Akatsuki (暁, "Dawn" or "Daybreak") was a group of shinobi that existed outside the usual system of hidden villages. Over the course of several decades, Akatsuki took different forms and was led by different individuals. Though each iteration is viewed as either subversives or criminals, all seek to make the world a better place through their own means. Each Akatsuki tends to have multiple lairs across the world, inaccessible either due to their remoteness or the various security measures that protect them.
The main bias in this fashion is the animation, well, that would be interesting playing with this mod ;D
Implemented members:
1.Sasori of the Red Sand
Sasori Phase 1
Sasori Phase 2
Sasori Puppets
2.Deidara(WIP)
3.Other members of the Akatsuki will be listed later
I think primitive mobs isn't the problem of lack of mobs. I think it's just this WoW mod i general that mobs aren't spawning as common. : D
I know :DDD
But i dont know how to fix this problem...
In the development of configs and you can offer their own versions of what they would change.
As long as they can remove a chat or to control the generation of chance.
I found a problem with this mod and another one. Whenever I have this and primitive mobs installed very little to no passive mobs spawn along with little to no hostiles spawning. At times I noticed some sheep by thats uncommon to see them along with those undead mouse mobs. Also some mobs spawn but only from spawners or a generated structure (Like a village or a morloc camp). : D
I really like the update and the new classes. But I found a problem with the cat ability. The model look weird when moving. And whenever I change views of my character, it still shows the backside of the cat. But still love the update. Keep up the good work. : D
Ohh...I know...i need more time to fix this problem D;
We plan to make the relationship abilities, armor, weapons and tools from lvl. This should facilitate the novelties balance and I think that it would be cool. It is also planned that the dungeon will be open key reached a certain level. It is also planned to introduce talents. We refuse at the time of specialization.
Glad that you like my modpack idea. But to let you know, most of your mod (The dungeons) will be more in the end because of how strong the armor is (So far, around the 3rd to last chapter). Bust there will be some stuff from said mod available any time. Like the class system. : D
We have some plans what changes associated with armor and classes. But I'll do it after the release of version 1.7.2 for fashion.
P.S. I know the balance in fashion is very weak and needs improvement (eg super armor can be found at the start and to be cool). We plan to introduce a level 1.8 system, and so it should solve the problem.
I'll be adding it to Technic (If you don't mind). And my modpack won't be public at first. What I'm planning to do is play it in beta (I'm bringing some of my friends against their wi..I mean they wanted to try it) because I'm using Hard Core Questing for a story. So I'm going to basically test make the modpack private, the public. Thanks again for the permission. : D
Ohhh...this will be very nice!I want to play on your modpack
This looks like a very epic mod. I never played WoW but I want to (I have Warcraft, but it's a PC. I use a mac. Maybe I'll use the desktop then). I love the idea for a class system. What do you have planned for the future (Like class systems, dungeons, etc)? But, out of curiosity, how strong is the armor?
I wish you the future to play Warcraft and WoW )))
We have a many plans for classes.We plan to introduce the system of levels, more classes, abilities and talents! About all later)
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Thank you!!!
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Akatsuki (暁, "Dawn" or "Daybreak") was a group of shinobi that existed outside the usual system of hidden villages. Over the course of several decades, Akatsuki took different forms and was led by different individuals. Though each iteration is viewed as either subversives or criminals, all seek to make the world a better place through their own means. Each Akatsuki tends to have multiple lairs across the world, inaccessible either due to their remoteness or the various security measures that protect them.
The main bias in this fashion is the animation, well, that would be interesting playing with this mod ;D
1.Sasori of the Red Sand
Sasori Phase 1
Sasori Phase 2
Sasori Puppets
2.Deidara(WIP)
3.Other members of the Akatsuki will be listed later
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:DDD
We are working on animation to mob and i am going to make video
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In the config file, you can customize a chance structures generation, turn off the chat design (that is, return to minecraft).
More I do not have ideas. :/
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I know :DDD
But i dont know how to fix this problem...
In the development of configs and you can offer their own versions of what they would change.
As long as they can remove a chat or to control the generation of chance.
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Hardcore
P.S. Gmmm... i will test and fix the problem
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Ohh...I know...i need more time to fix this problem D;
You can to choose class with item "Class Exit"(paper).
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New Version is come - 1.7.2 ready for dowload!!!!
Download:
Changelog:
Changed Whirlwind.
Altered couple of weapons.
Achievement system.
Fix many bags.
It reduces the chances of spawning Ship Boss,platform E.T.C and the Dark Portal.
New 3D Item.
New 3 cards from Hearthstone.
Add many new animation to spells.
New Four Classes:
- Priest
- Shaman
- Druid
- Monk
Also, the weapons were added to these classes.
New Mobs:
- Fel Reaver(Can be spawn on the final wave from Dark Portal)
- 2 Totems
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We plan to make the relationship abilities, armor, weapons and tools from lvl. This should facilitate the novelties balance and I think that it would be cool. It is also planned that the dungeon will be open key reached a certain level. It is also planned to introduce talents. We refuse at the time of specialization.
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We have some plans what changes associated with armor and classes. But I'll do it after the release of version 1.7.2 for fashion.
P.S. I know the balance in fashion is very weak and needs improvement (eg super armor can be found at the start and to be cool). We plan to introduce a level 1.8 system, and so it should solve the problem.
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Ohhh...this will be very nice!I want to play on your modpack
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Yea,public modpack and give me pls link to download(curse or etc)
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Information about Leeroy Jenkins is security =)
We plan to edit the texture of some things (such as a Вeath Knight, Nerub, Abomination and etc.)
Yea. And it would be good if you share them (I have it on the wall this mod is fixed)
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We do not plan to move to version 1.8 Minecraft.
And the next version(THIS MOD) will be 1.7.2 mod, and after 1.8.
I wish you the future to play Warcraft and WoW )))
We have a many plans for classes.We plan to introduce the system of levels, more classes, abilities and talents! About all later)