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    posted a message on [Server] MCSharp
    Quote from Hunter X »
    Quote from TkTech »
    No. Read the bloody license.

    But what about this line:
    Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work

    Forgive me if I read the license wrong and there's some kind of additional conditions to it, or if this has already been discussed elsewhere.

    I'm not planning on selling the server, but I just wanted to clear it up.

    Seeing as I coded most of it and the license was added without my permission in the first place, no I don't think anyone should be trying to sell it no matter what it says. The license being slapped on randomly without permission is what killed MCSharp in the first place as it was basically stealing my proportion of the code.
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    Quote from CyborgDragon »
    I must ask you guys, how in the world did you get the level generator to work using unsigned shorts? Looking at it, if you GetAverage5 or GetAverage9 run through it on block 0,0 it would throw out to the catch. Which is exactly what's started happening to me in my latest build, and I haven't touched the map generator before.

    If you want to know about the level gen code you might as well just talk to me about it since I implemented all of it, I'm not sure why you'd consider using unsigned shorts a problem though. Calling position 0,0 on the array defiantly shouldn't cause it any problems, look at it now I'm not even sure why I even implemented a less than 0 check on a ushort in the first place, most of them could have been shorts instead and it honestly wasn't finish when I left.
    I know it was working fine the last time I edited it so I can only guess you did change something without realising it. Try replacing it with the original and see if there is any changes.
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    You may want to revert back a few revisions to before setrank was added or code it yourself, support of MCSharp is being dropped.
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    Quote from descention »
    For which software?

    My contributions and some other code, serriously all I want you lot to do is just ask me. That's what's been pissing me off with all this and the fact no one has attempted to ask me, I'd say yes just to end this once and for all but no one has even attempted to say anything to me since the weekend. Just get Kakashi to ask me pm/irc whatever just so I can say yes officially so we can settle this.

    PS: I'm also getting sick of whoever keeps changing the authors list on the wiki page and not bothering to sign in to do it...
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    Quote from descention »
    I provide no support for documentation, extraction, or compilation.

    So, here's the source code: http://www.descention.net/minecraft/mcsharp-source.rar (also in .zip, just change the url extention)

    No joke. Read the license though. It can be found in most if not all of the class files.


    Your still applying licenses without consent, serriously this is getting tiring.
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    Quote from clone1018 »
    Dear NGod,Dev Members from 2 weeks ago: KakashiSuno, Neko_Baron, descention, Voziv
    Current Dev Members: KakashiSuno, descention, Voziv

    So as you can clearly see. He wasn't replaced.

    Because everyone clearly knows MCSharp only existed 2 weeks ago...
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    I take serious offence to my post being deleted without even bothering to discus the issues with me, MCSharp was always heading for open source and I feel now is the best time. This does not stop you from continuing work on MCSharp and if anything all the devs originally were asking for open source and now that is a possibility, I am disappointed that some one has taken the liberty to lie and get the original post removed entirely instead of just the link.

    Snip. Read post below.

    - Animator
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    Quote from Ulrich200 »
    Neko, I never said the physics were the only thing you did, but in the current source, it's the only thing that wasn't recoded so to speak.

    and again, you didn't quit, I kicked you off the team.

    I actually was already considering quitting due to recent event of the fact I was clearly getting replaced, the very reason I started work on my own server a few weeks ago. You just made it easier to decide to announce it, Its just a shame since I actually coded a load of things wanted in MCSharp in the past week but kept uncommitted due to talks of recoding so I've been holding back to avoid svn issues.

    What's the problem anyway, everyone said they wanted to go open source in the end.

    Edit: What happened to
    [25 03 2010][20] KakashiSuno: if you quit, I quit
    then?
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    Quote from Ulrich200 »
    Please note that the only part of MC#'s source that legally belongs to Neko is the code concerning the physics, everything else was rewritten while he was away. Do not listen to anything he says.

    The fact you say the physics is all I ever did is the reason I quit, just so you know I worked on a lot more than just the physics yet never was recognised for anything else.
    Posted in: Server Support and Administration
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    posted a message on Portal - A minecraft texture pack
    Quote from TheDarkTiger »
    while(energy>1)
    {
    printf("very ");
    }
    printf("amazing !");

    You are missing an energy-- in the loop, I am disappointed.

    Nice work on the textures anyway and putting the video together.
    Posted in: Resource Packs
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    posted a message on [Server] MCSharp
    Quote from Wildkatz »
    Other Question... Site is down, Forum is Down - ok. But why is the #mcsharp channel on irc.esper.net gone? Deleted?

    I've sat in it all day today with about 16 other people, either you've changed the settings by accident or espernet is doing its usual mess up stuff again.
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    Use /omen to mass cuboid on a map.
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    Quote from Canadian_x360a »

    Doesn't explain the vertical stack of tree blocks that looks like a Guest was using it to climb, that I couldn't delete...

    See, thing is, I remember somewhere in this thread, or somewhere else, someone said "if you want to prevent people from building in a space, use door_air".


    You should NEVER place door_air on purpose and you should be using op_air instead, I had recently coded door blocks so when physics is disabled they stay as door blocks instead of turning into un deletable door_air that doesent go away until a restart. And you don't remove door blocks by clicking them either, you paint or cuboid them away.
    Posted in: Server Support and Administration
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    posted a message on [Server] MCSharp
    Please don't discuss portals in MCSharp any more, they are planned and pretty much everything people have been asking about adding in to them has already been considered weeks/months ago and it is only frustrating to see topics getting blocked up with talks about portals.

    When we finally get around to implementing them, that is the best time to discuss them as you will then know exactly what they are capable of and help us to make them as simple as possible as there are a number of ways to work them out.
    Posted in: Server Support and Administration
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    posted a message on Is this possible?
    Quote from Canadian_x360a »
    Ok, but what you all fail to realize, and you can quote me on this, is that WoM has proof that the people on their ban list are griefers.

    And I quote, from the WoM Forums:

    Our custom software provide powerfull tool called /whodid through which we are able to check who deleted/added every single block on the map - it is irrefutable proof of guilt.


    That quote is from this topic: http://www.worldofminecraft.com/node/4393#comment-8210

    Yes, greybush2000 is me (name is a reference to the movie Grandma's Boy).


    You could technically if you were clever enough rebuild a house in your own block while no one was watching but leave gaps to look like grief from the previous builder, plus an accidental click is clearly grief of course. There's a reason all of the automatic MCSharp hack detections are only a kick, because its not always going to be right and it should be up to operators to use their discretion instead of trusting the server 100 percent.
    Posted in: Server Support and Administration
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