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Oct 26, 2010I've noticed with the grill, the grill is much cheaper and easier to cook meat with. You have no need to worry about wasting fuel, and one coal block can form 4 torches which can cook 16 pork. Currently you have to work to get 7 pork out of one coal block.Posted in: Suggestions
Oct 24, 2010Odysseus posted a message on We create situations someone must figure out how to overcomeI'll just Use flint and steel to light self on fire and die. Pretty simple really..Posted in: Alpha - Survival Single Player
Oct 24, 2010Odysseus posted a message on We create situations someone must figure out how to overcomeSince the 1x1x10 pit thing was never legitimately solved...Posted in: Alpha - Survival Single Player
Dig out one peice of stone and place it over the opening, then take your sweet time escaping.
Oct 24, 2010winter Notch couldn't care less how we play Singleplayer.Posted in: Alpha - Minecraft Halloween Update
Also you said yourself, he wants it to be memorable, so what he should do to make it memorable is not make it a pain in the ass, and let players play the way they want to.
I think everything that could be said has been said in these last few posts, so now I urge anyone who disagrees with this idea and/or wintermuet's reasoning to let this topic die.
Oct 24, 2010Yes that is all fine and good in an RPG game, and it even happens in Minecraft. Although a big thing about minecraft is not being stuck or forced into something because you chose it earlier. A great part of minecraft is the freedom to be enjoyed while playing.Posted in: Alpha - Minecraft Halloween Update
Tarman summed up what I was going to say so..
Edit: as did FFShadow and iperferpi
Oct 24, 2010Posted in: Alpha - Minecraft Halloween UpdateQuote from wintermuet »Quote from FFShadow »Quote from wintermuet »
Better yet, lets make it an option they choose at the beginning that makes them work around their choices.
Have you ever played the game fallout?
One of the games core philosophies was repercussions for actions. This is what has made the game have, to this day, 12 years later, a still VERY obsessed fanbase, and this same studio designed what are commonly hailed as some of the the best rpgs for the computer that have ever been made (baldurs gate games, fallout, planescape torment, etc)
And just about every Bethesda game had a difficulty slider in the options menu as well as the ability to have multiple saves, thus allowing the player to reload if the messed up and quickly chose other actions.
Your argument is invalid.
Terrible concepts in the games that definitely detracted from the entire core philosophy in the game.
The games were good, and conceptually sound, not perfect.
Everything else in the game screamed 'tis decision is final SO THINK ABOUT'.
All decisions in game should be that way.
Or, like I said before, the way they did it in new vegas is best.
If you put it on the hardest setting, a popup says "are you sure? this will disable being able to change the difficulty slider"
Thats probably the best medium ground.
So let me get this straight
Step 1: Give games that are really good (albeit without the best coding) as an example of your argument.
Step 2: Wait for someone to use those games as an example against your argument that benefited gameplay
Step 3: Proceed to call everything you disagree with a bad feature and everything you agree with a good feature, basically destroying your whole first point about how those games can be good examples.
Step 4: End up in the exact same spot you were before..
Step 5: no profit.
Oct 24, 2010Odysseus posted a message on The repercutions of Portals being able togoto player worldsNotch has said he has inter-server portals planned, but not for a while.Posted in: Alpha - Minecraft Halloween Update
Oct 24, 2010Either caste the obsidian or dig out a single chunk from a lava pool turned obby. Then put a water spring inside that hole, and tape your mouse button down looking at the obby. The water will move and force you forward through the obby as you mine it while you can go afk for a bit over a minute.Posted in: Alpha - Minecraft Halloween Update
Oct 24, 2010winter once again you are speaking for people you know nothing of.Posted in: Alpha - Minecraft Halloween Update
winter once again you haven't actually responded to anything anyone has said
winter once again you are attempting to restrict other players.
winter once again you are speaking for game designers without offering any real proof or reason
winter once again your main argument for forcing other players to a certain play-style is entirely centered around your own opinion.
winter for the first time you are now misinterpreting what makes Minecraft enjoyable for a lot of people. (Myself included) Challenge is not the thing that makes Minecraft fun, building is, creativity is, and the sandbox style is what makes it fun. If you gave me all the challenge and combat and nothing else, the game would be ****. If you put me in peaceful with no challenge or monsters, I would still have a lot of fun, and I wouldn't doubt a lot of others, and dare I say most people would as well.
Also to turn the argument around, I propose that you actually like the difficulty always on peaceful, and even though you think you like playing on hard, you really don't. A lot of people would agree with me that building is fun in minecraft, and thus you really want to play on peaceful because I would still find that enjoyable. Lets not make it an option, but force everyone to always and forever be on peaceful without any monsters. [/sarcasm]
Oct 24, 2010Okay #1 wintermuet you didn't even respond to my arguments, you only used an argument from authority to say that you are right without providing any points of your own.Posted in: Alpha - Minecraft Halloween Update
#2 - If you actually look at the quotes you supplied does absolutely nothing to support your argument. In one they changed the game to meet the satisfaction of the players by not letting their experience drop below 100 percent, the drop to 50 percent is what they didn't want, and making the drop 100 percent is exactly what the beta testers wanted. In the other it simply talks about making it easier to get into and more enjoyable. Where in there is there anything that says game players don't know what they're talking about and game designers often times go against the community and restrict the freedom and flexibility of their players?
Oct 24, 2010Why not just not switch off peaceful if you like it hardcore like that? Leave the option open, and let people who apparently ruin their gaming experience not letting three hours of work go to waste ruin their gaming experience not letting three hours of work go to waste. What other people do in their own privacy is not anyone's business.Posted in: Alpha - Minecraft Halloween Update
Oct 24, 2010Yes because you know what everyone wants as you are the embassador of everyone on earth.Posted in: Alpha - Minecraft Halloween Update
Yes there are stupid ideas. No you can't use the existence of stupid ideas as reasoning to say that people don't want what they want, but really want what you specifically want. Get your head out of your ass, realize that some people like some things different than you, and stop speaking for other people, especially when what you say is entirely wrong for the people you're speaking for.
tl;dr - People know what they want, what they want just might not always be a good idea, although that isn't reason to assume that bad ideas are only the ones that disagree with you, and stop talking for people.
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