• 0

    posted a message on Game Freezes

    The problem of the lines has been solved. But the game still keeps freezing without showing any error.


    [15:09:13] [Client thread/INFO]: Setting user: PeeeDrummm
    [15:09:16] [Client thread/WARN]: Skipping bad option: lastServer:
    [15:09:16] [Client thread/INFO]: LWJGL Version: 3.2.2 build 10
    [15:09:19] [Client thread/INFO]: Narrator library for x64 successfully loaded
    [15:09:23] [Client thread/INFO]: OpenAL initialized.
    [15:09:23] [Client thread/INFO]: Sound engine started
    [15:09:23] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [15:09:24] [Client thread/INFO]: Created: 256x256 textures/particle-atlas
    [15:09:24] [Client thread/INFO]: Created: 256x256 textures/painting-atlas
    [15:09:24] [Client thread/INFO]: Created: 256x128 textures/mob_effect-atlas
    [15:09:34] [Client thread/INFO]: Deleting level New World
    [15:09:34] [Client thread/INFO]: Attempt 1...
    [15:09:39] [Client thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
    [15:09:39] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    [15:09:39] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
    [15:09:39] [Client thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
    [15:09:39] [Client thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    [15:09:39] [Server thread/INFO]: Starting integrated minecraft server version 1.14.4
    [15:09:39] [Server thread/INFO]: Generating keypair
    [15:09:39] [Server thread/INFO]: Found new data pack vanilla, loading it automatically
    [15:09:39] [Server thread/INFO]: Reloading ResourceManager: Default
    [15:09:39] [Server thread/INFO]: Loaded 6 recipes
    [15:09:39] [Server thread/INFO]: Loaded 811 advancements
    [15:09:42] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
    [15:09:42] [Client thread/INFO]: Preparing spawn area: 0%
    [15:09:43] [Client thread/INFO]: Preparing spawn area: 0%
    [15:09:43] [Client thread/INFO]: Preparing spawn area: 0%
    [15:09:44] [Client thread/INFO]: Preparing spawn area: 3%
    [15:09:44] [Client thread/INFO]: Preparing spawn area: 5%
    [15:09:45] [Client thread/INFO]: Preparing spawn area: 10%
    [15:09:45] [Client thread/INFO]: Preparing spawn area: 12%
    [15:09:46] [Client thread/INFO]: Preparing spawn area: 16%
    [15:09:46] [Client thread/INFO]: Preparing spawn area: 19%
    [15:09:47] [Client thread/INFO]: Preparing spawn area: 25%
    [15:09:47] [Client thread/INFO]: Preparing spawn area: 30%
    [15:09:48] [Client thread/INFO]: Preparing spawn area: 33%
    [15:09:48] [Client thread/INFO]: Preparing spawn area: 35%
    [15:09:49] [Client thread/INFO]: Preparing spawn area: 40%
    [15:09:49] [Client thread/INFO]: Preparing spawn area: 46%
    [15:09:50] [Client thread/INFO]: Preparing spawn area: 48%
    [15:09:50] [Client thread/INFO]: Preparing spawn area: 53%
    [15:09:51] [Client thread/INFO]: Preparing spawn area: 57%
    [15:09:51] [Client thread/INFO]: Preparing spawn area: 60%
    [15:09:52] [Client thread/INFO]: Preparing spawn area: 61%
    [15:09:52] [Client thread/INFO]: Preparing spawn area: 69%
    [15:09:53] [Client thread/INFO]: Preparing spawn area: 73%
    [15:09:53] [Client thread/INFO]: Preparing spawn area: 75%
    [15:09:54] [Client thread/INFO]: Preparing spawn area: 80%
    [15:09:54] [Client thread/INFO]: Preparing spawn area: 84%
    [15:09:55] [Client thread/INFO]: Preparing spawn area: 88%
    [15:09:56] [Client thread/INFO]: Preparing spawn area: 91%
    [15:09:56] [Client thread/INFO]: Preparing spawn area: 91%
    [15:09:56] [Client thread/INFO]: Time elapsed: 13666 ms
    [15:09:58] [Server thread/INFO]: PeeeDrummm[local:E:a0bdb1a6] logged in with entity id 297 at (-226.5, 77.0, 215.5)
    [15:09:58] [Server thread/INFO]: PeeeDrummm joined the game
    [15:09:59] [Server thread/INFO]: Saving and pausing game...
    [15:09:59] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_end
    [15:09:59] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_nether
    [15:09:59] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:overworld
    [15:09:59] [Client thread/INFO]: Loaded 0 advancements
    [15:10:01] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2731ms or 54 ticks behind

    Posted in: Java Edition Support
  • 0

    posted a message on Game Freezes

    I'm playing and the game just freezes. I'm also seeing some black/white lines around the blocks.



    [14:01:00] [Client thread/INFO]: Setting user: PeeeDrummm
    [14:01:03] [Client thread/INFO]: LWJGL Version: 3.2.2 build 10
    [14:01:05] [Client thread/INFO]: Narrator library for x64 successfully loaded
    [14:01:10] [Client thread/INFO]: OpenAL initialized.
    [14:01:10] [Client thread/INFO]: Sound engine started
    [14:01:11] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [14:01:11] [Client thread/INFO]: Created: 256x256 textures/particle-atlas
    [14:01:11] [Client thread/INFO]: Created: 256x256 textures/painting-atlas
    [14:01:11] [Client thread/INFO]: Created: 256x128 textures/mob_effect-atlas
    [14:04:34] [Client thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
    [14:04:34] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    [14:04:34] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
    [14:04:34] [Client thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
    [14:04:34] [Client thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    [14:04:34] [Server thread/INFO]: Starting integrated minecraft server version 1.14.4
    [14:04:34] [Server thread/INFO]: Generating keypair
    [14:04:34] [Server thread/INFO]: Found new data pack vanilla, loading it automatically
    [14:04:34] [Server thread/INFO]: Reloading ResourceManager: Default
    [14:04:34] [Server thread/INFO]: Loaded 6 recipes
    [14:04:34] [Server thread/INFO]: Loaded 811 advancements
    [14:04:37] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
    [14:04:37] [Client thread/INFO]: Preparing spawn area: 0%
    [14:04:37] [Client thread/INFO]: Preparing spawn area: 0%
    [14:04:38] [Client thread/INFO]: Preparing spawn area: 2%
    [14:04:38] [Client thread/INFO]: Preparing spawn area: 6%
    [14:04:39] [Client thread/INFO]: Preparing spawn area: 8%
    [14:04:39] [Client thread/INFO]: Preparing spawn area: 11%
    [14:04:40] [Client thread/INFO]: Preparing spawn area: 15%
    [14:04:40] [Client thread/INFO]: Preparing spawn area: 17%
    [14:04:41] [Client thread/INFO]: Preparing spawn area: 17%
    [14:04:41] [Client thread/INFO]: Preparing spawn area: 28%
    [14:04:42] [Client thread/INFO]: Preparing spawn area: 28%
    [14:04:42] [Client thread/INFO]: Preparing spawn area: 37%
    [14:04:43] [Client thread/INFO]: Preparing spawn area: 40%
    [14:04:43] [Client thread/INFO]: Preparing spawn area: 44%
    [14:04:44] [Client thread/INFO]: Preparing spawn area: 47%
    [14:04:44] [Client thread/INFO]: Preparing spawn area: 52%
    [14:04:45] [Client thread/INFO]: Preparing spawn area: 56%
    [14:04:45] [Client thread/INFO]: Preparing spawn area: 58%
    [14:04:46] [Client thread/INFO]: Preparing spawn area: 63%
    [14:04:46] [Client thread/INFO]: Preparing spawn area: 68%
    [14:04:47] [Client thread/INFO]: Preparing spawn area: 71%
    [14:04:47] [Client thread/INFO]: Preparing spawn area: 75%
    [14:04:48] [Client thread/INFO]: Preparing spawn area: 81%
    [14:04:48] [Client thread/INFO]: Preparing spawn area: 86%
    [14:04:49] [Client thread/INFO]: Preparing spawn area: 90%
    [14:04:49] [Client thread/INFO]: Preparing spawn area: 95%
    [14:04:50] [Client thread/INFO]: Time elapsed: 12917 ms
    [14:04:52] [Server thread/INFO]: PeeeDrummm[local:E:0dea9aff] logged in with entity id 226 at (-26.5, 75.0, 248.5)
    [14:04:52] [Server thread/INFO]: PeeeDrummm joined the game
    [14:04:53] [Server thread/INFO]: Saving and pausing game...
    [14:04:53] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_nether
    [14:04:53] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:overworld
    [14:04:53] [Client thread/INFO]: Loaded 0 advancements
    [14:04:55] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_end
    [14:04:55] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2207ms or 44 ticks behind
    [14:05:54] [Client thread/INFO]: Loaded 4 advancements
    [14:06:29] [Client thread/INFO]: Loaded 10 advancements
    [14:06:33] [Client thread/INFO]: Loaded 12 advancements
    [14:06:45] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:entity.salmon.ambient
    [14:07:36] [Client thread/INFO]: [CHAT] Saved screenshot as 2019-08-04_14.07.35.png
    [14:07:48] [Client thread/INFO]: [CHAT] Saved screenshot as 2019-08-04_14.07.48.png
    [14:08:00] [Client thread/INFO]: [CHAT] Saved screenshot as 2019-08-04_14.08.00.png
    [14:08:25] [Server thread/INFO]: PeeeDrummm has made the advancement [Stone Age]
    [14:08:25] [Client thread/INFO]: [CHAT] PeeeDrummm has made the advancement [Stone Age]
    [14:08:25] [Client thread/INFO]: Loaded 30 advancements
    [14:08:57] [Client thread/INFO]: [CHAT] Saved screenshot as 2019-08-04_14.08.56.png
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    [14:09:24] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:09:55] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2433ms or 48 ticks behind
    [14:10:39] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    (stop logging every single event of this type
    because there are too many)
    [14:10:39] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:10:39] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
    [14:11:41] [Client thread/INFO]: OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered
    an out of memory error. This application might
    behave inconsistently and fail.
    (skipped 1 previous event of this type)

    [14:11:41] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.


    I've been having this problem for over 1 year...

    Posted in: Java Edition Support
  • 0

    posted a message on Game Freezes

    My game freezes and closes without displaying any errors.



    [17:25:56] [Client thread/INFO]: Setting user: PeeeDrummm
    [17:25:59] [Client thread/INFO]: LWJGL Version: 3.2.1 build 12
    [17:26:01] [Client thread/INFO]: Narrator library for x64 successfully loaded
    [17:26:01] [Client thread/INFO]: Built for minecraft version 1.14.2
    [17:26:05] [Server-Worker-7/WARN]: Codepoint '1ed0' declared multiple times in minecraft:textures/font/accented.png
    [17:26:07] [Client thread/INFO]: OpenAL initialized.
    [17:26:07] [Client thread/INFO]: Sound engine started
    [17:26:07] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [17:26:08] [Client thread/INFO]: Created: 256x256 textures/particle-atlas
    [17:26:08] [Client thread/INFO]: Created: 256x256 textures/painting-atlas
    [17:26:08] [Client thread/INFO]: Created: 256x128 textures/mob_effect-atlas
    [17:33:39] [Client thread/INFO]: Built for minecraft version 1.14.2
    [17:33:39] [Client thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
    [17:33:39] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    [17:33:39] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
    [17:33:39] [Client thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
    [17:33:39] [Client thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    [17:33:39] [Server thread/INFO]: Starting integrated minecraft server version 1.14.2
    [17:33:39] [Server thread/INFO]: Generating keypair
    [17:33:39] [Server thread/INFO]: Found new data pack vanilla, loading it automatically
    [17:33:39] [Server thread/INFO]: Reloading ResourceManager: Default
    [17:33:40] [Server thread/INFO]: Loaded 6 recipes
    [17:33:41] [Server thread/INFO]: Loaded 811 advancements
    [17:33:43] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
    [17:33:44] [Client thread/INFO]: Preparing spawn area: 0%
    [17:33:44] [Client thread/INFO]: Preparing spawn area: 0%
    [17:33:44] [Client thread/INFO]: Preparing spawn area: 1%
    [17:33:45] [Client thread/INFO]: Preparing spawn area: 4%
    [17:33:46] [Client thread/INFO]: Preparing spawn area: 4%
    [17:33:46] [Client thread/INFO]: Preparing spawn area: 6%
    [17:33:46] [Client thread/INFO]: Preparing spawn area: 7%
    [17:33:47] [Client thread/INFO]: Preparing spawn area: 11%
    [17:33:48] [Client thread/INFO]: Preparing spawn area: 12%
    [17:33:48] [Client thread/INFO]: Preparing spawn area: 15%
    [17:33:49] [Client thread/INFO]: Preparing spawn area: 19%
    [17:33:49] [Client thread/INFO]: Preparing spawn area: 22%
    [17:33:50] [Client thread/INFO]: Preparing spawn area: 24%
    [17:33:50] [Client thread/INFO]: Preparing spawn area: 27%
    [17:33:51] [Client thread/INFO]: Preparing spawn area: 29%
    [17:33:51] [Client thread/INFO]: Preparing spawn area: 29%
    [17:33:52] [Client thread/INFO]: Preparing spawn area: 36%
    [17:33:52] [Client thread/INFO]: Preparing spawn area: 39%
    [17:33:53] [Client thread/INFO]: Preparing spawn area: 42%
    [17:33:53] [Client thread/INFO]: Preparing spawn area: 45%
    [17:33:54] [Client thread/INFO]: Preparing spawn area: 47%
    [17:33:54] [Client thread/INFO]: Preparing spawn area: 51%
    [17:33:55] [Client thread/INFO]: Preparing spawn area: 51%
    [17:33:55] [Client thread/INFO]: Preparing spawn area: 51%
    [17:33:56] [Client thread/INFO]: Preparing spawn area: 58%
    [17:33:56] [Client thread/INFO]: Preparing spawn area: 61%
    [17:33:57] [Client thread/INFO]: Preparing spawn area: 64%
    [17:33:57] [Client thread/INFO]: Preparing spawn area: 65%
    [17:33:58] [Client thread/INFO]: Preparing spawn area: 69%
    [17:33:58] [Client thread/INFO]: Preparing spawn area: 73%
    [17:33:59] [Client thread/INFO]: Preparing spawn area: 76%
    [17:33:59] [Client thread/INFO]: Preparing spawn area: 79%
    [17:34:00] [Client thread/INFO]: Preparing spawn area: 82%
    [17:34:00] [Client thread/INFO]: Preparing spawn area: 85%
    [17:34:01] [Client thread/INFO]: Preparing spawn area: 87%
    [17:34:02] [Client thread/INFO]: Preparing spawn area: 90%
    [17:34:02] [Client thread/INFO]: Preparing spawn area: 90%
    [17:34:02] [Client thread/INFO]: Preparing spawn area: 97%
    [17:34:02] [Client thread/INFO]: Time elapsed: 18731 ms
    [17:34:04] [Server thread/INFO]: PeeeDrummm[local:E:2d276f2a] logged in with entity id 373 at (-108.5, 67.0, 266.5)
    [17:34:04] [Server thread/INFO]: PeeeDrummm joined the game
    [17:34:05] [Server thread/INFO]: Saving and pausing game...
    [17:34:05] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_end
    [17:34:05] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:overworld
    [17:34:05] [Client thread/INFO]: Loaded 0 advancements
    [17:34:07] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_nether
    [17:34:07] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2179ms or 43 ticks behind
    [17:34:19] [Server thread/INFO]: Saving and pausing game...
    [17:34:19] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_end
    [17:34:19] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:overworld
    [17:34:20] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_nether
    [17:34:29] [Server thread/INFO]: Saving and pausing game...
    [17:34:29] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_end
    [17:34:29] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:overworld
    [17:34:29] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_nether
    [17:35:02] [Client thread/WARN]: Received passengers for unknown entity
    [17:35:16] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:entity.salmon.ambient
    [17:35:21] [Client thread/WARN]: Received passengers for unknown entity
    [17:35:25] [Client thread/INFO]: Loaded 4 advancements
    [17:36:02] [Server thread/INFO]: Saving and pausing game...
    [17:36:02] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_end
    [17:36:02] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:overworld
    [17:36:04] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_nether

    Posted in: Java Edition Support
  • 0

    posted a message on My game is freezing while I play.

    Last Crash: https://paste.ubuntu.com/p/tR8PXdmHwg/


    Edit1: Jvm Arguments: -Xmx4G (I have tested up to 12) -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M

    Posted in: Java Edition Support
  • 0

    posted a message on My game is freezing while I play.

    My game is freezing while I play. When I'm playing after a few seconds/minutes the game freezes and Java crashes.
    I've tried:


    1. There is nothing in the game log
    2. Reinstall the game
    3. I tried to allocate more RAM
    4. This problem is in all versions and more often on the 1.12 and 1.13
    5. I tried several launchers (playing with MultiMC I can play pro longer without braking)
    6. Reinstall Java and also tried several versions
    7. I don't have discord
    8. I don't have GeForce experience
    9. Formatted PC 7x
    10. has already been performed the exchange of the video card and HD but the problem still continues


    My Computer settings:

    * Very good computer temperatures


    Motherboard: Gigabyte GA-AB350-GAMING 3 RGB DDR4 USB 3.1 AM4
    Processor: Processador AMD Ryzen 7 1700 3.0GHz / 3.7GHz Max Turbo YD1700BBAEBOX Octa Core 20MB AM4
    Watercooler: Corsair Hydro Series H60 - CW-9060007-WW
    Memory: DDR4 Corsair Vengeance LED RGB 16GB (2x8GB) 2666MHz CMR16GX4M2A2666C16
    Video Card: MSI GeForce GTX 1060 GAMING X 6GB GDDR5 PCI-EXP
    HD: Seagate Barracuda ST1000DM0101TB 7200RPM 64MB Sata III
    PSU: Corsair TX650M CP-9020132-WW 650W / 80 Plus Gold Certified Gold / Hybrid Modular

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Freezing

    I've got a problem that's going to be over a year old. While I'm playing after a few seconds/minutes the game freezes.


    All Crash: https://paste.ubuntu.com/p/NYjzzgDV2P/


    Config:

    Windows 10 64 Bits

    Ryzen 7 1700

    GTX 1060 6GB

    16 GB DDR4

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Freezing

    No, I've had this problem for six months, I don't know what I'm going to do now, there's no solution.

    Edit1: What can that be? Ram memory? Hd? Video card? Because all the other games I have work normally, but not Minecraft, I've formatted the computer 4 times

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Freezing

    Hello, my Minecraft is constantly crashing, I'm playing normally and after a while the game freezes and stop replies. I have had this problem for more than six months and I have not found a solution so far.


    https://paste.ubuntu.com/p/zmRGqv8bCY/


    Edit1: https://paste.ubuntu.com/p/VdxpZskQz4/

    Posted in: Java Edition Support
  • 0

    posted a message on Shaders Crash

    My game is crashing when I play with the shaders for about 20 seconds. The game freezes and gets a light blue half screen.


    https://paste.ubuntu.com/p/CBnbbGhmxc/

    https://paste.ubuntu.com/p/Sr8rwPX4bY/

    https://paste.ubuntu.com/p/2qsZNFmw3N/

    https://paste.ubuntu.com/p/5dVcPXXtHy/

    https://paste.ubuntu.com/p/6TP3nWwYGQ/

    Posted in: Java Edition Support
  • 0

    posted a message on Crashing because of the video Driver

    Hello guys after a lot of research I came to the conclusion that my game is crashing because of the video driver, I have tried several versions but still the error persists. I wonder who owns GeForce GTX cards which driver are currently using? Thank you.

    Posted in: Java Edition Support
  • 0

    posted a message on How To Autoplace Signs With Macros!

    I know it has the macro of Liteloader, but on the server that game is not allowed Liteloader, has any macro so I can do this?

    Posted in: Mods Discussion
  • 0

    posted a message on Randomly my game closes

    My game's been crashando randomly, the worst of this is that the log does not accuse nothing wrong. I've tried everything imaginable to solve it.
    I did the installation of multiple versions of java, 3 different versions of java 7. 6 different versions of java and Java version 8 9 and finally didn't do anything the problem persists, I reinstalled the game and several times, tried versions 1.7.2/1.7.10/1.8/1.8.9 and 1.12.2 and all with the same problem. Since that didn't work I left for video card drivers, installed various versions most WHQL and some beta and nothing solved and then tested different launchers for minecraft, up launchers are not originals. And finally FORMATTED MY COMPUTER 4 TIMES and still I have the problem, I just don't know what else to do I've tried everything and still I'm in trouble.


    System information:


    Windows 10 Pro 64 Bits

    Build 1709 (I almost forgot, in 3 formats were with different builds)


    Motherboard: Gigabyte GA-AB350-GAMING 3 RGB DDR4 USB 3.1 AM4

    Processor: AMD Ryzen 7 1700 3.0GHz / 3.7GHz Max Turbo Octa Core 20MB AM4
    Memory: DDR4 Corsair Vengeance LED RGB 16GB (2x8GB) 2666MHz
    Video card: MSI GeForce GTX 1060 GAMING X 6GB GDDR5 PCI-EXP
    HD: Seagate Barracuda ST1000DM010 1TB 7200RPM 64MB Sata III


    What makes me more frustrated is that I can play everything except minecraft.

    Posted in: Java Edition Support
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