The thread has been quiet for a while now so i guess it wont hurt to ask, hows the mod going? Sorry if this question gets repetitive, but its been almost a month and curiosity builds up.
1WTC, will most of the TARDIS blocks be craftable? I can't build in the TARDIS if I can't make the blocks.
-A great idea so when you right click the console the Tardis has health. You can click the console and use stacks of Zeiton-7 to repair it. The more it is broken, the more of a chance you'll land somewhere you didn't pick. (see Crashlanding)
-Speed Mode: Chooses how long the mat/demat is
-Direction: Changes the direction the TARDIS faces (where it lands)
-Random Flight: Any place, any planet, any time.
-Transmat between the different console rooms and rooms you make:Each place you want transmat to is saved in the console.
-When you are about to die you are asked if you want to regenerate: 30 xp for the sake of not dying
-Fire particles and blindness appear as you are regenerating
-Waypoints for the TARDIS flight
-Silent landing for the Tardis
-Shields: Anyone and any mob can Enter the TARDIS, anyone can nick it, when shield is up, can't break it, no one can enter, and it has a better chance of not Crash Landing
-Crash Landing!! Appear in a giant crater. Due to power being below 30%.
had to say these XD
Love these ideas! For the regeneration aspect, it would be neat if you could regenerate on hardcore mode. For example instead of having 1 life you would have 12 regenerations, so 13 lives in total.
I am currently in a hyper productive mood, and I am running out of ideas off the top of my head
This is where you come in! Name any and all features you would like to see in the mod, from Davros returning, to Tree TARDISes, to Platinum Daleks!
Do not suggest things already suggested by others, or try not to, its up to you now! What do you want in the mod? TARDIS Exterior? Mob? Decor Block? Come on! Let's get creative here.
Rose Tyler as a companion mob?
Also can the companions keep their distance from the player so they dont end up being in your face all of the time?
The companion mobs that follow you around (like Clara for ex) they're a neat idea, but can they sort of keep their distance? They follow you around which is good but they do it kind of too closely. They stand right next to you which can get a bit annoying since they're so big and can obstruct your vision. My suggestion is the they should follow you around but not so closely? And maybe they can wander around on their own a bit but still follow you and etc.
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The thread has been quiet for a while now so i guess it wont hurt to ask, hows the mod going? Sorry if this question gets repetitive, but its been almost a month and curiosity builds up.
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When fusing with other mobs/gems/players will the players skin come into play? Or will it just be a Steve skin fusion?
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Dont worry about the release so much, school comes first.
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You're doing a great job on the mod, im sure the next update will be super!
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Thanks so much
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Has there been a fix for that glitch where you cant set -z coordinates ?
I couldnt find anything on the forum, sorry if this has been already answered.
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Can we use this mod in a Doctor Who adventure map that we're (hopefully) going to do?
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Love these ideas! For the regeneration aspect, it would be neat if you could regenerate on hardcore mode. For example instead of having 1 life you would have 12 regenerations, so 13 lives in total.
Hope you dont mind me adding on to your post
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That would be terrifying
But it sounds really amazing
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They're all awesome! Except the middle one has some really vibrant colours (hurts my eyes)
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Its stunning! I cant stop looking at it (in awe)
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Rose Tyler as a companion mob?
Also can the companions keep their distance from the player so they dont end up being in your face all of the time?
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can i suggest something?
The companion mobs that follow you around (like Clara for ex) they're a neat idea, but can they sort of keep their distance? They follow you around which is good but they do it kind of too closely. They stand right next to you which can get a bit annoying since they're so big and can obstruct your vision. My suggestion is the they should follow you around but not so closely? And maybe they can wander around on their own a bit but still follow you and etc.