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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from oblivion5683

    oh wait nope now the graphical shaz is gone but it still crashes

    Quote from Kyn.A.N.

    using optifine?

    optifines issue is your graphics card and a lot of the time you just need to play with your settings for both to get them to cooperate
    optfine mt for instance Really doesn't like nvidia cards with threading enabled for java


    I have a better idea once you have installed optifine you have to reinstall forge or you will have issues
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][BC2.2.14 - BC3.1.5][REV2.1.3/REV3.1.0] Additional Pipes for BuildCraft (Teleport Pipes)
    you could work out something ender chests if you really need
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][BC2.2.14 - BC3.1.5][REV2.1.3/REV3.1.0] Additional Pipes for BuildCraft (Teleport Pipes)
    Quote from tgstyle

    I figured out my issue, I moved mods off the server but failed to do so on the client. The mod giving me the GUI conflict was Railcraft.


    Interesting I've been waiting for someone to work out what the issues is but sadly I can't remove railcraft from the server to fix that, looks like railcraft config has some gui options but which one to change I have no idea
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][BC2.2.14 - BC3.1.5][REV2.1.3/REV3.1.0] Additional Pipes for BuildCraft (Teleport Pipes)
    Quote from HeadHunter67

    Yeah, it's foolish to assume that people aren't MORONS and might actually read before blindly clicking on links.

    Seriosuly, I don't think a reminder will help someone who's that obtuse. Typically, such people insist that they already did everything correctly, anyhow.

    Make something idiot-proof, someone comes along and builds a better idiot.



    so true
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][BC2.2.14 - BC3.1.5][REV2.1.3/REV3.1.0] Additional Pipes for BuildCraft (Teleport Pipes)
    Quote from therealorgrin

    I have this installed and in too many items i can see the chunk loader block, but i cant craft it with 4 iron ingots in a 2x2 :sad.gif:
    Do i need anything ekstra or to do something special?



    it's now 8 iron with lapis in the middle
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][BC2.2.14 - BC3.1.5][REV2.1.3/REV3.1.0] Additional Pipes for BuildCraft (Teleport Pipes)
    Quote from SOTMead

    The client gui id has to match the server's.



    Quote from HeadHunter67

    If you look at the file you posted, you'll see that the GUI IDs are not specified there.
    I concur with Mead's diagnosis.


    you two say that yet neither of the config's have any gui setting to change :sad.gif:

    I'm having the same issue and I already looked since I had the same issue with iron chests
    Posted in: Minecraft Mods
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    posted a message on [1.3.2]LCTrees & LCCrops [v1.4.6] [Forge][SMP][Bukkit][+36 Trees][+7 Biomes][+10 Flowers]
    Quote from Nightshade121

    ID conflicts can now be PROPERLY resolved in the mod_LCTrees.props file found in the .minecraft folder for clients and in the config folder for servers.

    I also fixed the "array out of bounds" bug due to huge collections of logs dropping as items.
    Now only a limited number can drop which might leave the tops of branches for the larger trees.

    For those of you who asked, there was never a version of Trees++ for MC 1.0.0
    and I won't be making one.

    thx alot will give it a go

    sad while posting my reply forgot all about getting the new version and closed the window
    Posted in: Minecraft Mods
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    posted a message on [1.5 and up] [FORGE] [UNIVERSAL]IronChests 5.0 - Minecraft 1.5 update!
    it's strange though 1.23a crashed and so did 1.24 before I put EE on but then it worked once after I just added EE to my client and then it started crashing again

    so random

    Quote from cpw

    Ok those of you with problems accessing my blocks with EE installed on the same server its likely a gui id conflict. Just move one mod or the others gui ids somewhere diffwrent. Make sure client and server guiids match...


    Quote from Rebeldev

    awesome, I used gui id's 62-66 and working great now.


    thx that did the trick
    Posted in: Minecraft Mods
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    posted a message on [1.3.2]LCTrees & LCCrops [v1.4.6] [Forge][SMP][Bukkit][+36 Trees][+7 Biomes][+10 Flowers]
    the config fails no matter how much I change it, it still tries to use 140 and RP2 Ores are already using that ID

    nice looking though would be great to add some colour to the world
    Posted in: Minecraft Mods
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    posted a message on [1.5 and up] [FORGE] [UNIVERSAL]IronChests 5.0 - Minecraft 1.5 update!
    I wonder if anyone can help me out with a problem I have, it seems to work fine in ssp but smp the client crashes when I try to open a chest from this mod

    buildcraft 2.2.12
    additionalpipes 32-2
    EnderChest 1.0.1
    CodeChickenCore 0.4.1
    forestry 1.2.6.4
    industrialcraft-2 1.64
    Risugami's ModLoader 1.1
    Flan's ModLoaderMp 1.1 v2
    minecraftforge-Recommended (use to be 1.3.1 but now it's unknown to me) Downloaded on the 7th Feb
    NetherOres 1.1.2
    Railcraft 3.3.1
    RedPower-2.0pr4d
    NotEnoughItems 1.1.0
    AudioMod
    BCIC2crossover v1.18
    [1.1]ReiMinimap_v3.0_01
    ConvenientInventory 2.2
    OptiFine 1.1 HD C
    Equivalent Exchange 2 - v1.34


    Server text at time of crash

    java.net.SocketException: Connection reset
    at java.net.SocketInputStream.read(Unknown Source)
    at java.net.SocketInputStream.read(Unknown Source)
    at java.io.FilterInputStream.read(Unknown Source)
    at kq.a(SourceFile:137)
    at pd.h(SourceFile:189)
    at pd.c(SourceFile:9)
    at xs.run(SourceFile:76)
    2012-02-14 20:49:54 [INFO] <mynamehere> lost connection: disconnect.genericReason

    no errors in modloader.txt that I can see

    Edit: lol took me so long to put this together someone else already posted
    Posted in: Minecraft Mods
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