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    posted a message on [1.14.3] AtomicStryker's Infernal Mobs - Diablo Style Modifiers
    Quote from Nukeatomic

    It does. In divine rpg I have seen a rare Cyclops. A cyclops is a mob from divine rpg.
    No really? It's not like I haven't figured that out yet since the past few months I posted that comment *cough *cough

    lol just playing around with you man. You shouldn't reply to posts older then 3 months :P
    Posted in: Minecraft Mods
  • 0

    posted a message on Peronix's mods - Discontinued
    Quote from anicet74

    and personally I wish not,because it's generally in posts written a long time after a mod die that we find a link to an fan-updated version,like TBM mod,I remember I found an updated version in comments,moreover,if it's locked,nobody will find it in the forum,so nobody will know that this mod existed and so try updating it,so,please don't lock or that we'll kill definitly the mod

    also,I looked at Grims Mods,he seems to don't update any mods now

    note : sorry to quote a 5 month old post

    EDIT : I found a mod (not yet released that add dual wielding : http://www.minecraft...-dual-wielding/),that's why this is better to don't lock this topic since,if it was locked,I couldn't have posted this link)
    Lol nice point but still. Every time a thread gets a post that thread gets bumped to the first page of this section of the forums. Since this mod has no more purpose (outdated/dis-continued) and that pernoix hardly goes on the forums anymore and that most people still say to update, bumping the thread and then spam starts to haul in.

    In my experience if there was a un-official update to a mod it would already be at most popular when at least 1 popular Minecraft Mod Reviewer does a review on the un-official update/ from random people finding the thread.

    It doesn't take long to see a mod come out and to see the other day that it has already 100 posts.
    Posted in: Minecraft Mods
  • 0

    posted a message on Modloader 1.5.1 Error
    Did you make sure to install all the class files for Modloader in the minecraft.jar?

    And have deleted meta-inf?
    Posted in: Mods Discussion
  • 1

    posted a message on Inventory Tweaks 1.61 (Jul 11)
    Ummm can someone explain what kind of version is this?

    As I already know the other thread for Inventory Tweaks >.<

    EDIT: K thanks for the info. I know now!
    Posted in: Minecraft Mods
  • 0

    posted a message on HELP! Modloader failed to initialize!
    First off wrong section.

    Second did you install BTW in the minecraft.jar and not the mods folder?
    Posted in: Java Edition Support
  • 0

    posted a message on Diamonds right at spawn point
    Quote from Czar_Yoshi

    This topic reminds me of all the old Triforce rumors of the NES days.
    Off-Topic:
    ‚Äč
    I thought that was in the N64 days cause y'know. Ocarina of time did show a beta trailer of link getting the triforce.

    On-Topic:

    Meh from my guessings probably trolling. So I wouldn't do it if I were you.
    Posted in: Survival Mode
  • 0

    posted a message on Shoulder Surfing - Modded Third Person Camera
    Well done mod. I'm pretty sure we could use this for cool minecraft making videos probably in chase scenes? idk.

    Still a good mod +1
    Posted in: Minecraft Mods
  • 2

    posted a message on [0.2.6]Mine Painter - simple sculpture and pixel art
    Really cool! Pixel in pixels!

    Nice mod I'm about to try it out right now.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2][SSP][SMP] CubeBots 1.4.4 - now with zombie configuration!
    These look like cute helpers ^.^

    Read the mod thread and the mod sounds amazing!

    *Clicks on download button
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7][Forge] GlobalBank! Inter-World Resource Transport [v1.1]
    It's pretty cool that you can put items in a chest in one world and take that item out in a different world.

    But I just play on one world any other worlds are just used for testing purposes.

    But in other terms I like the mod because of its functionality!

    Good job! :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7][Update to 1.5 soon] Jasomo's ZeldaCraft mod
    Your thread feels really empty. Some pics would be nice too.

    I'll check the mod out if you put out more content as it's just the sword and Triforce.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] [SP|MP|LAN] EnderStuff+ v1.0.2
    Quote from deFENCE_

    He means if Endermen get attacked by the wither and die

    Nether biome.
    *cough* This post was made like *cough* 4 months ago *cough*cough*

    Lol I already know that like long time ago.
    Posted in: Minecraft Mods
  • 1

    posted a message on clay soldiers help.
    They changed the item to a gold nugget to crown a king.
    Posted in: Mods Discussion
  • 0

    posted a message on .
    Lol just a little thing but it's still pretty awesome to see that spelling error :)
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from RedTech5

    OptiFine HD D5 Ultra: Minecraft 1.4.7

    I get a bug with liquids. A source block spreads out as normal, but any blocks coming from it are not rendered. You can see the effect it has (I.E.: Long grass disappears, burnt when near lava)
    Occasionally blocks are rendered, but never all.
    Actually anything that spreads out over blocks not placed by the player. (Doors, beds...)
    Please fix.



    Re-download the minecraft.jar, and reinstall any modifications you made to it, just don't install Optifine.
    I can re-produce. Effects my game as well.

    However this only takes effect when my graphics are on fancy. When my graphics are on fast you can see the liquids correctly.

    Fast:


    Fancy:



    From where the water is originally suppose to be at is a lighting bug. Which is the lighting which water has when the player is in a source of water.


    EDIT: Also when I have my Grass option set to "Fancy" while having graphics on "Fast" the side colors of the grass don't change unless I put my graphics on fancy.
    Posted in: Minecraft Mods
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