• 1

    posted a message on [Block models] Animated minecraft model generator

    WOW, amazing! Was just thinking a few days ago how cool it would be to have one of these!

    Posted in: Minecraft Tools
  • 1

    posted a message on [1.8.1] Question about SMP mob farms
    Quote from MineRafter»
    Have you raised this issue to Mojang?

    MineRafter

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    ... there is an option in your profile settings to set a signature.. stop pasting it in every message.
    Posted in: Survival Mode
  • 1

    posted a message on opl's Model Creator - Free 3D model editor
    Quote from opl

    1. Hmm... I don't know. It's kind of weird to figure out the perfect position for pasted elements. For now I think I'm gonna leave it centered.

    Can you just make the pasted element be further away from the center than the copied element? Right now, It's kinda a hassle to find the center of the "world" everytime and drag it over.
    Posted in: Minecraft Tools
  • 1

    posted a message on opl's Model Creator - Free 3D model editor
    Quote from opl

    1.2 released

    HYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPETHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUYESYESYESYES

    But really, this is the best update ever. so far.

    Edit: Okay. This is amazing. But, I have a few things (as always, sorry)

    pasting should paste somewhere relative to where it was copied, probably further from the center of the "world. actually, it should probably just paste to where the new "cursor" will be, as in the zoom cursor thing.

    that's it I think. great work opl! This is amazinggg!

    Also..

    When opening a default model, it gives me an error that one of your enums is missing or something.

    The file:

     
    
    {
     "__comment": "Fair warning, this format is highly likely to change even more in the future!",
     "textures": {
     "particle": "blocks/cake_side",
     "bottom": "blocks/cake_bottom",
     "top": "blocks/cake_top",
     "side": "blocks/cake_side",
     "inside": "blocks/cake_inner"
     },
     "elements": [
     { "from": [ 11, 0, 1 ],
     "to": [ 15, 8, 15 ],
     "faces": {
     "down": { "uv": [ 11, 1, 15, 15 ], "texture": "#bottom", "cullface": "down" },
     "up": { "uv": [ 11, 1, 15, 15 ], "texture": "#top" },
     "north": { "uv": [ 1, 8, 5, 16 ], "texture": "#side" },
     "south": { "uv": [ 1, 8, 5, 16 ], "texture": "#side" },
     "west": { "uv": [ 1, 8, 15, 16 ], "texture": "#inside" },
     "east": { "uv": [ 1, 8, 15, 16 ], "texture": "#side" }
     }
     }
     ]
    }

    Oh yeah, also: http://imgur.com/pd4BGyV
    Posted in: Minecraft Tools
  • 1

    posted a message on No permission to place signs
    I tried logging on to your server to help you but I was banned instantly.
    Posted in: Server Support and Administration
  • 1

    posted a message on Requesting a PEX permissions.yml to be made for my server
    Why don't you just create it with the ingame commands?
    Posted in: Server Support and Administration
  • 2

    posted a message on opl's Model Creator - Free 3D model editor
    Quote from opl

    Also, here's a sneak peak of v1.1:


    Eww... no offense, I don't want those other screens. One of the reasons I love this program is because how nice it is having only one screen. Sometimes those screens might help, but most of the time it really is just overwhelming and not that helpful. Please make them toggleable! Also, copy and paste.

    Also, can you make it so when you open the save/open menu, it defaults to the .minecraft or minecraft folder?
    Also also, can you make it so the uv window and the textures window are minimized when the main window is minimized?
    Also also also, why not make it so if you drag the uv selection box, it automagically unchecks the box at the top?
    Also also also also, can you just get rid of the [name]s and [path]s? They aren't needed at all, and are annoying to delete for every texture.

    ALSO! Found a bug! (kind of)

    If, while loading a model, the program encounters an error (such as loading the iron bar model), the model will not be loaded but the textures will be.
    Posted in: Minecraft Tools
  • 1

    posted a message on opl's Model Creator - Free 3D model editor
    After using this for a bit, I've noticed a few things:



    • the UV editor does not allow moving UVs that are only 1 wide/long
    • undo/redo does not work :(
    • there should be an option to copy/paste existing objects (with a little offset)
    • you can move objects out of the "allowed" area, but when resizing objects they immediately teleport back into the "allowed" area
    • it is sometimes hard to tell if you have created a new element or not
    • continuing with the above, there should be a menu to select elements
    • there is no option or rotate elements? this could be some "properties" menu in the above point ^
    • in the texture manager, users should have the optional option to load preview textures, as in the path is still set to something minecraft will use but they can choose which texture to load just in the preview. (this one is a little confusing)
    • making models for items?
    also,



    apart from those, this program is probably the best I have used, out of the 4ish I have tried.
    Posted in: Minecraft Tools
  • 1

    posted a message on [unmaintained] Blender2Minecraft - Create Minecraft Blockmodels in Blender - Now Open Source
    Sweet! Promise you're going to update this?
    Posted in: Minecraft Tools
  • 1

    posted a message on Looking for a staff or just role? maybe you like factions!
    Hello, I am very experienced with managing servers, plugins, and much more along the lines, and would be very committed to your server. I would really love to work with you and your server, and I am sure you will not regret adding me to your group of staff.
    Posted in: Server Recruitment
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