When GUI comes, will it allow two separate skins? The default char's i mean, not the custom skin people upload, i mean like male steve and female steve separate or do you have to switch them all the time? I know you COULD use default steve for female, but it looks stupid imo.
So...is this currently not ML compatible, or is that the version with GUI? Because i was just about to install this. I had it before the 1.5 update and i had ML i think...
No. I never had it ml compatible. I'm a new modder. Just inject it into minecraft.jar manually after your done with the rest.
So...is this currently not ML compatible, or is that the version with GUI? Because i was just about to install this. I had it before the 1.5 update and i had ML i think...
Wish this had been updated to at least 1.4_01 (i'm still running that :tongue.gif:)
This would go great with my texture pack and zelda music pack. Plus the pure awesomeness and such.
We're sorry but Lekiy got a bugged MCP so we couldn't update it to 1.4_01.
But when we get MCP running again be sure to get an big update :smile.gif:
Nooooooooooooooo....... D:
Make it so we can choose their rarity. Like, set 3 or so downloads with one being super rare, another being medium rare, and the last one being really common. I want the guys to be as common as pigs, and this is not sounding good for me. I like the warp pipe idea, but I dont like the idea of them being traders. :\ Also, the Black/White mask idea is ok, but ill be wearing the thing ALWAYS. I LOVE their masks, the darn things. But hey, its your mod, so you'll do whatever you want to do.
Haha.. Sorry man. I've got my mind set and I've already started coding. What? You imagined them to be fighters or something? Shy Guys are sneaky, lil' troublemakers, but also cowards! Who knows? maybe you'll like them. I'm trying my best to make them interesting. :wink.gif:
Also, If I implement a way for you guys to change rarity, it's going to be with ModOptionsAPI, since I've been wanting to use his API ever since I first started modding.
OK, that makes me feel a bit better. (the part about ModOptionsAPI)
I didn't expect them to be fighters, per se...but not traders. Eh, I guess they would make ok traders. I just....think they should be more like the Paper Mario version, I guess.
A bit early, but what are your plans for 1.5? When can we expect an update?
Probably pretty much as soon as MCP releases an update for 1.5 as well.
Also, I'd like to hear some ideas for Shy Guys!
Here are my plans so far:
I plan for them to be a somewhat rare trader mob. You see one, and you know you (possibly) hit the jackpot! I might make the goods dependent on the color type. I was thinking Red, Green, Blue, and Yellow give simple good stuff like Iron armors, tools, weps, food, maybe a diamond when you trade with them. And if you happen across a White or Black, you know there's possibility for some really good stuff! I imagine the Black one to be somewhat dangerous, but worthwhile, to trade with though. I'm not sure how. Ideas? But the White one! You know you're in for some goods like diamond tools, armor, weapons, higher end food like cake, apples, and cookies. There will be a limit to how many times you can trade with a Shy Guy though.
As for what to trade.. I was thinking somehow they can be picky about what they want. I don't know if it's possible, but I was thinking that when you get within range of a Shy Guy, the game scans your current inventory and randomly chooses 3 items. These are what the Shy Guy will want to trade for. All you would have to do is show him the item in your hand. Maybe he'll react such as saying something like "<Shy Guy> ..!" and you know he wants what's in your hand. After trading a certain amount of times, you'll probably get a message like "The Shy Guy no longer seems interested." and can't trade anymore.
Now, I also was thinking about having them try to steal an item from you! But I'm not sure how. They are rather timid creatures, so to have them charge you on sight is kind of weird, and you wouldn't be able to trade. And when under attack, they randomly drop a Bob-omb that targets you, to prevent players attacking? Since they aren't really animals that you're supposed to hunt down.
Ideas are welcome.
Nooooooooooooooo....... D:
Make it so we can choose their rarity. Like, set 3 or so downloads with one being super rare, another being medium rare, and the last one being really common. I want the guys to be as common as pigs, and this is not sounding good for me. I like the warp pipe idea, but I dont like the idea of them being traders. :\ Also, the Black/White mask idea is ok, but ill be wearing the thing ALWAYS. I LOVE their masks, the darn things. But hey, its your mod, so you'll do whatever you want to do.
Nobody thought of Deku Srcubs?
They'd be perfect.
Lil' guys following you while shooting seeds at your enemies.
Tamed by giving cocoa beens. Seeds to reload.
Right click to wear them as hats.
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Hmm. Weird. Also, you reply fast. :wink.gif:
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Why dont you just update?
Unless of course you just pirated Minecraft.
No, it should be updated to 1.5 not downgraded to 1.3.
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So, it shall be updated to 1.5_01 then?
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OK, that makes me feel a bit better. (the part about ModOptionsAPI)
I didn't expect them to be fighters, per se...but not traders. Eh, I guess they would make ok traders. I just....think they should be more like the Paper Mario version, I guess.
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Nooooooooooooooo....... D:
Make it so we can choose their rarity. Like, set 3 or so downloads with one being super rare, another being medium rare, and the last one being really common. I want the guys to be as common as pigs, and this is not sounding good for me. I like the warp pipe idea, but I dont like the idea of them being traders. :\ Also, the Black/White mask idea is ok, but ill be wearing the thing ALWAYS. I LOVE their masks, the darn things. But hey, its your mod, so you'll do whatever you want to do.
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Because it probably has nothing to do with it. Just because things do the same thing and have the same idea doesnt mean they copied it, jeez.
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Already been done, just needs to be updated. http://www.minecraftforum.net/viewtopic.php?f=25&t=210928&p=3174908#p3174908
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My face hurts now, as i have never smiled that hard.
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Theres a conflict with SDK's stuff with just about everything here.