this is a problem i got doing the Tool tutorial

    I have a set of errors, my LanguageRegistey.addName(AmethystAxe, "Amethyst Axe"); all have errors,
    all these lines have errors and the error states "Syntax error on tokens, VariableDeclarator expected instead"
    see here:

    LanguageRegistry.addName(RubyAxe, "Amethyst Axe");
    LanguageRegistry.addName(RubyShovel, "Amethyst Shovel");
    LanguageRegistry.addName(RubyPickaxe, "Amethyst Pickaxe");
    LanguageRegistry.addName(RubySword, "Amethyst Sword");
    LanguageRegistry.addName(RubyHoe, "Amethyst Hoe");


    can you help?


    Post your full code and I can attempt to help you.I just wanted to say thank you so much for these tutorials. They have helped a lot. I only have one request, and that is that you go back through your code and check for mistakes. I had to change a few things / look up other tutorials to check others code to get stuff working. The majority of what I learned came from you and I thank you so much!
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on [Forge] Future Of Minecraft Mod 1.6.4 (RE MAKING PLEASE COMMENT WHAT TO ADD IN THE NEW MOD)
    Not going to lie, the name of the mod pretty much instantly turns me away from downloading it.
    Posted in: Minecraft Mods
  • 0

    posted a message on R3D CRAFT - Play Minecraft in High Definition
    Is anyone else missing item textures?

    Amazing job by the way, this is amazing!
    Posted in: Resource Packs
  • 0

    posted a message on Slimes in Swamplands?
    Quote from PopuliMinistrum

    Guys, he is not talking about SWAMPS. SWAMPLANDS are a new biome in 1.7, not the swamps we have currently, they are something different. Do not respond to threads unless you know what you are talking about.


    Thank you for actually reading my post before saying something like "lulz you damfack swamps were in the gaem in 1.4".
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Slimes in Swamplands?
    Quote from TheCarlagas

    You're VERY late, the slimes spawn in the Swamplands since 1.4.2.


    No I'm not 'late'. I'm talking about SWAMPLANDS not SWAMPS. Learn to pay attention to details, please.
    Quote from Minecraft139

    "New"? Haven't swamps been in the game for a long time?

    EDIT: ninja'd.


    SWAMPLANDS not SWAMPS! Oh my God people!
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Slimes in Swamplands?
    Can slimes spawn in the new Swampland biomes? So far it seems they don't but I'm curious if other people have seen them spawning there.

    Any help is appreciated, thanks.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Command Blocks or Coding Maps?
    http://www.minecraftwiki.net/wiki/Command_Block

    Basically sums it up.
    Posted in: Maps Discussion
  • 0

    posted a message on BF4 or COD ghost?
    BF4 hands down.
    Posted in: General Gaming
  • 0

    posted a message on Tinkers Construct
    How the heck do you make a tough tool rod? I've been looking for days now and nobody talks about it.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    My drawbridge extends two blocks and stops. I assumed it was set like this by default to prevent griefing but this appears to not be the case. What is causing this?
    Posted in: Minecraft Mods
  • 0

    posted a message on Surgery
    Quote from SharkMonster

    Well there is a chance the doctor is the doctor from surgeon simulator 2013 but that's a like a 0.000001% chance of that ever happening.
    My grandma got hip surgery and she came out perfectly fine. I'm sure nothing will go wrong with your brother.


    I really appreciate that, glad to hear your grandma was fine! :)
    Posted in: General Off Topic
  • 0

    posted a message on Surgery
    How do you deal with it when your friends / family are going through it? I started this topic because just moments ago I found out my brother got an Appendicitis. He is now getting the surgery to have his appendix removed. I hope anyone who ever has to go through a surgery comes back safe!

    What are your thoughts on Surgery?
    Posted in: General Off Topic
  • To post a comment, please .