Mobs should simply do a check in there path finding that will not let them enter a fence block (unless forced) this way the chunk load bug and other glitchyness is solved.
As for fences having a height of 1.5, I have found that even bukkit servers loaded with anti cheat plugins will not stop you from hack jumping/flying over a fence. The server is giving the client a little bit of grace, to try to compensate for lag. I imagine that something with mob movement is making them ignore the fence, and the the fence part of the server is giving them this same grace. Bringing me back to my above solution, make the Mobs want to stay out of the fence block.
As it is, a solid block wall is the solution, or underground. However this is stupid, we have fences for a reason, and they fail. This is one of the glitches that should be most important to fix, any time the player must avoid doing something due to a glitch, there is a problem. A crashing problem that sometimes happens to a few people at first seems like a big issue. But it really isn't compared to this, fence/mob interaction is BROKEN, it isn't a rare error, or minor graphics hitch. Why are there people yelling at the OP about this? We are given fences, they are designed to be 1.5 blocks tall TO KEEP MOBS FROM CROSSING, and yet they fail.
This isn't a whiny complaint, this is a legitimate problem, that should have been fixed long ago. This isn't Beta anymore, this isn't a weekly build. I payed for this game, now I DESERVE working fences.
- OmegaDez
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Member for 13 years and 29 days
Last active Mon, Jun, 8 2015 14:29:35
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1
zeel posted a message on fences - anything more pointless?Posted in: Recent Updates and Snapshots -
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scatterbrained posted a message on fences - anything more pointless?There are still lots of uses for them, but you're right that they can't reliably keep animals in.Posted in: Recent Updates and Snapshots
Which is kind of the one thing they should be able to do... -
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Yazman posted a message on Arabic Language FailPosted in: 1.1 Update DiscussionQuote from cadika_orade
Agreed. Mojang does not make these translations, the community does. Mojang is too busy with a little something called "game development". Just an honest question, though: Is there anyplace in the world where they have Internet but cannot speak English? The vast majority of the Internet is in English and Minecraft has been in English since the start. If people have been playing this long without understanding any of the English in the game, I will be very impressed.
Typical ignorance. 8 out of the top 10 countries that contribute the most users to the internet happen to be non-english speaking countries. This includes countries like China, which has more than 450,000,000 internet users, to other countries like India with almost 90 million, France, Russia, Germany, and others.
http://www.internetworldstats.com/stats.htm
Actually, more than a third of the entire planet's population access the internet regularly. That you seem to think it is only the english-speaking world that has regular access to the internet really shows how little you know about the world outside of your country, let alone the fact that you think that "the vast majority of the internet is in English", which simply isn't true. ICANN even allows domains that use non-english characters now. - To post a comment, please login.
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Great, the "Unplayable means fun" crowd again...
Anyway. You're missing the point. Armor has nothing to do with this. I don't die in the lava. I know how to run away. But then there's a lava mess everywhere and it. DOESN'T. GO. AWAY.
It's just needlessly irritating, and I don't think irritating is fun in any way.
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I mean, the hidden lava, coupled with the insane speed lava now spreads in the nether AND the way lava doesn't go away when you remove its source block (or goes away REALLY slowly) makes digging through the nether a nightmare.
Basically, one mistake and you're screwed. Lava's everywhere and you can't stop it unless you cheated some water blocks in your inventory.
What's everyone opinion of that?
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Why is this dumb glitch returning after being completely fixed in 1.4??
I really respect mojang and all, but how the heck can such obvious and annoying bugs keep returning?
As a developer myself, I can't even begin to understand how they'd alter the behavior of mob collision detection in a REDSTONE UPDATE and not even check if this change would bring this god awful bug back.
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THIS.
It seems everyone always claims for more mobs, new mechanics, new redstone stuff and new structures and whatnot.
But what about us builders?
When will we finally be able to get new materials? Quartz is awesome. But we've been dying to get new materials and not just one or two new blocks here and there. (and before someone says "useless", please get out and let me enjoy my Minecraft too)
Differently colored wood planks for house building. And glass for nice stained glass windows. With paint? I Dunno.
There should be brownish and whitish stone and cobblestone variants too. It would make mining much more interesting and more varied building options. (Not end stone. End stone looks kinda weird next to cobblestone with its inverted texture)
Blocks of hay. With stairs and slabs. For roofing and farmland decoration. Please.
Blocks of coal. Since coal would be the only ore without a matching block. Sexy black surfaces. And one could smelt an entire stack in the furnace.
A way to craft Chiseled Stone Bricks yourself. Those things are mad rare.
Reinplement Sponge blocks and do something with 'em.
Stairs and slabs made of snow too.
A new craftable block : Plaster. Made from cobblestone, or something, but ends up smooth and whitish. It would be helpful to build german-style houses, or more modern buildings... ceilings, walls and other things.
Those are just my little ideas at the moment, but yeah, I think it's about time we builders unite and request our own update too.
Redstone Blocks, Flower pots and item frames were a step in the right direction as far as I'm concerned. Miners, traders, explorers, adventurers, farmers and engineers already got a lot of focus lately. Our turn should come.
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Yes. This would be the best solution ever.
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What exactly was wrong with the Ender Chest before?
We thought the "one inventory for everyone" thing was so awesome. It was the perfect way to share stuff between the players on our server.
We all "live" far away from each other, and we like to trade materials all the time. The chest would have been the perfect way to do it. But this new chest is now useless. Why would I want to share my resources with myself?
And why exactly can't you get the chest from breaking it? How was this overpowered?
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Fences used to work perfectly in SMP pre 1.8 as ****ing FENCES.
They don't work anymore. It's annoying. It's the worse glitch in the whole game, and Mojang completely ignores it.
Seeing people like you defend this crap is so sad.
Exactly.
There's no lag, the damn server is hosted in my stupid bedroom.
Animals cannot, in ANY WAY, be contained in SMP. They just glitch to whatever kind of walls you might build and wander off. (when they don't suffocate to death while escaping)
It's a glitch. A terrible one.
Tried this. Doesn't work. Roofs, high walls. Nothing stops them from escaping.
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Everytime I request new blocks, people always always go "but what would their purpose be????"
And I'm like "hello? construction? variety?"
Sometimes i feel like I'm the only MC survival player in the world who mostly plays so he can build pretty buildings and towns.
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Fire makes netherwarts grow faster. - It doesn't.
Rare ore spawn more often near lava. - No. There's no link between the two. Lava just happens to fill empty space at layer 10 and below, and diamonds happen to spawn at those levels.
Ambiance sounds have always been there in multiplayer. - No. That was an SSP-only feature until Release 1.2
Mushrooms on the surface indicate an underground dungeon nearby. - You don't hear this one much anymore, but no. That was ridiculous.
Ghasts can cross portals / spawn near portals in the overworld. - Again, you don't hear this one much anymore, but it was so annoying how people keep claiming that last year.
There are more than three strongholds since [insert version number here]. -No. There's only three in any given world.
You can/could obtain red apples rarely in dungeon chests. -No. There's no code for apples in the dungeon chest algorithms. "killing Notch" was the only "legit" way to obtain one before the introduction of Stronghhold chests in Release 1.0. (and them now dropping from oak trees in 1.1)
Slimes spawn in brightly lit, 9x9 rooms. - Another fun oldie that I kept trying to debunk last year. So many torches were wasted...
Wheat and trees grow slower in the nether. - Not really. Well, yeah, wheat grow slowly because of the lack of water and trees because of the lack of natural light, but the nether itself has no bearing on this other than that.
more to come
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Everything worked like a charm and our players were happy.
We don't use mods. And it's perfectly fine that way!
Sucks to be you.