That's a lot of orange you got there. Be a shame if something happened to it.
Quote from Stonebrew »
cool it will be awesome once the double chests are up, also contagious sounds like it will be perfect for clearing out water in underwater bases xD, Great job so far!! downloading contagious now
not sure why, but cannot get contagious to run, changed the conflicting block id, ill look into it more, i got allot of other mods running xP.
Is it crashing your game when you start it up, or are you just unable to get the Contagious block in-game?
Patch Notes for Contagious 1.2:
• Fixed lots o' bugs. Should spread good now. Should drop items now.
• Took out the ability to limit growth (too buggy. sorry) & the flamability option.
• ...and more that I forgot...
Release Notes for Shock Absorber 1.3:
• Added option to enable/disable 2 by 2 absorbers when placed next to each other.
• Fixed the falling bug, where the fall was delayed when the SA was placed in the air.
hay umm are you still moving because theres only one mod on your website and its been the only one for awhile.
or when you update you will add them there?
I've fixed it up a little bit, since I did need to keep working on the website. But its not finished yet.
Quote from greyjusticar »
Please i beg you release your contagious update
In good time...
Quote from bigbrassballs »
-modsnip-
Please don't quote big posts, especially the original post.
Can someone help me? I can't see the download links, and the shock absorber mod would come in REALLY handy for what I'm doing in my world! Please reply asap!
Click the DOWNLOAD image and you should be able to download the files. :tongue.gif:
Quote from utakataJ6 »
Hey, Occ, are you still working DoubleChests for chestbump, or wild quicksand?
And can i grab the signature code for chestbump? ^_-
I've been "evading" working on Chest Bump this past week, but, yes, that will be fixed eventually. And I plan to add generated Quick Sand pretty soon here actually (shouldn't be too hard).
And the signature code for my nifty little Chest Bump is...
1. The modder claims to be a new modder. "Not all new modders steal passwords"
2. The user has a strange Username such as askd234.
3. The user joined less then 2 weeks ago.
4. The user is ranked Newly spawned or Tree Puncher.
5. The download is a Jar File.
1. Lol.
2. Lol.
3. Lol.
4. Don't discriminate against Tree Punchers. That's racist. O_O
5. Lol.
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This is how you have it...
" ", " # ", " X "
This is how it should be...
"#", "X"
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Otherwise, win.
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You drink Jesus' blood! "Jesus' blood shed for you." *gulp* *sunglasses*
My point: That's a whole lot worse than "Jesus Juice".
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That's a lot of orange you got there. Be a shame if something happened to it.
Is it crashing your game when you start it up, or are you just unable to get the Contagious block in-game?
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P.S. Your voice is soothing :3 lolz
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Haha, no problem.
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Patch Notes for Contagious 1.2:
• Fixed lots o' bugs. Should spread good now. Should drop items now.
• Took out the ability to limit growth (too buggy. sorry) & the flamability option.
• ...and more that I forgot...
Release Notes for Shock Absorber 1.3:
• Added option to enable/disable 2 by 2 absorbers when placed next to each other.
• Fixed the falling bug, where the fall was delayed when the SA was placed in the air.
Woot woot!
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I've fixed it up a little bit, since I did need to keep working on the website. But its not finished yet.
In good time...
Click the DOWNLOAD image and you should be able to download the files. :tongue.gif:
I've been "evading" working on Chest Bump this past week, but, yes, that will be fixed eventually. And I plan to add generated Quick Sand pretty soon here actually (shouldn't be too hard).
And the signature code for my nifty little Chest Bump is...
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Give me proof or your opinion is invalid.
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1. Lol.
2. Lol.
3. Lol.
4. Don't discriminate against Tree Punchers. That's racist. O_O
5. Lol.
You cannot be taken seriously.
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None of my mods are broken by ModLoader v5. If you're referring to Contagious, it's last release just had a lot of bugs.
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The new mods aren't going to be anything big.
And it would require me to edit a moderate amount of base classes to achieve a single sprite sheet for my mods. :/
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Modloader v5 doesn't break any of my mods.