• 6

    posted a message on Kaishi's Weapons REBORN v2018.01 - IT'S BACK!

    Important!

    Provide URLs of the mod's original CurseForge page if you want to post this mod on other websites.


    Description


    Kaishi's Weapon Pack is a mod that adds new types of melee weapons to Minecraft.


    KWR is intended to be used with my Resource Pack which adjusts vanilla swords' and axes' styles to match the mod!


    Melee Weapons:


    Dragonslayer (Berserk's Sword):

    -Extreme attack damage;

    -Very slow attack speed;

    -Extreme range of attack;

    -Unbreakable;

    -3 stages of upgrades;

    -Strictly two-handed! Doesn't deal any damage when your offhand isn't empty.


    Washing Pole (Dark Souls II/III):

    -Higher attack damage;

    -Slower attack speed;

    -Long range of attack;

    -Fragile (131 uses, like stone tools);


    Cactus Sword:

    -Wooden Sword's durability;

    -Iron sword's damage;


    Greatswords:

    -High attack damage;

    -Slow attack speed;

    -Longer range of attack (+0.5 blocks);

    -Universal weapon! Attacks 20% slower when offhand isn't empty, so it's still usable with shield.


    Black Greatsword (Gatsu's Golden Age sword):

    -Stronger than iron greatsword, but weaker than diamond one;

    -As durable as the Diamond Greatsword;

    -Universal weapon! Attacks 20% slower when offhand isn't empty, so it's still usable with shield.


    Zweihanders:

    -Stronger than greatswords;

    -Slower than greatswords;

    -Longer range of attack (+1.0 blocks);

    -Two-handed weapon! Attacks 60% slower when offhand isn't empty.


    Shotels:

    -Low damage;

    -High attack speed;


    Claws:

    -Very low damage;

    -Very high attack speed;

    -Zombie Hand - variation of Iron Claws (Terraria, yay!);


    Battle Axes:

    -Very high attack damage (higher, than axes');

    -Very low attack speed (slower than axes);

    -Can chop trees, etc.;


    Katanas:

    -Lower attack damage (a bit lower, than swords');

    -Higher attack speed (faster, than swords);

    -Works in the same way as swords (the same enchantments, sweep attacks);


    Spears:

    -Lower attack damage;

    -Sword's attack speed;

    -Longer range of attack!


    Lances: -IN PROGRESS

    -High attack damage;

    -Low attack speed;

    -Longer range of attack (longer than spears);

    -Perfect for cavalry;


    Armor:

    -Almost as durable as diamond set;

    -Protects much better than iron armor, but still weaker than diamond armor;

    -Be careful when standing near wells - someone can try to steal your armor!



    Recipes:


    Vanilla materials: Wood, Stone, Iron, Gold, Diamond


    You can replace diamonds with any other vanilla materials;


    Dragonslayer:


    First of all, you need to craft Black Ultra Greatsword (36 iron ingots, 2 obsidian blocks, 1 stick):


    Then, if you want to claim it as Dragonslayer, you need to reinforce it with dragon's breath:


    Finally, you can awake the Dragonslayer with the Nether Star making it even stronger:


    Washing Pole:


    Only iron one avaliable because it's Dark Souls II/III reference


    Cactus Sword:


    Zombie Hand:


    Black Greatsword:


    Screenshots:



















    Videos:

    Posted in: Minecraft Mods
  • 1

    posted a message on Kaishi's Weapons REBORN v2018.01 - IT'S BACK!

    Well guys, I have some news. Unfortunately, my hard drive with all the mod's files has died long time ago (RIP 2015-2016). However, I'll try to repair it soon. In case of success, KWP will be continued. Otherwise... Uh, I prefer not to think about that.

    Well, I wasn't smart enough to use clouds to store back-ups.

    Posted in: Minecraft Mods
  • 2

    posted a message on Kaishi's Weapons REBORN v2018.01 - IT'S BACK!
    Quote from LemADEC»

    Any chance we get a fix for that before we release our modpack


    Quote from aman3712»

    I'm really liking this mod! The weapon models are gorgeous and the direction the mod is going is really fantastic. Do you intend to continue adding new weapons to this mod? Because regarrrydless, I'm going to enjoy this mod a lot :D


    Sorry, guys, I had no time to continue working.
    Updates are coming soon!
    Posted in: Minecraft Mods
  • 1

    posted a message on Kaishi's Weapons REBORN v2018.01 - IT'S BACK!

    V1.2, Time to /toast and /sleep!


    Changes:


    Added:

    -Onion Set!


    Posted in: Minecraft Mods
  • 1

    posted a message on Kaishi's 3D Armory [1.9-1.10]

    Sorry for bugs

    I'll buy a laptop soon and start developing both resource pack and mod :3

    Posted in: Resource Packs
  • 1

    posted a message on Kaishi's Weapons REBORN v2018.01 - IT'S BACK!

    v0.3 is out!


    Changes:


    Added:

    -Black Ultra Greasword

    -Dragonslayer

    -Awakened Dragonslayer


    Fixes:

    -Adjusted spears' size in GUI

    Posted in: Minecraft Mods
  • 2

    posted a message on Kaishi's 3D Armory [1.9-1.10]


    Description:

    Kaishi's 3D Armory, is a high-quality resource pack that improves weapons and tools in Minecraft.

    All color schemes are token from the original textures so that it matches vanilla well.


    >Download<


    Change Log:

    V1.0:

    -Release!

    -Broadsword model for all swords.

    V1.5:

    -Arbalest model for bow added!

    V2.0:

    -Shield model added.

    V2.5:

    -Hatchets added!


    To-Do List:

    -Different optional models for each swords type;

    -Better tools 3D models;

    -Armor 3D models rework;


    Screenshots:



    Yep, I'm using Default 3D. I hope Know2Good won't kill me for these screenshots X)


    Permissions:

    -You MAY use this resource pack!

    -You MAY NOT claim this resource pack as your own!

    -You MAY redistribute this on other sites WITH AUTHOR'S PERMISSION!

    -You MUST download from the Minecraft Forum page using the link provided and be wary of download links from another sites!

    -You MAY share this resource pack on YouTube / Vimeo / etc. as long as you provide a link on this thread!

    Downloadable ZIP file contains full copyright text.


    Feel free to post bugs you have found and your ideas/requests on this thread.

    Thank you for your attention, enjoy the resource pack! :RFlower:

    Posted in: Resource Packs
  • 1

    posted a message on A use for Cauldron

    The old system was removed because it was too complicated. You could pretty much mix eveything with anything, and most of the results would be completely useless potions. The new system is a lot more streamlined, while the old one was described as being 'Player hostile"

    So, it would be interesting to experiment, or at least read wiki and remember recipes. Anyway, casuls won. I think they'll also port MCPE's crafting system to the PC version one day.
    Posted in: Suggestions
  • 2

    posted a message on A use for Cauldron

    If developers didn't use to "add new cool ideas', we could use cauldrons to mix potions in 'em. But we got those "amazing" brewing stands which also use blaze rods as fuel now.

    Posted in: Suggestions
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