(This resource pack is an outreach program of a metaverse ministry called New Grace Institutional Missionary Baptist Church of Minecraft. This pack was first released to Planet Minecraft on June 19th, 2021. It still works on the newer versions of Minecraft Java Edition so we have decided to share it with those in the Minecraft forum community who may have not seen or heard of it yet. Enjoy our project!)
Looking for some more of our black church furniture items? Specifically some old-school black church furniture? Well, you're going to want to add our brand-new resource pack to your world!
Pastor Tre Riley and the members of The New Grace Institutional Missionary Baptist Church of Minecraft are peacock proud to present to the Minecraft Java Edition community...The New Grace Juneteenth Furniture Resource Pack!
This is our third furniture line resource pack. On June 15th, 2021 the Senate passed a bill to recognize Juneteenth, which commemorates the emancipation of slaves in the United States, as a federal holiday! Then on June 17, 2021, President Biden signed that bill to make Juneteenth a federal holiday. GLORY BE TO GOD! So we have decided to create this resource pack as a way to celebrate! The New Grace Juneteenth Resource Pack adds 3D blocks of black church furniture inspired by the 60s-90s eras but with a modern twist.
List of furniture items included:
•A 1960s mid-century style multicolored rock glass chuck church pendant light. It has small crosses above each set of the colorful mosaic-like chunks (replaces the Crimson Fence Gate in your inventory)
•Multicolored rock chuck stained glass panes and blocks (replaces the Orange and Yellow Stained Glass Panes and Blocks in your inventory)
•A dark oak cross door (replaces the Dark Oak Door in your inventory)
•A small 2-block high white wall cross (replaces the Oak Fence Gate in your inventory)
•A white picture frame with a picture of the "I am a Man: Memphis Sanitation Strike" protest inside of it. (replaces the Spruce Fence Gate in your inventory)
•A modern glass podium with a cross on the front (replaces the Jungle Fence Gate in your inventory)
Furnish your Minecraft church sanctuary as you want, in a vintage and modern appearance. It hasn't been tested yet, but if you use Optifine the light fixtures in this resource pack should glow at night. This resource pack has dramatic skies to further enhance the experience of your Minecraft worship services. You will see a realistic sun, clouds, and dynamic lighting during your morning services. You can even have starlight services under a realistic moon and stars! You should be able to use SOME but NOT ALL of our past resource pack furniture items and this one at the same time. The other furniture items in our past resource packs will complement these ones nicely! These furniture items are intended for creative players and none of them require a recipe. None of these items are longer or taller than 3 blocks. They serve no functionality other than decoration and aesthetics and they cannot be interacted with for now.
Disclaimer/Important:
•This resource pack is not fully compatible with our other packs.
•Plans are being made for a Bedrock and Pocket Edition version of the resource pack.
•You should always back up your world once in a while when playing.
•If you are going to review this resource pack for your YouTube channel we are asking that you would please leave the proper credits and put this page link in your video description. You are welcome to record as many videos as you like about this resource pack, but please inform us if you do. We'd love to see them!
•If this pack is going to be used in a map or build that is distributed, put up for download, or used on a server, a link must be provided to this page.
•Do not modify, steal, or copy these resource pack textures. If you want to modify this resource pack in any way, only do it for personal use. However, you can email us for any inquiries regarding translating the pack into other languages, remixing it, and recoloring it.
•Do not gain money off this resource pack in any way!
•Do not publish this resource pack on any other platform in your own name.
Thanks for complying!
Special Thanks/Credit:
The Bible says in 1 Peter 2:17 ESV, to "Honor everyone." A massive thank you goes to visiourus for creating these furniture models and putting them into a downloadable resource pack for us. The church building our furniture models are in is a design made by Pixlriffs and the Black Lives Matter Fist Banner on the wall was created by 3geek14. The shaders used for the pictures were BSL shaders.
Our Contact Information:
We haven't seen any bugs but if you experience any bugs in this pack, you can contact us at any time for assistance. Please feel free to drop any shortcomings and suggestions in the comments. We appreciate ALL your feedback! Also, if you would like to suggest a new furniture resource pack idea please don't hesitate to reach out and do so.
•Church email address: [email protected]
•Church YouTube channel (We read all of our comments under our videos)
•Church Instagram page
•Church Facebook page
•Church Discord server
“Juneteenth has never been a celebration of victory or an acceptance of the way things are. It’s a celebration of progress. It’s an affirmation that despite the most painful parts of our history, change is possible—and there is still so much work to do.”
-Barack Obama
"So if the Son sets you free, you will be free indeed."
-John 8:36 NIV
2
New version uploaded! Updated for 1.20.1! Download here.
6-27-23 Change Log
- moved smooth stone slab texture to stone slabs
- moved light gray wool texture to chiseled stone bricks
- moved my lamp model/texture from the torch to the lantern
- added new texture for stone bricks, stone brick slabs & stone brick stairs (repeat ctm)
- added deepslate & basalt (for now...)
- added smooth sandstone, smooth sandstone slab, smooth sandstone stairs
- added smooth sandstone double slab (vertical ctm)
- added chiseled sandstone (just meant for 2x2 design)
- added cyan & yellow stained glass (ctm)
- added a toilet model/texture to birch stairs. Should be placed on lime wool.
- added smooth stone texture (repeat ctm)
- added smooth stone double slab texture (horizontal & vertical ctm)
- added an arch design when combining smooth stone, glass and mossy cobblestone (ctm)
- added a WIP dark oak door
- added overlay ctm to black concrete when next to cyan & yellow stained glass
- moved yellow concrete design to lime concrete (for now)
- added yellow concrete bricks (and overlay when next to cyan & yellow stained glass, and stone bricks)
- added overlay ctm to polished diorite so the black design only appears when placed on top of polished andesite
- cleaned up polished andesite a bit
- added blue glazed terracotta (different designs & ctm depending on orientation)
16
I've taken influences from steampunk, art deco/Bioshock, and 50's futurism blended with many contemporary ideas to build a resource pack designed to accompany my underwater city, Aquain. My pack takes its design cues and style inspiration from these sources, but is primarily practical in its outlook. Function over form. So, for example, when you look at a lot of steampunk style there are often just random gears stuck in every spot possible that seem to do nothing practical except look cool. But gears are a highly practical and useful item, not decoration. So I'll use them when it fits, but not otherwise.
I had wanted to go with a 1950's retro futurism look, but the main design element in that style is radically curved and rounded surfaces. Of course that is very difficult to do with Minecraft blocks. So instead I've gone with a more Art Deco approach. Yet at the same time I really like the rough hewn look of exposed metal, whereas Art Deco is a more sophisticated, polished look. I have a mix of each, depending on the location in the city. Poorer areas of the city will have to deal with metal walls instead of fancy wallpaper. An industrial area will look very different than an upscale shopping district.
I tried for a very realistic look and feel. Yet I wanted everything to be distinctive. Nothing like those 'realistic' packs where everything is a super grainy shade of gray & brown. Also, I've mixed in some 32x, 64x and 128x textures. I know that is unorthodox, but I wanted everything to be as small as I could get away with. But on the whole, most of the stuff I've put in myself is 64x. Very few 128x textures. A lot of the 32x stuff is placeholders from doku.
While the total number of blocks that have been retextured is as of yet relatively small, I've made a lot of use of CTM and other tricks to get the most out of each texture. Because of this, this pack is highly specialized and probably won't look right if you just use this pack to view your build. Some blocks have entirely different textures on their top, bottom and sides. In theory this gives me the flexibility to have a huge number of textures, some with very specific and limited uses. In practice, I'll probably never fill out all those textures since my pace of work is incredibly slow. But much of this pack is based on sharealike textures, so feel free to reuse them in your packs. Just give both me and the original creator credit.
It has been eight years of very, very slow progress, but after lots of requests, I have finally gotten rid of enough borrowed textures to make this public. If you'd like to see this continue to grow I'd love some help. This is too big a project for me, unfortunately. But I'm pretty stubborn and don't give up easily, so I'll continue tinkering with it for as long as I can. So expect infrequent updates for some time to come.
Important: You absolutely NEED Optifine for the texture pack to work correctly. Install one of those mods before using the pack.
The video quality is fairly low, especially the underwater bits, so don't hold it against the pack! Download it and see for yourself!
For Minecraft 1.20.1For Minecraft 1.16.3
For Minecraft 1.16.2
Check out the Source.txt file in my pack for a more extensive list, but here are a few key sources that contributed (knowingly or unknowingly) some excellent textures to this project (as either placeholders or final textures).
The iron door, light gray stained glass, pink wool, light gray wool, yellow wool, blue wool, cobblestone wall, crafting table, gray wool were used
with super generous permission (holy crap, this guy is amazing!! I love these textures!) from:
http://www.templarcreations.com
Some of the high tech looking placeholders (like pistons) come from MassenEffect Sci-Fi Texture Pack 128x:
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1246009-masseneffect-128x128-v-1-7-2-sci-fi-texturepack
A good number of the placeholder textures are from Dokucraft 32x that is free to use:
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1225753-32x-1-7-x-dokucraft-2-5-free-to-use
The stone slab comes from Last Days (used with permission from dereksmith, thanks!!):
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1240079-last-days-300-000-downloads-return-of
I'd love for you to use my textures! Just keep in mind that some of these I'm using by special permission, so don't use those (or contact the creator for permission as well). Other textures I purchased, I don't think you can use those in your packs either. For the stuff that has an open license, feel free to remix and adapt! Just give me and the original creator credit. And if you can post here in this thread to link to your pack and let me know which texture you are using, that'd be great!
2
Yea, a lot of my textures are tricky to figure out without a guide or reference. Certainly that arch is more difficult than normal. Probably not usable for anyone, but I just wanted to see if I could do it.
As for the yellow brick, thanks for the feedback! I'll stick with the yellow window one. Perhaps I'll find another use for the other trim someday, but it isn't a priority right now. I'm very close to finally releasing an update for the pack.
First though, I want to share the thing I'm most excited about that I've done lately. Earlier I added blue terracotta and blue stained glass that I got from the J.W. Knapp Company Building in Lansing, MI. Now I've added glazed blue terracotta to do that vertical piece above the door. Glazed terracotta is a dream for me, with four different facings, I can squeeze in four different textures & ctms. Here is my masterpiece:
Compare to the original:
2
My new texture is yellow concrete:
I've got overlays for being connected to yellow & cyan glass and stone bricks. Btw, which window sill overlay looks better, the yellow window (left) or the cyan window (right)?
Everything came from a house not too far from me:
2
I figured it out!
This:
Becomes this:
And here is where it came from:
Unfortunately, to pull it off I needed to use those mossy cobblestone blocks. Because of the block positions I couldn't do it with just glass & smooth stone. Ideally I want things with my texture pack to be at least somewhat intelligible with the vanilla textures. If I have to throw in those random third blocks (whether mossy cobble or something else) this solution isn't as usable as I hoped. I stuck it out anyhow, just as a proof of concept (and because I'm stubborn).
But now I can't get the overlay to connect to the doors so I can continue to border pattern down. If I do the full ctm, as I had it, then it overlaps with the arch designs.
So I need help!
Anyone know why this overlay code doesn't work?
matchTiles=smooth_stone
method=overlay
tiles=300-316
connectTiles=warped_door
faces=sides
layer=transparent
I imagine I just need something other than "warped_door", since swapping in "black_concrete" there works. Unless doors just don't work with the ConnectTiles thing.
2
Great, thanks for the help!
Here's some more eye candy for you. I just whipped this overlay up on my black concrete when it is next to my cyan & yellow stained windows. I've been wanting to do window trim like this for a while, and I finally figured it out!
And of course I already have an overlay for black concrete & clear glass:
2
Maybe Conquest? Or John..Smith? Honestly most Minecraft resource packs are either vanilla or medieval.
2
I've been using the brightness/darkness tool to make parts darker a bit at a time. I made another incremental change to the vertical bars. But I also, per your advice, added some more lines to the bottom. The previous version is on the left and the new one on the right:
And right next to each other:
I really, really appreciate the helpful feedback.
2
Good to hear from you! And I agree completely on your critique. I had made a darker version, but someone on Discord said they preferred the lighter version. I knew I should have come here first.
Here's my darker version:
I'm still not sure if it is high contrast enough though. I'm not sure how to fix it, my actual artistic ability is quite limited. I suppose I could cut down on the number of bars in the column, then they wouldn't have to be shrunk down as much.
1
And... I'm back again! I've continued mining the Federal Building & Courthouse in Monroe, Louisiana for goodies: https://www.loc.gov/item/2016645858/
I took the columns and the cool horizontal trim/design thingy and put them on a v+h ctm on smooth double slabs: