• 0

    posted a message on Petition for Pumpkin Pie!
    I like this idea.
    Posted in: Suggestions
  • 0

    posted a message on reward for beating enderdragon- the skylands!
    Quote from johnyIsAwesome

    well yeah, but this place isn't supposed to be scary like the nether. its supposed to be fun and cool. i really dont think falling to your death needs to be a constant threat


    If I understood you right, it should be very unlikely that you will fall off the edge, and even then, you won't necessarily fall to your death because you might land on a bird or fall down and land in water.
    Posted in: Suggestions
  • 0

    posted a message on How to Make Endermen Scary
    I don't like this idea because it would make endermen very annoying. If the fog was adjusted to equal the void fog at 6 blocks above the void, you would only be able to see 8 blocks.
    Posted in: Suggestions
  • 0

    posted a message on reward for beating enderdragon- the skylands!
    This idea sounds like it is a big idea, so you might want to make a TL;DR or else some people will give up on reading it.

    I like the idea, but if you fall off, the eagle things should only save you if you land on them, otherwise you should fall down and the bottom of the sky-lands should match up with the top block of the overworld, making you fall all the way down and go through to the overworld ground, taking fall damage (better pray that you hit water).
    Posted in: Suggestions
  • 0

    posted a message on Grinder (make sand without destroying deserts)
    I like this idea. How about also being able to grind stone bricks into cracked stone bricks and smoothstone into dirt?

    About the recipe, is it this:
    Posted in: Suggestions
  • 0

    posted a message on Fireflies and Jars
    I like this idea.
    Posted in: Suggestions
  • 1

    posted a message on Silk Touch Swords 2
    Can you please post the other thread you were talking about's contents on this thread?
    Posted in: Suggestions
  • 0

    posted a message on "Layered" Generation
    Quote from Kholdstare

    While it is true, I can't see any reason why someone would prefer the old generator over the suggested generator.


    The current one probably would generate faster.
    Posted in: Suggestions
  • 0

    posted a message on Suggestion for PVP Plug-in "XP Range"
    You posted this in the wrong forum. The suggestions forum is for suggestions to add to minecraft or the minecraft forums.

    This thread belongs in the mod suggestions forum.
    Posted in: Suggestions
  • 0

    posted a message on "Layered" Generation
    Quote from Kholdstare

    ...

    I hate it when people say that.

    If the 1.8/1.0/1.7.3 generators or the pre-halloween generator or the Infdev generator aren't options to generate worlds from, why should the 1.2.5 generator be an option?

    If people like the biome chance idea then I will add it to the OP.


    It should be an option because some people would dislike it, some would like it, and some, like me, would like to try both generators.
    Posted in: Suggestions
  • 0

    posted a message on Ender Crystal in Creative
    What they would have to do is add a new entity spawn egg damage value 200 (which is the entity ID of Ender Crystals), which would still be easy, which is why I support this idea.

    In the meantime, you could type /give 383 1 200 on singleplayer, or /give <playername> 383 1 200 on multiplayer.
    Posted in: Suggestions
  • 0

    posted a message on "Layered" Generation
    I like this idea, but it should be an option.
    Posted in: Suggestions
  • 0

    posted a message on Wolf armor
    I like this idea, but there should be any type of helmet for wolves, not just iron/leather. Also, wolves should get boots, made by putting 1 piece of the material in each corner of the crafting bench. Leather and gold give 1 point, iron gives 2, diamond gives 2.5, and chain gives 1.5 (chain mail would be bought from villagers).
    Posted in: Suggestions
  • 0

    posted a message on New enemy Skelombie
    Quote from Geartooth

    Skelombies already exist.
    Look in the Nether.


    I don't know what you are talking about. The only mob with melee and ranged attacks (like the skelombie in this idea) are blazes, and they aren't anything like these skelombies.
    Posted in: Suggestions
  • 0

    posted a message on New crystal caves
    I would only support this idea if it was like the Tenuous Crystals area in the Vech's Super Hostile map #10 Spellbound Caves, but without the bridge, ghast spawners, pathways to Intersections 1 and 2, and most loot chests. The loot chest (with random amounts of diamonds, iron, gold, golden apples, redstone dust, and/or emeralds) would be where the wool is in the Vech's map. And the chest contains all those goodies because it is hard to reach without skeletons shooting you off a bridge, down to a big fall.
    Posted in: Suggestions
  • To post a comment, please .