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    posted a message on LiteLoader
    Something I noticed when using Magic launcher(no not the resolution issue, I can fix it myself when the game loads so it isn't a problem), is that that when I have a problem with bad requests on log in to multiplayer servers, more-so when I have certain forge specific Mods running. I haven't noticed any such problems when using the normal launcher, but I'm not sure how well it would work out for me to have optifine in the liteloader.jar when it is also chained to Forge(build #9.10.0.817), which is pretty much the only reason I use magic launcher right now in the first place.
    Below I've listed the mods I have on when this prevents me from even getting successful logins to multiplayer servers
    Liteloader 1.6.2_04 build with Forge 9.10.0.817 chained to it
    Optifine_1.6.2_HD_U_B4
    Tabbychat.1.8.12
    AutomagicItemReplacerV1 1.6.2
    The two below when disabled I am able to connect(sometimes)
    CoreChickenCore 0.9.0.3
    NotEnoughItems 1.6.0.9

    Was just wondering if this is a problem that has been reported before, there isn't a crash log so I can't include that(because it isn't crashing just not letting me connect to multiplayer servers)
    Got this from the output-client file though.
    2013-08-06 23:17:30 [CLIENT] [SEVERE] Realms: Invalid session id
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Catnipbuddy

    Where is 1.4.7 download?! I cant find it anywhere!
    They never made one, the 1.4.6 version work fine with 1.4.7 MC.
    Posted in: Minecraft Mods
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    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    Is there a way to disable to chat scrolling, while you have the chat open so you can read something previously said, through the settings or would I need to make some weird change to the files to get such a thing? The reason I use these chat mods is because this used to be able to do that, as well as having a long chat history now it won't stop chat scrolling.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    With the new A8 version and using The latest forge build universal 7.7.0.605 for 1.5.1 minecraft when it loads it just keeps using more and more resources eventually getting up to 2 million then it just sits there at loading not doing anything else, would probably use more resources if I didn't just end the process. I'll check if the problem happens again with the A7 build.

    I checked with all of the 1.5.1 versions of Optifine released and got the problem every time, don't know how to get the 7.7.0.600 build of Forge or I would try that.
    Posted in: Minecraft Mods
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    posted a message on Continue of CJB MOD [FML && modloader]
    It would seem that with PlayerAPI installed the minimap entities for mobs and players do not seems to work on the Forge version(As I do not use the Modloader version). However when I had PlayerAPI not in but with the cheats disabled(since that is what PlayerAPI is for it would seem as it is the only the would trigger a crash when I have them disabled and enable one at a time). Whereas previous versions of CJB's minimap(pre-minecraft 1.3.2.) would work even with PlayerAPI installed, would there be a way to solve this? (Would look into myself except I can't don't know Java)

    Mod list if it matters
    Forge, Tabbychat, Liteloader, CJB, PlayerAPI, TMI, and Optifine.
    Posted in: Minecraft Mods
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    posted a message on Continue of CJB MOD [FML && modloader]
    Quote from TheShadowCross

    Alright, so I have a fresh minecraft install, and ONLY Modloader, and the modloader of this for 1.4.6, and I get this crash. There it literally nothing else installed, and I'm updated to 1.4.6. What do I do?


    Minecraft has crashed!
    ----------------------
    Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
    A full error report has been saved to C:\Users\Alistair\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-26_00.35.57-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

    --- BEGIN ERROR REPORT aff8b0e0 --------
    Full report at:
    C:\Users\Alistair\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-26_00.35.57-client.txt
    Please show that file to Mojang, NOT just this screen!
    Generated 12/26/12 12:35 AM
    -- System Details --
    Details:
    Minecraft Version: 1.4.6
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_05, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 404027712 bytes (385 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: ModLoader, EntityRendererProxy, ModTextureStatic, ...]
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    ModLoader: Mods loaded: 13
    ModLoader 1.4.6
    mod_cjb_chat 6.4.2
    mod_cjb_cheats 6.4.2
    mod_cjb_items 6.4.2
    mod_cjb_itemspawner 6.4.2
    mod_cjb_measure 6.4.2
    mod_cjb_minimap 6.4.2
    mod_cjb_mobfilter 6.4.2
    mod_cjb_moreinfo 6.4.2
    mod_cjb_quickcraft 6.4.2
    mod_cjb_teleport 6.4.2
    mod_cjb_x_ray 6.4.2
    mod_cjb_main 6.4.2

    java.lang.NoClassDefFoundError: PlayerBase
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$100(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at mod_cjb_cheats.load(mod_cjb_cheats.java:17)
    at ModLoader.init(ModLoader.java:916)
    at ModLoader.addAllRenderers(ModLoader.java:215)
    at bbu.<init>(RenderManager.java:94)
    at bbu.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(SourceFile:259)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(SourceFile:515)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: PlayerBase
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 20 more
    --- END ERROR REPORT 25094400 ----------
    You need to install the PlayerAPI Mod.
    Posted in: Minecraft Mods
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    posted a message on Continue of CJB MOD [FML && modloader]
    Quote from Harrison_TOM

    the code from the original author contain disable way.
    i will update to the top of the post.
    Thank you.
    Posted in: Minecraft Mods
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    posted a message on Continue of CJB MOD [FML && modloader]
    Will you be releasing the server side disables for the cheats, x-ray, etc?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] [Forge] Mine & Blade: Battlegear - Discontinued
    Such a shame that you cannot continue this mod's developement into 1.3, I really liked this mod too.
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    Disregard this post I have found the cause of my problem.
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    Liteloader works fine, I'm glad that you'll be able to release newer versions when minecraft updates quicker.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    I like the poster above me am not seeing a boost in fps from this mod, I'm actually getting less FPS than I was before, even on a clean install with just this.
    Posted in: Minecraft Mods
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    posted a message on Skin request: Eureka
    I would like for someone to make me a skin based off of this picture

    Character is Eureka from Eureka 7.
    Thanks in advance.
    Can provide more reference pictures if needed.
    Posted in: Skins
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    posted a message on 🌲 EcoCityCraft Minecraft Economy Server 🌲 OLDEST SERVER IN THE HISTORY OF MINECRAFT 10+ YEARS !!! 🌲
    ***BONUS ECODOLLAR APPLICATION***
    IGN(In-Game-Name/Minecraft Username): Netsui
    Have you checked out our ECC Wiki for all rules/commands/information and more?: Yes, I have.
    Have you played on the server for at least 6+ hours in the past 3/days?: I believe I have played more than 6 hours.
    Have you already applied for this bonus within the last 3 days? Lying will result in a ban.: No, I have not already applied for this bonus.
    Have you voted for us on http://www.minestatus.net/5362/vote?:Yes, I have.
    Have you heard about all the awesome prizes you may win by voting daily http://www.ecocitycraft.com/vote?:Yes, I have, they were helpful.
    Have you registered on http://www.ecocitycraft.com to experience all the great features we offer!?:Yes, I've already registered.
    What have you been working on in the past 3 days? What are your short-term plans?:
    What are your long-term future plans on our server. Minimum 3 sentences. Let us know your current projects, goals, adventures, etc!:
    Why should you be awarded a bonus of $400 EcoDollars. Let us know what your economical goals are in the near future! (Meaning what are you striving to earn?): No longer term goals as of right now, I would first just like to get residency, which this 400$eco would contribute to.
    How exactly did you first hear about this server?:My friend Powerblock wished to show me his house in-game and was I quite impressed with the server so I decided to stay.
    If you could change/improve one thing about EcoCityCraft what would it be?:Well living out in the wild right now I've found it very chaotic from all the former houses and structures, it would be nice if on occasion(don't know if you already do this) if that was all cleaned up every so often.
    Posted in: PC Servers
  • 0

    posted a message on I need a bit of help here
    Many thanks.
    Posted in: Mods Discussion
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