
- NightingaleMCPE
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Member for 7 years and 29 days
Last active Thu, Jul, 6 2017 16:00:15
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Blade00000009 posted a message on ☣ NoreGaming's Survival Server - [RETURNING EARLY THIS SUMMER] - [NEED SPAWN BUILDER] ☣Well I went to go watch his stream and he said nothing about mcpe that I remember. But at least he is alivePosted in: MCPE: Servers -
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Huntereb posted a message on Huntereb's MCPE Server! [0.9.5] [BETA]Posted in: MCX360: Looking ForQuote from GotPwnedDirt and cobblestone towers do not make an appealing in game picture.. I hope the actual server is better.
Why not try it before making ignorant assumptions on outdated pictures? -
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LDX posted a message on ☣ NoreGaming's Survival Server - [RETURNING EARLY THIS SUMMER] - [NEED SPAWN BUILDER] ☣Posted in: MCPE: ServersQuote from herobrines_son_sausagehi there
my ing:xXmrmelonXx
Age:14
I would like to apply for admin/op because I am very experience i have built on noodle craft,potato craft and i am a builder on world of keralis. I am very sensible and will not abuse. I have read the server rules and if some one disobeys them i will give them 2 warnings and if they continue it will be a kick only if it the rule they are breaking isn't an instant perma ban
experience:As i have said I'm a builder on world of keralis and i am an admin on noodle craft and potato craft
I'm going be honest I do grief but only on raid servers where it is fun but that's for pvp uses like raid for armour,setting there base on fire but only on pvp server but on other servers that are creative i hate griefers because you work hard and you trust them and they ruin it.
I hope you like my application if not please say why so I know for future builder apps thanks for readings and i will see you in noregaming,
Peace
Please refrain from submitting applications until nore is ready. -
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MrQDDP posted a message on ☣ NoreGaming's Survival Server - [RETURNING EARLY THIS SUMMER] - [NEED SPAWN BUILDER] ☣Posted in: MCPE: ServersNoreGaming 24/7 Survival
We apologize for any inconvenience we may have caused to any of those who have been a part of this community.
EXPLANATION!
On February 3rd of 2014, NoreGaming 24/7 Survival was announced "down" (or under maintenance) for several reasons. Among the many reasons were tremendous lag causing the server to crash every three to five minutes. We could not find the reason to the trouble that was causing the server to crash but we have been successful enough to fix the lag that led to the crash. But the lag and crashes were not the reasons to the long and dreadful time of your waiting. The company that NoreGaming is signed to was denying all payments from us for some unknown reasons. We contacted the company for any explanation on why but we were not notified soon enough. Because we were notified after the deadline of the payments, the server (the old one) had shut down completely, forcing the company to delete our virtual machine (virtual machine meaning the map and all data of the console) from their database. We are still in contact with them for more details and further explanations.
WHAT HAPPENED TO THE NEW SERVER THEN?
It’s been completely wiped out and we have no way of retrieving it. The changes to the server including: a new map, new plugins, redesigned structures, and more, have all been suspended due to the lack of time with the deletion of the new server being the most tragic. The entire map will be made again in the near future (possibly). But luckily we still have the recent map still available for us to use.
WHAT ‘S NEXT?
We will also change several of the systems that have been governing the server. This subject will be further explained after we have settled the system that governs us now. There will also be a player and map reset.
WILL THERE BE ANY RECRUITS?
Unfortunately we are not recruiting at the current moment. All applications that are sent will be terminated and ignored when the next recruits are opened. Changes are also applied here; we will not be recruiting any players that have an account less than (our desired months) old, or players with an inactive account. Changes may be applied in the near future again.
SO WHEN WILL IT BE UP?!
We cannot guarantee you this but; NoreGaming 24/7 will possibly be opened this weekend, If not during this month. Please understand that the server will still run with lags and other crashes, but we will do our best to minimize any troubles.
STAFF UPDATEOwner: NoreHead Administrator: MrQDDPAdministrator: TJVDGOperator: RTRPlayerOperator: NightingaleOperator: RetroArcade123
If your name is not shown in the staff board you have been removed from the staff. We are not recruiting any more.
Thank you for your cooperation, and we hope to see you soon!
COMPENSATION
Oh! I almost forgot, I have been informed from the owner that all players will receive 10 diamonds when the server is back up and running. Just a way for us to say we’re happy you’re still with us even through the hard times. We will further explain how this works before the server is back up, this could be for a limited time so keep an eye here! -
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MrQDDP posted a message on ☣ NoreGaming's Survival Server - [RETURNING EARLY THIS SUMMER] - [NEED SPAWN BUILDER] ☣Posted in: MCPE: ServersQuote from LydiaBuild
Hi, I'm gonna sound like a noob, but I'm new to this website. What is the IP address of the server?
Thanks, From Lydia.
It's vaguely odd how you say your new here yet you reply to a post from Nore that's from September of 2013. As if you'd already read the posts from back then till now. As if the only reason was of your post was to confuse people or troll on people that there stuff will be returned, yet your reply has nothing to do with what Nore says. As if you've made another account just so that you can protect yourself. Sounds as if your already a person that has already commented on this topic. Well that's just a thought that sparked like in a fraction of a second so that just could be false.Unless your Slybudder. But since you said you were new to the website that can't be. Especially if Nore was replying about an application that was sent and not that players stuff be refunded.
Which we all know it hasn't been confirmed yet.
Welcome to NoreGaming -
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MrQDDP posted a message on ☣ NoreGaming's Survival Server - [RETURNING EARLY THIS SUMMER] - [NEED SPAWN BUILDER] ☣Actually the complaints are going to my kik, instagram, and a few to my twitter...Posted in: MCPE: Servers
SERVER UNDER MAINTENANCE Q&A
What are you guys fixing?This is basically the lowdown of things that are being either fixed, added, and or maybe subtracted.Before the server was closed players have been experiencing tremendous lag that caused the players to disconnect every three to five minutes for some reason. Nore is currently taking the time to fix that so it doesn't happen again. Plugins that may have also led to cause lags are also being checked and tested. Player check, without a player reset, is also undergoing its process. Possible chances of new additional features may also be added. This additional features includes such as portals, maps, and etc. But that is just a possibility because version 0.9.x has not been released yet for infinite worlds.
Why is it taking so much time?When fixing a problem, we do not just fix what is broken. We search and study why and how it broke. If we have the understanding on what circumstances it broke we can fix the problem more quicker and more efficiently the next time the same problem occurs.
When will it be up and running?We really do not know how long these process can take. Nore has been very busy with many other subjects but is very productive in fixing the server.
Do I get any compensation?Our apologies. The server that is being brought to you by NoreGaming 24/7 is actually from a paid host and is required to pay to play. But it has been accessible for you to join the game for free without any payment whatsoever. But since money doesn't just grow on trees we are obligated to make a premium user option and an open donation to keep the server running.
What can I do to help?Please just hold on tight, and bear with us this patience as we get it fixed as fast as we can.If you would like to help further in our needs please consider sending us a donation of any amount.We would really appreciate a donation but please donate to us willingly and not just because we are in need of it.Visit http://noregaming.webs.com to donate.
I still have questions.Please reply to this topic by asking your question.Only questions relating to this topic will be answered.
We apologize for any inconvenience we may have caused you, please bear with us as we get this fixed as soon as possible. -
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MrQDDP posted a message on ☣ NoreGaming's Survival Server - [RETURNING EARLY THIS SUMMER] - [NEED SPAWN BUILDER] ☣Posted in: MCPE: Servers
And I'm just gonna stop you right their, one being your "hacking theology" from gossip girls magazine is a waste of my time cause you clearly are not so clever with computers or any region of that specific category... unfortunately.... And after reading the first three sentences of your so called "hack theology" and your last thee (technically that's all I read cause i don't have time talking with you and so i appreciate your "speech" but its a bit time consuming) anyways... yeah it goes back to my first point, you clearly don't have a complete understanding of things. Well you should check out some schools around your neighbors about programming instead of reading magazines... Hang in their supernet2, you got this. MrQDDP OUT LOL! -
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Pizarro posted a message on BARBARIANS! - A Nightmare of a MobWhile I played, I began to have a nostalgic moment of old games I have played in the past, ranging from FPS games to strategy games and some of the more difficult ones out of the bunch, then something dawned on me: Why not introduce Barbarians into MC?Posted in: Suggestions
Lets run down basic information concerning Barbarians:
They were normally nomadic people who traveled either alone or in groups, settling wherever they could and raiding any other settlements nearest them. Other then weapons and money, they would also steal women and children to bolster their number and slaughter every man they saw, mostly to bolster their population.
How they could be used in the game:
Spiders, Creepers, Skeletons and Zombies are the only mobs available; they're slow, they don't hit hard and they're stupid, if you can trap them in a pit, they're not smart enough to either jump out so you can easily pick them off. Survival on this game is way too easy against monsters. I looked over my character and what you can do in the game and I figured: Why not make an NPC mob that can practically do EVERYTHING you can?
I was thinking 4 different Barbarians in the game which is a female Hostile Barbarian, male Hostile Barbarian, male Unhostile Barbarian and female Unhostile Barbarian. I'm going to explain their importance later in the suggestion.
Barbarian Mob Basics:
Like Vikings, I figured the Barbarians either hostile or unhostile will look like Vikings: Blonde or red hair, a small beard, blue eyes and their clothing would appear leather or some form of dark cloth.
Sometimes, they might wear equipment that DOES has an effect on the damage they'll receive and inflict to others. They always wear an outfit of the armor so its easy to recognize their strength. For instance, if you see a Barbarian wearing cloth armor, he'll more then likely have a wooden sword on him so you'll know the damage he could inflict. Take care, some might be carrying a bow instead.
They're capable of hunting animals for food, sheep for cloth to craft armor, chopping trees for building or crafting materials, digging dirt up to flatten land to build homes, mining stone and iron for better weapons, armor and building/crafting materials, anything you can do. They're able to build homes (but to be fair, they're limited to only making small 9x9x3 houses and have chests to protect their goods.
When in combat (either against you or a monster), they attack far differently. They have the same HP as you and the mobs. They move at 50% of your walking speed, but if they see an opponent from afar and he's not carrying a bow, he'll charge in a straight line in the target's direction, their speed jumping to 1.5x of your own. To be fair with this though, this "charge" is considered a berserk move so you can easily jump out of the way and let them keep charging and will not consider their land around them so its easy to lure them into a trap to kill them. If they're near death, they'll eat any food they managed to gather from hunting or simply run away and try to fight another day.
They're also more intelligent then the current mobs. If they get stuck somewhere such as a pit, while they're engaged in a fight with you or a monster, they'll try and find a way out or to get up at the same height as you are to continue the fight.
They're also a hardy people, wanting to prove their strength individually. If they fight you or a monster and there's more then 1 Barbarian, only one Barbarian will fight and die before the next one either steps in or wanders away.
They're capable of opening doors and climbing ladders, so it'd make iron doors even more important. They're also able to punch holes through walls, but its only to either get to their target or a chest to loot it. When they attack walls, they'll strike the wall as if they were not carrying any tools at all.
They also have an inventory exactly like the players' so that means they can't loot everything if they attack your base.
How they start off:
They would randomly spawn in at night, scattered randomly in the map like monsters do. They would wander aimlessly or fight you (if they're hostile) or other monsters or until they come across another Hostile or Unhostile Barbarian (ex, an unhostile barbarian runs into another unhostile barbarian). After that, no more will spawn in unless of course you manage to wipe out every single barbarian on the map.
After they start grouping up together, they begin to flatten the world around them, collecting building materials of either wood or stone. When they collect enough resources, they'll begin to make a large structure which will serve as a place to store all of their excess goods and weapons then build outward with small towers and houses. When enough houses are made to hold their original group (example, 6 hostile barbarians make 6 houses for themselves), they'll continue to expand, but only slower.
If a female of their status is in the group (Example, 2 hostile female barbarian with 1-2 hostile male barbarians), their population will increase depending on how many females are present. To be fair and reduce rapid population growth, the groups will only accept females if there's less then half of them compared to barbarian men (example is 3 women and 6 men) and the outcome of new members being female is 50/50 just like reality. As the population grows, more buildings will be set up to hold them. Once it reaches its peak, a wall might be set up.
If you guys are still worried on rapid growth, perhaps make each group have a max of 20 men and 10 women. When their population is large enough, perhaps they'll make raiding parties to attack other Barbarian settlements of the opposite status. (example, 10 Hostile Barbarians stage to attack an unhostile Barbarian settlement) This way, it'll reduce population growth.
Hostile Barbarians:
Quite simply the worst sort you want to find. If you've read before, these mobs are capable of fighting you like you'd fight a monster and they might or might not carry equipment. Their sight range is 2x farther then any mob. They'll engage to fight or hunt anything in sight. Other then you, their enemies are the Unhostile Barbarians.
Unhostile Barbarians:
Pretty much the same as Hostile Barbarians, except they don't fight you unless you strike them first. Since they look exactly like Hostile Barbarians, you won't find out if they're good or bad until you're within sight. If you are, the unhostiles will not proceed to either charge at you or engage in any form of combat.
If you find an unhostile barbarian settlement, it would be wise to set your base in theirs to further protect the perimeter and keep monsters off your back. Be warned though, the hostiles will recognize your base as one of the unhostile's so they will attack, attempt to break down a portion of your wall and try and either kill you and/or take your stuff. It would also allow you to help protect the village if a raid against them comes into play. The unhostiles will not register you fighting so they'll help you fight off other Hostile Barbarians or mobs.
Deaths & Rewards:
The reward table is quite simple, if you find a barbarian and he didn't loot anything and he's carrying some armor, you'll get a random piece of the barbarian's armor or weapon. If he looted or hunted, you'll still get a random piece of his equipment, but he'll also drop 40-75% of all the stuff he looted, hunted or collected.
Why did I suggest this?
Its a TL;DR summary. Its because current mobs are boring as hell and would make SSP very fun to play long after SMP is released. The Barbarians are just an NPC mimicry of you, capable of doing anything you can in the game.
Show your support if you like it here.
http://getsatisfaction.com/mojang/topics/barbarians_a_nightmare_of_a_mob -
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Pizarro posted a message on BARBARIANS! - A Nightmare of a MobPosted in: SuggestionsQuote from Droqen »Whoops! Now where did my post go?
I played Black & White and I think I played the sequel. I made a bigger post but I'll shorten it this time.
B&W villagers
They interact with the world in very simple ways (go up to tree and activate 'cut tree down', set up blueprint and activate 'start building timer' etc.), they interact with the world in effectively two dimensions (at any given x/y point there is only one z-point at which a villager can stand -- plus, villagers can't jump), and they never have to directly deal with human players (they only fight against other villagers).
Minecraft Barbarians
They interact with the world in complicated ways -- trees must be taken down block by block. Same with mining, and building houses.
They interact with a fully three-dimensional world -- this means hell for pathfinding, especially if they actually need to intelligently go out and find resources and good building locations and mines etc.
Their main purpose would be to interact directly with human players, meaning in comparison their cognitive power will appear to lack even more.
Well I would understand pathfinding to be a obstruction in the making of these mobs, true, but I don't think it'd be difficult for them to gather certain resources. Something along the line of "If NPC spots [Object # for tree trunks], destroy object, gather item, process into planks."
There's also the problem concerning construction which I think I can solve: When there's at least a 6x6x3 around the NPC, and NPC is carrying at least 19 [Onject # for plank cube]s, stop and build one layer of blocks around NPC. If NPC spots 1 wood or stone block within 6x6x3 of NPC, build 2 more on top of it. If there's wood/stone blocks that are 3 cubes above ground upon which NPC is standing on, and is within 6x6x3 of their immediate area, place blocks horizontally adjacent to one another within 6x6x3 area. When border of 6x6x3 area has been covered in blocks, place center of area as hotspot for NPC.
But I do understand mining would be a major pain in the ass, so perhaps they won't mine, but they will still have varying gear on them to look like they did.
.:pizarro:. - To post a comment, please login.
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To be honest, no. The reason is because there's nothing to apply for because the server is offline. Sorry.
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Don't worry. We see every application.
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Oh okay. I didn't know about the beta build lol. That's actually be pretty useful.
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Oh and Huntereb said that being able to join and then not being able to connect is a 0.9.5 problem. It might be fixed in the next update.
Okay. I think I found another bug. I'm pretty sure this is a 0.9.5 problem too.
So when I was on the server my phone gets a notification. When the notification goes away my game freezes. I know this isn't a device problem and I know this isn't a server problem because I still have 0.8.0 on my tablet and if I get a notification on there my game doesn't freeze. So that's how I know that's a bug added in with 0.9.0. This bug is in single player too.
Btw both of my devices are IOS. So idk if kindle or android users are experiencing the same thing.
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That's good that Amazon finally got the update.
I could use a little more experience in programming xD but I should have enough hard drive space. And yeah I can think of some ways to make it different from Lifeboat Infinity. :3 Thanks for the tips
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I don't think he wants applications. He said that there aren't any staff positions on the server.
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Lol you do know that using mods doesnt make you a hacker right? It makes you a modder.