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    posted a message on Official MCX360 Twitter Update Thread | September 30th
    From what i have read here on the forums, piston animations. That is all i have heard!
    Posted in: MCX360: Discussion
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    posted a message on Mob spawner item drop rates!
    Quote from Olford

    Ive got the good ol mobavator(Ethos design) with a lava blade,I dont know exactly the item rates but in half an hour i had a full chest of 64 stacks.
    And its 5 mins like some have said.


    Whats your spawn area like?
    Posted in: MCX360: Discussion
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    posted a message on Mob spawner item drop rates!
    I made Kieshars practical monster trap for smp-pvp with fall damage! I tried a lava blade on mine just like he did in the video but my item drop DROPPED like its hot! Went down nearly half!
    Posted in: MCX360: Discussion
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    posted a message on Mob spawner item drop rates!
    Ok so my mob spawner that i just built with no flush system generates approximitely 1000+ items per hour! Is this a good rate for the 360 version?

    What do other people normally get on it?

    And just out of curiosity does any one know the life span of dropped items before they dissappear?
    Posted in: MCX360: Discussion
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    posted a message on Mcedit for MCX3: good or bad idea?
    Why is every one assuming immediately that it is assumed that its gonna require jailbreaking or 3rd party stuff that would be a bannable offense? 4J stated that mods in the form of dlc is a possibility!

    Now Mustache guy said it all! I am skeptical about the 360 handling that much processing power! But non the less i am for mcedit! I havent fount a land scape i liked yet on mc360!
    Posted in: MCX360: Discussion
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    posted a message on what you want to see in mc360 the most
    You need breeding in that list! I am just dieing for it on 360!
    Posted in: MCX360: Discussion
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    posted a message on Help with mob flush system
    Thanks that was very informative! But i fount a better system for the clock. But now i cant get the water to flow over the whole pad and flow down to the next level. Willi have to add a flooding system for each floor seperately or is there a way i might be able to get water to flow down to each floor and flood it?
    Posted in: MCX360: Discussion
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    posted a message on Help with mob flush system
    My first successful mob spawner (4 tries total, not counting renovations) is a fall trap spawner. 3 levels, all the same. Each level is a 20 x 20 room with 8 x 8 spawn pads in each corner (4) and 2 rows of water seperating each pad (4 again) pushing the mobs to their death! I get around 400 items an hour, the most i have ever had! But it has moments where nothing is happening. So now i am trying to put in a mob flush system. I want it to kick in every 20 secs. What i am planing on doing is having the back of each pad lined with sticky pistons and a row of water behind em. So this way they release 2 rows of water onto each pad.

    Now my problem! I have 50 repeaters set on 4 clicks that are fed by a torch. The repeaters feed into a pulse limiter made with a sticky piston. You can find the schematic in the wiki for it. And then they give power to my torch/block tower to my water/sticky pistons. From the base of the tower again the power continues around to a block with a torch on the side to invert the power so the main torch at the begining flip flops. For the most part it works but eventually my inverter dies and i have to reset it!

    Any ideas on a better way to do this? I want to make my mob spawner as effecient as possible! My mob spawners base starts at 25 blocks high and my structures are all well lit! I am assuming most of the caverns are too!
    Posted in: MCX360: Discussion
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    posted a message on View map from xbox on pc with just seed
    I am wanting to know if its possible to view a map with a map view on the pc with just the seed? An xbox map! I tried the map viewers on the wiki but all require minecraft to be installed first!
    Posted in: MCX360: Discussion
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