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    posted a message on Oddin's Tekkit Server
    IGN: Zack78

    Age: 15

    Experience with Tekkit: Numerous worlds in which I had to build self-sufficient factories, however I have not made factories advance enough to write Manga, nor automating farming in which I could produce cream. I have watched numerous "Let's Play"s involving Tekkit (YogscastSjin, Tekkit with Duncan), and have picked up quite a few techniques.

    What are you looking for in a server?: I am looking for a strong community followed by an even stronger leadership that can maintain a server in order to bring it into its fullest potential. This is necessary for any Minecraft server so they may remain successful and acquire new members (like me).


    Did you read and understand the rules?: Absolutely.

    Any additional info you'd like to share?: I have administrated several servers and I am a wonderful builder who pays attention to smaller details. I have one ban (server no longer exists).
    Posted in: PC Servers
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    posted a message on I stopped playing...
    ...Since 1.8. How has the game changed, in the remotest levels to the more extreme levels? I would like to know if it is worth it to get back into the game. Have mechanics of survival changed? I heard about this new food system, but it sounds... off. Please let me know about any changes.
    Posted in: Survival Mode
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    posted a message on Last person in 1.4_01! And I can gladly say I'm not missing anything.
    1.0.17_04 (best by far) on one .minecraft and 1.0.0 on another.
    Posted in: Survival Mode
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    posted a message on Greencraft 1.0
    If you want a greenscreen effect, make one block green, and build a wall with it. /Failtexturepack
    EDIT: To make the texture pack 1.0.0, all you have to do is make the terrain.png green. /anotherfail
    Posted in: Resource Packs
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    posted a message on [16x] The Adventurer's Pack (1.2.5)
    Brilliant! I absolutely adore this pack!
    Posted in: Resource Packs
  • 0

    posted a message on What is space?
    Quote from 999Catfish

    I got this from a TV show but in fact Space is a bendable "fabric" in which large-masses (moon, sun, earth) bend it cuase smaller objects to get pulled

    But there is no mass, or energy to bend said fabric. What do you have in that 1 inch cube that has no energy or no mass inside of it?
    Posted in: Computer Science and Technology
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    posted a message on Minecraft: 3x Bigger Than Earth?
    Quote from skudrebel

    Last I checked Minecraft worlds go on infinitely now, no more farlands at the 'edge' so um.. I guess infinitely larger? It's like our universe, it's infinite but always getting bigger.

    If you think about it really hard, even though the current physicists have a wonderful theory called dark energy, but have no math behind it, there is many more possibilities as to why the galaxies are actually moving. The galaxies could be moving toward the center of where it began, condensing into (E = mc^2) a ball of energy, only to become another universe. There could be an infinite amount of universes, or if you think really hard about it, an infinite amount of parallel universes. Or, we could move so far away from each other, [the galaxies] would eventually die out, one by one. Or, even better, what if there is an edge to the universe, that allows us to pass no further?
    Posted in: Discussion
  • 0

    posted a message on What is space?
    Any physicists out there care to enlighten me, what is space, if we take out the mass and the energy? I am studying physics, and I want to hear your solutions to one of the biggest mysteries to mankind. Please note, you took out the mass and the energy.
    Posted in: Computer Science and Technology
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    posted a message on Oxiloth's Review Center
    Quote from Epicmidget

    Do the one in my signature!

    I suggest you finish the pack first, otherwise it could receive a low score.
    Posted in: Resource Packs
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    posted a message on Happy People texture
    It certainly is a... something...
    Posted in: Resource Packs
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    posted a message on Oxiloth's Review Center
    Hello Admins! Since you are far more important, I shall let you know firsthand, that I am sorry for failing to realize not only where this should have been placed, but how many of these review threads already exist. Please delete this topic. Thank you.

    Hello, texture pack artists! yes, you are the target audience. If you feel you are being overlooked, and are not getting much feedback, then this is for you. I will, as of now, be doing texture pack reviews. I will base the review on a X/10 scale overall, and then separate it into three parts.

    Part One: Originality
    - This includes how original this pack is.

    Part Two: Fidelity
    - This is how the textures look graphically related, and how well they tile with each other.
    - This will include shading, tone, and depth.
    - This will include the color palette used.

    Part Three: Style
    - This could, and should go along with the originality piece, but it doesn't, and here's why.
    - This will include the theme of your pack, and how well it holds true to that theme.
    - This will include a style, or polygon, that you choose to use across the textures.
    - This will include the shading styles, not uses.

    Please not, I will not be reviewing 'simple' packs.

    How I will review them is a question you might ask. Well, I have just the answer. I will download and install the pack, and create a new survival world, along with a creative world. I will use the survival world for part one and part three, mainly, while I will use the creative world for testing all the blocks, administering their shading, looking at the palette, and then checking for tiling issues. I will also use the creative world to build a few structures, to see if this is not only an adventure friendly pack, but a builder friendly pack. After all, you have to love your audience.

    LIST OF PENDING REVIEWS:

    HOW TO APPLY:
    - Name of Pack
    - Download Link
    - Owners name (IGN)
    - How finished is it?

    REVIEWS (complete):
    Posted in: Resource Packs
  • 1

    posted a message on [16x16][1.0] Negative Default
    nope.avi
    Posted in: Resource Packs
  • 0

    posted a message on What level is you y height?
    Quote from Neospector

    The number in F3 should correspond to the layer number, with 1 being the lowest possible block.
    At least, that's what's worked for me most of the time.

    He is talking about where the Y-Axis measures from relative to you, which is the head, or camera.
    Posted in: Survival Mode
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    posted a message on Advanced Mob AI?
    If you saw the documentary trailer, it shows notch coding better AI.
    Posted in: Survival Mode
  • 0

    posted a message on What level is you y height?
    It is your head. Read the wiki.
    Posted in: Survival Mode
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