• 1

    posted a message on [Mod] Realistic Works (Crafting and Enchanting)
    Quote from PureCreativity

    So, you can wait for smelting, you can wait for brewing but you can't wait for crafting?


    If you assemble something in real life, you don't have to wait 10 seconds after assembling it for it to fuse together with magic or some stupid crap like that.

    If you smelt or brew something in real life, THAT takes time.

    So no, I won't wait for crafting. The 'you can wait for smelting, and brewing but not crafting' phrase makes literally no sense whatsoever.
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Make a Tool or Armor out of....everything!
    Quote from Minor107

    Okay, so I know what you're thinking, and no, this is NOT an obsidian tools and armor thread. Instead, this is an idea for a mod. The reason I didn't suggest this in the suggestions section is because it seemed more like a mod. Now then, the blocks and items would have their own durability and power. Dirt, for example, wouldn't make a great sword, Dirt swords wouldn't be very durable or powerful, and dirt armor wouldn't protect you from much. Food tools can be eaten, and stone armor would take X 2 damage from pickaxes. I think this would be a great mod, and yes, it will be hard to code, so very experienced modders and coders with lots of time and patience would be perfect for this! Ciao! :) -Minor107


    I wouldn't call it 'hard'. Tools, armor etc. aren't very complex and are generally pretty easy.

    The real problem lies with the concept of 'everything'. There are pickaxes, axes, shovels, swords, and hoes, which sums up to 5 tools. Then we have booties, leggings, chestplates, and helmets, which sums up to 4 pieces of armor.

    That's 9 different items, each with their own aspects and strengths.

    There are roughly about 314 blocks and items in Minecraft.
    For every 1 of these blocks/items, that's 9 items.

    You are essentially asking to create 2826 items.

    I've been a modder for three years, and even I'm not willing to do that.
    Heck, I don't think anyone would be willing to do that.

    And if they are, they're plain lying. That would take weeks, months even.
    Posted in: Requests / Ideas For Mods
  • 12

    posted a message on [1.2.5]CombatPig Plus+ 1.1 - Controllable pigs with miniguns!
    Introducing...




    CombatPig Plus+!





    Welcome to CombatPig Plus+.
    This mod will add several new types of Pig and special, unique abilities.
    These pigs, including the normal vanilla pigs, can be saddled and fully controlled.

    Some have side mounted weapons or abilities that can be used to your advantage, such as missiles, miniguns, grav-boots and more!





    Background Story

    You, are Staff Sergeant H. Nichols, NCO and last remaining survivor of DF5(Defence Force Five), a military detachment from the UCOD(United Council of Defence) force.

    You and your team were assigned to Operation Swordfighter. Operation Swordfighter was a very important mission to defend the Minecraft capital of Caladar against the invasion of AMTF(Allied Mob Task Force). The operation did not go well, and soon, you found yourself overrun. The swarm of AMTF troops was unstoppable, and you were quickly defeated.

    Waking up in the dirt, laying to the bodies of your dead soldiers, you head out on your quest to survive until you receive new orders from Command. If you want to survive that long, you need a weapon, and you know exactly where to find it.




    Game Additions

    >RUN LOG.bat
    Loading Log file.
    Logs: CmbtPg9000.bat, SecretPornStash.bat
    >RUN CmbtPg9000


    Combat Pig series 9000 Log
    Current list of known Combat Pigs models:


    Rapid-Fire TG Lite Combat Pig : Utilizes twin-mounted minigun technology, allowing the user to spray a suppressive line of fire and devastating power.
    Anti-Personnel A.P.S.M Mine Deployment Pig : Harnessing the power of the A.P.S.M Mobile Mine system, this pig is able to place A.P.S.M mines. These mines will not be set off by you, or the minelayer pig. Once the victim steps on this mine, it will detonate, causing immense damage and typically killing the vicitm.

    Valkyrie Rapid-Deployment S9 Combat Pig : Air Support unit boasting dual-mounted chainguns allowing for suppressive fire from the sky.





    Important Notes and Keybindings:

    All new pigs, including the normal minecraft pig, can be saddled and fully controlled by the player.

    Most new pigs have a special ability. To fire the guns on a pig, press and hold the F key. This can be changed in the options menu.

    When shooting a mob, instead of the mob attacking you, it will attack your pig stead. Use this as a meat-shield to avoid taking damage.


    The E.B.P pig is currently bugged, and currently fires standard bullets until I figure out why the missiles aren't working.

    Replaced by the A.P.S.M(Anti-personnel Sonar Mine) Pig, which can plant mines which detonate when stood on.

    Mines will not be triggered by you or the pig. This means you can push the mine around.

    Mines will cause a HUGE explosion that will destroy a large section of land. You have been warned.

    Pig running too slowly? While riding it, punch the pig to speed it up.

    You can craft Saddles. It looks like this:
    :LA: :LA: :LA:
    :LA: :Iron: :LA:

    :LA: = Piece of leather




    Screenshots:
    ***** please. I'm riding a pig.

    Piggy chain-gun action!

    Valkyrie pig Delta-Two reporting in!



    Videos:


    Download:
    Removed spoiler tags incase of Spoiler 'Show' Bug.
    Requires: Modloader.
    NOTE: Dear moderators, the custom sounds have been freely obtained from freesound.org :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.2.5]CombatPig Plus+ 1.1 - Controllable pigs with miniguns!
    Quote from supra107

    It time to kick ass and chew porkchops

    WOO! Piggies!!! +1


    And I'm all outta porkchops....

    Thanks! +1 for you good sir.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.2.5]CombatPig Plus+ 1.1 - Controllable pigs with miniguns!
    Don't know if I mentioned it or not, but the E.B.P pig is meant to be firing missiles, however, the projectile is currently bugged. I will work on fixing this.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.2.5]CombatPig Plus+ 1.1 - Controllable pigs with miniguns!
    Quote from zemnic12

    Another Awesome Mod By Niceoneguni. Diamond for you :Diamond:

    Ha ha. Thanks man, it's means a lot to me :)
    Posted in: Minecraft Mods
  • 47

    posted a message on [1.2.5]UCreepingBro 1.4 - Become a creeper![UPDATED AGAIN]
    Introducing...

    Comic SANSSSSSSSSSS






    [UCreepingBro for 1.2.5!

    Works with HD Texture packs!



    Want to play on an amazing server with me and the gang?
    Factions, PvP, Mob Arenas, what more could you want?
    Hop onto:
    Before you post "LUL Rotten194 ALREADY MADE ONE NOOB" please read this. ALL OF IT

    I know Rotten has already made a You are the Creeper, but before you rage, let me give you my reasons for making this.

    1. Rotten's YatC is not compatible with 1.0.0.
    2. Some of my fans requested I make this.
    3. Read this taken from Rotten's thread:

    NOBODY has ANY RIGHT to distribute You Are the Creeper unless I(Rotten194) give you permission (and I'll post here if I give permission). If I don't update it, nobody should. YAtC is MY mod, and nobody is going to branch/fork/update it without my permission and a hell of a lot of conditions.

    I have no permission to update his, so I made my own. ALL of the coding is mine, NONE of it was taken from YatC as most of you might think.
    4. I have a large series of these mods (PiguDelta, Spy Chicken Legacy, Destiny slime ETC.) and this is to fit in with the rest.




    In this mod, you will become a creeper agent part of the CCO(Covert Creeper Ops). Your name is C.Allison, a infamous creeper agent that has become a feared name throughout the human ranks. You are the creeper that has wrecked every human's buildings. They have entered our lands, claimed it as their own, gouged out our land and killed many of our brethren. Attempts to make peace has resulted in the death of many of our agents.

    That was the last straw. Humans are to be killed at all costs. Humans have sided with the Endermen, and have broke our alliance together. As much as I hate to admit it, but we have no other choice. The Endermen must be killed.



    Yes, you can explode in this mod. By pressing F (Can be changed in the Options menu ingame.), you will let out a hiss, shortly before exploding. By pressing V, you will hiss but not explode, useful for taunting humans.

    All mobs are friendly now and will attack humans on sight. But the humans do not like us either and will attack you and others on sight too.








    Video kindly created by TheDargonSlayer





    Video created by the spiffing chaps known as GameChap and BertieChap!
    Come on now, you gotta love these guys!





    Video created by XxSlayahxX, thank you!




    Pictures:



    Tab 051:

    The Melon Shack is a nice place, the EnderWaiters are nice people, so are the usual Skeletons that visit it. Nice safehouse, but I saw a nearby one get eaten by a human. I'd better stay on my toes.




    Tab 056:

    Revisited the Melon Shack. The EnderWaitress noticed me instantly and praised me for my work, she gave me what she calls the "Butter Skin". Apparently, Humans hate the material it's made out of. It doesn't feel like Butter though, if I didn't know better, I'd say it was Gold! But that would be silly, how could Humans hate gold?




    Tab 061:

    I have amassed a small rebel group of courageous souls to fight against the humans. We aren't the best rag tag team but we do a lot better than the others. With training, we will be strong!




    Changelog:




    1.3: Updated to 1.1.0.
    Added an Explorer Steve
    Added an Adventurer Steve






    1.2: Skeletons, Spiders, Creepers and Zombies now follow you. Just walk next to one and they will begin following you.

    Humans no longer attack each other, but will attack you and other mobs on sight.


    1.1: Small Human skin bugfix.


    1.0:Initial Release





    Download:

    This modification and/or information/video is hereby Copyright ©Niceonegunit 2011 and is the intellectual property of the author. This mod and/or information/video may not be directed copied and reproduced on any websites without my consent, Failure to do so will breach the copyright code. You may tweet/link to my mod on other websites only with consent. You cannot copy any information in this thread without consent, nor may you claim any content as your own unless you have solid proof. Any of my content can only be mirrored on mcmodcenter and minecraftforums. Notch, and Notch only, has permission to do whatever he likes with this content.


    Please click to download!
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.2.5]SnowSlide 1.2 - Become a Snow Golem! HUMANS, SNOWBALLS, MELTING!
    Introducing... Again...



    SnowSlide 1.2!
    This could be the WORST name I've ever come up with! :D











    In SnowSlide, you become a lonely Snow Golem. Built and abandoned by his owners, mistreated and abused by humans and mobs alike, no friends or family. No place to call home. Sick and tired of being beaten, this brave little snow golem takes the world head on! But soon he will find, that he is not alone.



    Simply put, SnowSlide allows you to become a Snow Golem. It is essential that you are careful and always alert, as mobs and humans alike are not your friends. Humans and Mobs will attack you, but also attack eachother. Be very careful when near water, as if you enter water, you will begin to melt. Do not enter biomes that are too hot, or the temperature will melt you down into a blob.


    By pressing the X key, you will snap 64 snowballs off of yourself, at the cost of some health.
    This can be changed in the options menu.
    As you walk around, snow will be placed under your feet unless the temperature is too high.
    Bugged and currently, does not work.







    Pictures:
    Being the lazy person I have, the only picture is the one up there :\




    Videos:



    [1.0]Video created by rey mysterio215:


    [1.0] Video created by UploaderofCB:



    Changelog:



    1.2: Bugfix Update:
    Re-fixed the snowball damage issue. Works perfectly now.
    Changed the snowball health depletion to 6 instead of 3.
    Human skin bug fixed


    1.1: Major bugfix update, addressing the human spawn issue, mob hostility issue, and snowball damage issue.

    1.0: Initial release, nothing special.



    Download:
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.2.5]UCreepingBro 1.4 - Become a creeper![UPDATED AGAIN]
    Quote from ALX3

    Lets face it its going to be minecraft 1.2.5 in a few days and this was one of the greatist mods of all time but even if this mod gets updated its all ready going to be mc 1.3 cuz he has hundreds of errors to fix and this is the last of its kind but its all ready 4 updates late


    Make that a thousand errors.

    Starting with Minecraft not even working anymore.


    Everytime I decide to update it, OH LOOKY AN UPDATE YAY
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.1.0]Corruption 1.3 - ASHES, ASHES, THEY ALL FALL DOWN
    Quote from Eferas

    Well, okay something about the mod. It's short list of things i don't like and like.
    1.) Survivors ruin feels of alone, so delete it, or make it spawn really rare.
    2.)MOAR monsters! You doing are really good job on it!
    3.)Remove vanilla monsters, or make it mutating!
    4.)Why corrupted land destroy in 1 punch?
    5.)Ruins maybe?
    6.)Testificates villages keep spawn.


    1. Yeah, changing them to spawn only one in a chunk doesn't do anything. Them spawning in big ass herds is a real annoyance.
    2. :D
    3. Vanilla mobs are placeholders.
    4. Corrupted land is all brittle and fragile, just like driftwood.
    5. Maybe.
    6. Think of them as half-safehavens. Villagers just stand all derp and watch you die. Free homes and food is always good. Ruins placeholder maybe?
    Posted in: Minecraft Mods
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