- NovaAtdosk
- Registered Member
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Member for 12 years, 2 months, and 24 days
Last active Thu, Mar, 29 2018 16:42:43
- 1 Follower
- 287 Total Posts
- 41 Thanks
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May 16, 2013NovaAtdosk posted a message on Minecraft Parody: "Grieferman"I'm so far the only person to notice this went up at 4:04. Or maybe the only to find it neat.Posted in: News
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Jul 13, 2012NovaAtdosk posted a message on Community Creations - TimeBomb; Taco BellHA CURSE! I was one of the six people to view your epic fail (I only wish that I'd recorded it). It's funny that most people don't know what I'm talking about.Posted in: News
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Jun 30, 2012NovaAtdosk posted a message on Community Creations - The Banner ContestIuus's is my personal favoritePosted in: News
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Jun 26, 2012NovaAtdosk posted a message on Minecraft API Discussion - Sat, 20:00 CEST, #minecraftdev on EsperPosted in: NewsQuote from EvilSeph
Please bear in mind this is an informal meeting and we will not be able to cover everything. But it is also only the first meeting and the beginning of our initiative to involve the community in the API development process.
Obviously this means there will be more meetings, so quick question:
Do you plan to involve different community members in different meetings, or use the same electives each meeting? -
May 10, 2012NovaAtdosk posted a message on MCX360 Launches Today!Idk if the next give-away will be off names in this post or not, so I'm posting here after the firt 25 were already announced. Anyways, if a new post pops up I'll put these in that as well.Posted in: News
Notch
I also made this...
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Apr 30, 2012NovaAtdosk posted a message on Change Your Minecraft Name? Possibly In The FutureHa! Yes, this is fantastic. I had a thread on name changing in suggestions, but it got deleted (never found out why though, never could find any other name change threads, surprisingly). Ah well, I'm just as grateful now as I would have been. Thanks Molstam! (P.S. The first suggestion for your name on my computer is "Molestation" LOL.Posted in: News
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Feb 23, 2012NovaAtdosk posted a message on 12w08a Snapshot Released@empyrean190 oh ic this is interesting. Maybe these are colder areas? Do they make snow in the arctic if you have made an area for it? I'll check.Posted in: News
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Feb 23, 2012NovaAtdosk posted a message on 12w08a Snapshot Released@empyrean190Posted in: News
Really? Cuz um... Take a look.
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Feb 23, 2012NovaAtdosk posted a message on 12w08a Snapshot Releasedanother 12w08a update: Snow golems don't leave behind snow, at least not in creative!:DPosted in: News
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Feb 23, 2012NovaAtdosk posted a message on 12w08a Snapshot ReleasedOh and if you kill them (takes like 20 freakin hits with a DIAMOND SWORD) you get 4-5 iron ingots.Posted in: News
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Feb 23, 2012NovaAtdosk posted a message on 12w08a Snapshot ReleasedWow hey it seems that the more zombies there are, the more golems there are! Look!Posted in: News
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IGN: NovaAtdosk
MC Skills/Talents: Building, Commands, etc
(Optional) Age: 18
Other Info: Idk
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TheRealZebra, and Beta5hark, you have been added See you there
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Thrim and Mooody, you've been added. See you soon!
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The following people have been accepted and whitelisted.
PvPRanger
aCommonWitness
Pancakepanlh
Cwasp
Sorry catman4592, your application just didn't stand out to us and there are limited spaces available on the realm. There are a bunch of realms looking for players, good luck with your search
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sevenmusic, we've added you to the realm! I hope we see a lot of you
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So, my friend and I have a realm called Barnroquette, and we are looking for people to increase the community and the amount of content build built. Of course, we can't just let ANYONE join, for fear of griefing. If you would like to join and help our humble start evolve into a thriving community, apply below using the following format:
Username:
Age:
Reason for wanting to join:
Please include a picture or a link to a picture of a build you are proud of.
If you are accepted, please take note of this: We will not tolerate griefing. Pranking and PVP are okay as long as the person you are pranking or fighting is okay with it, so ask first! This is a community and we want everyone to be themselves, so swearing and such are fine, but being annoying and spammy in chat are NOT. Simple Minecraft etiquette, people. We won't hesitate to remove you from the whitelist if we don't think you are being a positive influence on the community.
With all that said, I really hope some cool people apply, and I'll try to get back to you as quickly as possible.
Oh, and here's an image of spawn town as it is right now. There's only one spot you can't build, and we'll let you know when you join.
If you have any questions, feel free to ask. See you in Barnroquette!
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[Update Five]
The Great Church of Atdosk was completed very quickly, again proving the expertise of Port Atdosk's workers and builders. It's beautiful stained glass windows and magnificent bell would call religious men and women from far and wide.
The church's hall was filled every Sunday, the priest lecturing the town's people, teaching them the word of God.
Farmer's Lane was finally connected to the Waterfront, a road stretching past the church to the bridge. Two shops opened their doors here, a tailor and a fishing supply shop.
More townhouses were built on Farmer's Lane, increasing the population of the city.
A blacksmith opened his doors, offering to create any metal tools or parts for ships passing through. He saw steady business. His home was the first to feature any bricks in its construction.
Finally, with so many merchants and townsfolk vying for an audience with Lord Atdosk, he decided it was time for the construction of a hall for meetings and declarations. He added it on to his existence fortress.
Here, he could sit on a throne of sorts and speak to the people.
[Alright, that's all for now. Expect a huge update in the coming days, though.]
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[Update FOUR]
Several months passed, construction on the lighthouse moving quickly. It wasn't long before Lord Atdosk was lighting the fire at its peak to light the way for ships approaching the harbor.
The harbor was booming, and the city was beginning to live up to its name. Another large ship, The Queen's Able, found its home in the harbor.
With all of the traffic through the city's waters, the waterfront was becoming an increasingly popular place. A ship supply store opened its doors, and a merchant built his home nearby.
All of the water traffic and merchants in the city meant that it made sense for Port Atdosk to have its own shipyard. It was built on the waterfront, on the other side of the island from the harbor.
Another merchant built his home on Farmer's Lane, followed by another town home next door.
People in the town were growing increasingly irritable toward the rowdy sailors that frequented their city. A new tavern, "The Town Well," was built on Farmer's Lane to give the locals a place to drink without having to worry about the obnoxious sea-farers.
The townspeople urged Lord Atdosk to construct a church. The sailors were corrupting their town with their brashness, and now there were two taverns in the city, but still no place to worship. The Lord agreed that Port Atdosk needed a place of God, and had the foundations laid.
[Figured I'd include a bird's eye picture. Port Atdosk is coming along!]
[Alright, that's all for now ]
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[Update 3 - This one's big]
Lord Atdosk stood atop his keep, looking down onto his town from above. Over the ramparts, he could just barely see Farmer's Lane below, and, a ways off to the West, he could see the farm. The farmer, a man called Emmett, had seen much success since building his farm. He had expanded, building a barn to hold excess wheat and his horse.
He turned his head to look the other way, out onto the port. In truth, Port Atdosk was not doing very well in fulfilling its name. Aside from the Drowning Angel, the only boats to be seen in the water were the fisherman's rowboat and Wynn's sailboat.
Lord Atdosk decided it was time to expand the town to become the city that he had the potential to be. He built a bridge over the river Parihn, connecting a small island to the rest of the town.
Finally, he set his men to work. The waters were deeper on the seaside of the island, and that was where he told them to build the harbor. A large dock was built, big enough for several large ships.
Of course, people couldn't be allowed to dock their ships in the harbor for free. Michael Thomson was appointed harbormaster, and a building was erected for him to do his business in.
Sailors like to drink, something that experienced innkeeper and tavern owner, Ethan Jordan, knew very well. He took advantage of the new harbor and built the city's first tavern, "The Harpy's Den."
He and his family live upstairs.
Another man, Adam Garney, decided the waterfront, as Lord Atdosk had come to call the island, was a prime location for a shop. He figured that sailors would want a chance to buy whatever they may need before heading out to sea again. He built a store, simply calling it "Garney's General Store."
Now that he expected more ships to be nearby, Lord Atdosk decided it was time to ensure that everyone -- sailors and townsfolk alike -- remained safe. He ordered the construction of a lighthouse at the southern end of the waterfront, and a deep foundation was laid to ensure that the great structure would stand for the foreseeable future.
[That's everything right now. The waterfront is a neat area, it should allow me to expand the rest of the city in a way that makes sense. Honestly, I might update this again today, but I really want to see some comments... Show some support, guys ]
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[Update Two!]
A few months passed, and some of the people of Port Atdosk constructed homes for themselves. Many of the townspeople had been outraged when Lord Atdosk had decreed that water properties would be withheld unless he declared otherwise. He wanted merchants and docks to have the room to flourish in the city.
Once they had gotten over the fact that they wouldn't be able to build on the water, some of the townspeople built some community housing along the readily available Farmer's Lane.
One man, a wealthy merchant by the name of Edward Wynn, took advantage of Lord Atdosk's declaration. He told the Lord that he needed a waterfront property to set up a dock for his sailboat to buy and sell goods from far off lands, as he was accustomed to and adept at doing. Lord Atdosk agreed that Wynn would be permitted to build on the water, and the merchant wasted no time in building a very comfortable home for himself beside the fisherman's home.
His sailboat can be seen from his dock, sailing away with goods to trade in some far off land.
Mr. Hawthorne decided he should build a home for himself, and with the help of Lord Atdosk, he constructed Hawthorne Inn. For now, rooms were free to give people more room to sleep in the still-cramped town, but once people had themselves situated he could begin to charge and turn a profit.
[Ok, that's all for now. My creativity is pooped. It's still early though, I might update this again later today. I hope you're enjoying Port Atdosk so far :)]
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[I'm re-posting this part to re-purpose the original post. I want to add spoilers so that I can have the entire story in one post. Sorry for any confusion.]
Lord James Atdosk took his hand from the helm, stepping toward the railing of his ship, The Drowning Angel. Everyone on board the ship was excited, eager to be on dry land once again.
"Is that the right place, sir?" asked his right hand man, a man by the name of Adam Hawthorne.
"I believe so, Adam," replied Lord Atdosk. "It's just like her majesty described it when she gave me the charter."
Adam turned to the deck to address the crew and passengers. "Welcome to Port Atdosk!" He shouted.
The Angel was anchored in the harbor, and the men on board began to make their way to shore.
Over the course of the next few weeks, Lord Atdosk, Mr. Hawthorne and the rest of the settlers worked tirelessly to construct the new Atdosk Keep, so that they could all have a place on dry land to stay until they could all construct individual houses. In the meantime, everyone slept on the ship to be safe from any unknown dangers of this new land.
Finally, after nearly a month of labor and a few shipments of extra materials, Atdosk Keep was completed. It wasn't an enormous building, but it was large enough to hold everyone present and to eventually make a comfortable home for the residing James Atdosk.
Soon after, other homes began to appear in Port Atdosk. A fisherman built his home on the water's edge, complete with a dock and rowboat to catch his living on.
Shortly after, a farm was built a short distance from the keep, helping to reduce the strain that the townspeople felt due to the rations they were forced to accept due to dwindling supplies.
The more the farmer brought his cart to the keep to feed the people, the more he carved a road into the earth. The people of Port Atdosk came to call it Farmer's Lane.
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Port Atdosk
Welcome to Port Atdosk, the new settlement of Lord James Atdosk. I might add more to this intro later, but for now, continue on to the story
Chapter One
Lord James Atdosk took his hand from the helm, stepping toward the railing of his ship, The Drowning Angel. Everyone on board the ship was excited, eager to be on dry land once again.
"Is that the right place, sir?" asked his right hand man, a man by the name of Adam Hawthorne.
"I believe so, Adam," replied Lord Atdosk. "It's just like her majesty described it when she gave me the charter."
Adam turned to the deck to address the crew and passengers. "Welcome to Port Atdosk!" He shouted.
The Angel was anchored in the harbor, and the men on board began to make their way to shore.
Over the course of the next few weeks, Lord Atdosk, Mr. Hawthorne and the rest of the settlers worked tirelessly to construct the new Atdosk Keep, so that they could all have a place on dry land to stay until they could all construct individual houses. In the meantime, everyone slept on the ship to be safe from any unknown dangers of this new land.
Finally, after nearly a month of labor and a few shipments of extra materials, Atdosk Keep was completed. It wasn't an enormous building, but it was large enough to hold everyone present and to eventually make a comfortable home for the residing James Atdosk.
Soon after, other homes began to appear in Port Atdosk. A fisherman built his home on the water's edge, complete with a dock and rowboat to catch his living on.
Shortly after, a farm was built a short distance from the keep, helping to reduce the strain that the townspeople felt due to the rations they were forced to accept due to dwindling supplies.
The more the farmer brought his cart to the keep to feed the people, the more he carved a road into the earth. The people of Port Atdosk came to call it Farmer's Lane.
Chapter Two
A few months passed, and some of the people of Port Atdosk constructed homes for themselves. Many of the townspeople had been outraged when Lord Atdosk had decreed that water properties would be withheld unless he declared otherwise. He wanted merchants and docks to have the room to flourish in the city.
Once they had gotten over the fact that they wouldn't be able to build on the water, some of the townspeople built some community housing along the readily available Farmer's Lane.
One man, a wealthy merchant by the name of Edward Wynn, took advantage of Lord Atdosk's declaration. He told the Lord that he needed a waterfront property to set up a dock for his sailboat to buy and sell goods from far off lands, as he was accustomed to and adept at doing. Lord Atdosk agreed that Wynn would be permitted to build on the water, and the merchant wasted no time in building a very comfortable home for himself beside the fisherman's home.
His sailboat can be seen from his dock, sailing away with goods to trade in some far off land.
Mr. Hawthorne decided he should build a home for himself, and with the help of Lord Atdosk, he constructed Hawthorne Inn. For now, rooms were free to give people more room to sleep in the still-cramped town, but once people had themselves situated he could begin to charge and turn a profit.
Chapter Three
Lord Atdosk stood atop his keep, looking down onto his town from above. Over the ramparts, he could just barely see Farmer's Lane below, and, a ways off to the West, he could see the farm. The farmer, a man called Emmett, had seen much success since building his farm. He had expanded, building a barn to hold excess wheat and his horse.
He turned his head to look the other way, out onto the port. In truth, Port Atdosk was not doing very well in fulfilling its name. Aside from the Drowning Angel, the only boats to be seen in the water were the fisherman's rowboat and Wynn's sailboat.
Lord Atdosk decided it was time to expand the town to become the city that he had the potential to be. He built a bridge over the river Parihn, connecting a small island to the rest of the town.
Finally, he set his men to work. The waters were deeper on the seaside of the island, and that was where he told them to build the harbor. A large dock was built, big enough for several large ships.
Of course, people couldn't be allowed to dock their ships in the harbor for free. Michael Thomson was appointed harbormaster, and a building was erected for him to do his business in.
Sailors like to drink, something that experienced innkeeper and tavern owner, Ethan Jordan, knew very well. He took advantage of the new harbor and built the city's first tavern, "The Harpy's Den."
He and his family live upstairs.
Another man, Adam Garney, decided the waterfront, as Lord Atdosk had come to call the island, was a prime location for a shop. He figured that sailors would want a chance to buy whatever they may need before heading out to sea again. He built a store, simply calling it "Garney's General Store."
Now that he expected more ships to be nearby, Lord Atdosk decided it was time to ensure that everyone -- sailors and townsfolk alike -- remained safe. He ordered the construction of a lighthouse at the southern end of the waterfront, and a deep foundation was laid to ensure that the great structure would stand for the foreseeable future.
Chapter Four
Several months passed, construction on the lighthouse moving quickly. It wasn't long before Lord Atdosk was lighting the fire at its peak to light the way for ships approaching the harbor.
The harbor was booming, and the city was beginning to live up to its name. Another large ship, The Queen's Able, found its home in the harbor.
With all of the traffic through the city's waters, the waterfront was becoming an increasingly popular place. A ship supply store opened its doors, and a merchant built his home nearby.
All of the water traffic and merchants in the city meant that it made sense for Port Atdosk to have its own shipyard. It was built on the waterfront, on the other side of the island from the harbor.
Another merchant built his home on Farmer's Lane, followed by another town home next door.
People in the town were growing increasingly irritable toward the rowdy sailors that frequented their city. A new tavern, "The Town Well," was built on Farmer's Lane to give the locals a place to drink without having to worry about the obnoxious sea-farers.
The townspeople urged Lord Atdosk to construct a church. The sailors were corrupting their town with their brashness, and now there were two taverns in the city, but still no place to worship. The Lord agreed that Port Atdosk needed a place of God, and had the foundations laid.
Chapter Five
The Great Church of Atdosk was completed very quickly, again proving the expertise of Port Atdosk's workers and builders. It's beautiful stained glass windows and magnificent bell would call religious men and women from far and wide.
The church's hall was filled every Sunday, the priest lecturing the town's people, teaching them the word of God.
Farmer's Lane was finally connected to the Waterfront, a road stretching past the church to the bridge. Two shops opened their doors here, a tailor and a fishing supply shop.
More townhouses were built on Farmer's Lane, increasing the population of the city.
A blacksmith opened his doors, offering to create any metal tools or parts for ships passing through. He saw steady business. His home was the first to feature any bricks in its construction.
Finally, with so many merchants and townsfolk vying for an audience with Lord Atdosk, he decided it was time for the construction of a hall for meetings and declarations. He added it on to his existence fortress.
Here, he could sit on a throne of sorts and speak to the people.
[Alright, that's all I have for the time being, Port Atdosk is really coming along! Check back soon for a huge update, I'm about to get much more serious with a story. Also, feel more than free to leave feedback. Comments make me want to continue, I'm not just doing this for myself.]
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I love that there are still city-journals happening, in fact, the reason I've returned to the forums is to start one myself. Your buildings are nice and your story is pretty good. Keep up the good work.
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So in short, I'd appreciate it if you could leave a comment, either here or on YouTube, telling me 1) what's wrong with my commentary as it stands, and 2) how you think I should fix it. I really, really appreciate it!
TL;DR: Critique my Commentary
PS: Sorry about the weird code mess, I don't know how to get rid of it.
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