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    posted a message on Primitive Mobs v1.1beta - Last Updated 01/01/2018 - 1.12 beta version available!
    I really love the new update, but I really liked the old summoner more. I hope you bring him back in as a different mob in a later update.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] The Necromancy Mod 1.5 - Necro API 1.2
    Did you remove the necromancer villagers from the mod? I can't seem to find them in the creative menu or spawn them using a villager spawn egg.
    Posted in: Minecraft Mods
  • 0

    posted a message on Soul Forest 1.9.75 (Ores, Vines, Dimension, Mobs And more!)
    You should add bosses to the dimension, that's the only thing that could make this mod more awesome!
    (and a few bug fixes)
    Posted in: Minecraft Mods
  • 0

    posted a message on RPG MADNESS Mod Pack - Tons of Bosses, Mobs, Dimensions, Dungeons, RPG Style Health System, 50+ Mods
    You should update this to 1.6.4. I'm pretty sure that all of the mods have been updated.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2][Forge]UnDeath! [v1.01][1.11.2] Coming soon
    I am thinking about adding your mod to a my modpack, but I don't think it will work well with the gravestones mod.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] [Forge] [IN HIATUS] Power of the Elements v1.1.3 - Control All The Elements!
    would you allow me to put your mod in a public modpack that I am making?
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from sheenrox82


    I'll fix it next update. You need to use bows and other magic items. Mind showing me the crash report?


    Sorry, that actually happened a long time ago. Now that I am trying to remember, I actually had a bunch of other mods installed, some were very large, it probably wasn't because of the mod itself. I just wanted to know how to kill aun tun because I knew I had to have been doing something wrong. (I swear, next time I play minecraft, I will murder aun tun and win back those 5 wasted hours of my life).
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    How the heck do you kill aun tun!? It takes 1 damage from everything (had damage indicators installed) and a ton of health. I literally, LITERALLY spent 5 straight hours beating it down and did I kill it? No, my game crashes and when I turned it back on, aun tun was gone. Rage quit.
    Posted in: Minecraft Mods
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    posted a message on [NEEDS DIMENSION CODER] Ice World
    Hey, I'm the guy who requested the mod, here's what I have planned

    I also told quickfingers that I would make the textures and have a friend of mine add the animations and modeling

    Mobs:
    all mobs spawn in the ice world


    ice zombie:
    more health than a normal zombie, inflicts slowness, 30 health (15 hearts)

    ice blaze (will eventually get a name that makes since):
    more health than blazes, shoots ice balls, inflicts slowness, 30 health (15 hearts)

    ice golem:
    deals high damage, weak to fire, 50 health (25 hearts)

    more mobs will come later

    gear:


    sticky boots:
    allows you to walk freely on ice, crafted by putting a slime ball under any type of boots

    ice world ores:
    each have an armor and tool set, don't know what the ores should be yet, any ideas?

    ice-based weapons:
    all inflict slowness, like the ice world mobs, don't know what the weapons should be yet

    elemental bow:
    allows you to use fire and ice arrows

    fire arrows:
    set enemies on fire, strong against all ice world enemies

    ice arrows:
    inflict slowness, strong against all nether enemies

    more to come

    dimensions:


    ice world:
    the mod is called ice world for a reason, the entire mod revolves around this dimension, all mobs spawn here, the entire dimension is made of ice, better bring your sticky boots

    blaze lair:
    nope, the ice world isn't the only dimension in the mod, this dimension is a small island, like the end, blazes and ice blazes spawn in this dimension, random patches of ice, fire, and the main boss of the mod, the blaze overlord. You get there by using things called eyes of ice in the ice world in the same fashion as eyes of ender, which take you to a dungeon that you have to go through (unlike the end which starts you at the portal) and place the eyes of ice in the frame.

    bosses:


    ice giant:
    a giant ice golem that looks more threatening and IS more threatening. You create the mob, like the wither, my idea is to make the structure a 4x4 scale model of what you use to make the wither out of a material other than soul sand (something ice related). I don't exactly know how to make the fight though.

    blaze overlord:
    I have this entire boss planned out. This is a gigantic blaze that spawns off the side of the blaze lair. It alternates between ice and fire phases, which forces you to bring your fire and ice arrows, you need fire arrows to damage it in it's ice phase, and ice arrows in it's fire phase. It attacks like the corresponding blaze in both of it's phases. After three quarters of it's health is gone, it enters it's burning phase, the blaze shrinks to half it's size and flies onto the island, turning blue to represent blue fire, a much stronger fire than normal fires. It now shoots fireballs that do double the damage, and since it is now on the island, it can move freely. It can now take damage from anything, but is smaller and a tougher target. Once you kill it, it drops the blaze crown, a helmet that is as strong as a diamond helmet and lets you fly and shoot fireballs like a blaze, and best of all: NO DURABILITY, you can use it for as long as you want

    This isn't a finished dimension mod, though, so feel free to give requests on what to add
    Posted in: WIP Mods
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    posted a message on Ice world mod, help wanted
    Hello, I have an idea for a mod that I think is great, but lack one thing that is somewhat important, experience with making mods. I have no idea how to make a mod so instead, I am going to hire someone else to make the mod, so leave a reply below to tell me if you are willing to make this mod and tell me what mod(s) you have made.

    But aren't I forgetting something? Oh, yes the ice world mod. This is would be a mod that adds a new dimension to the game, the ice world, it would add two new bosses, which are alternatives to the wither and ender dragon, many new mobs, tools, dungeons, and other things.

    I will send you a personal message giving you better detail about the mod if you are willing, I am a fan of the mod(s) that you have made, or if you just have a lot of experience all together, and don't worry, I have tried a lot of mods, it isn't very unlikely that I have never heard of, or tried, your mod, if I haven't, then I would be happy to try it out after receiving your reply. Someone who has made a dimension mod, world generation mod, or both, would be perfect for the job.
    Posted in: Requests / Ideas For Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    If you need ideas for the nether dungeons, you could take inspiration from mods that add dungeons in the nether. Three mods that add very good dungeons in the nether are the dungeon pack mod, the better dungeons mod, and the ultimate nether mod. Sorry, I don't know how to post links to the mods' forums so you'll need to find them.
    Posted in: Minecraft Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    Quote from Greenshoes

    You already can get to the Overworld by using fire charges. Coal can be obtained from wither skeletons.


    I never even knew that you could do that with fire charges.
    Posted in: Minecraft Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    Quote from Greenshoes



    Also a new feature I'm thinking of adding (Not now. If at all, after the Nether Dungeons) would be a new button that would appear in "More World Options". It could allow you to chose which dimension you want to spawn in - the Nether or the Overworld. More dimensions (even from other mods) could possibly be added in the config. What would you all think of that?


    You could even add a way to make flint and steel in the nether so that instead of starting in the Overworld and going to the nether you would start in the nether and go to the Overworld.
    Posted in: Minecraft Mods
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