How about an infused enchantment table crafted by surrounding an enchantment table with eyes of ender that would enchant up to level
XI (11) enchantments.
Hey Minecraft Seed Hunters! About a couple of hours ago I was fiddling with Seeds, most of the seeds weren't very nice but THIS seed was a sight to see. It's perfect for survival or just cinematic scenes! Come check the seed out!
I wanted to take more pictures but it was using too much of my hard drive space. There's some nice cave systems and enough food to not make you go hungry
So far this seed was a great find for me, please try the seed out and tell me if you liked it or not! Thanks for reading
So the images are
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I'm not sure how problematic it would be to add additional textures. I'm not sure villagers should receive a clothing upgrade after every trade, just every few trades.
So maybe there would be around three additional textures for each villager profession? That's 18 additional textures total.
That wouldn't quite be 18 more textures the artist would have to draw, as he/she could copy/paste the upgrades.
I sort of support this idea. In a way, the 1.7 terrain generator was superior to the 1.8 and later ones, despite the villages, ravines, abandoned mineshafts, and strongholds. What I would like to see is 1.2.5 jungles, oceans, mushroom islands, and biome size, but everything else 1.7.3 biomes. Because in 1.7.3, at least the terrain could have mountains of different biomes, even though the biomes were small.
Also, adding more diverse biomes, like biomes with red sand, red sandstone mesas and pillars, even red sandstone canyons, would spruce it up a bit.
...uh...sure. I'm not exactly tech savvy, so don't be surprised if I have no idea what you are talking about.
In the Minecraft game files, air blocks aren't loaded into the game. That is how Jeb made the minecraft world 2 times taller, and, if anything, decreased lag. On the Mining Planet mode, the unloaded block should be switched to smoothstone, since most of the world is made of that.
Just because I want cacti not to destroy items and servers not to crash to servers do not mean anything. Plus, servers still crash even if half the cacti gets destroyed. So, adding both would fix both problems. My logic is my post, your arguement is invalid.
If, on average, 1/2 of the cacti is destroyed, what you are saying would make your server crash, on average, 2 times more often.
How about calling the user a cannon. Also, it should shoot any item in it out unless the item has something else it does. Foods would restore hunger (or health if it hits a mob). With a fishing rod, it should fish for you (but not keep the fish). If there are multiple tools in a cannon, it should pick a random one that gets the job done.
With this idea, I could make an automatic cobble farm.
How about if 2 double cauldrons are side by side, they make a quadrupal cauldron that won't run out of water (once you fill it with all 4 buckets, that is).
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XI (11) enchantments.
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So the images are
Please post the image itself, not a link. To insert the image itself, look at the toolbar above the section you are typing in. Click image. Then, paste in the image URL.
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That wouldn't quite be 18 more textures the artist would have to draw, as he/she could copy/paste the upgrades.
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sort ofsupport this idea. In a way, the 1.7 terrain generator was superior to the 1.8 and later ones, despite the villages, ravines, abandoned mineshafts, and strongholds. What I would like to see is 1.2.5 jungles, oceans, mushroom islands, and biome size, but everything else 1.7.3 biomes. Because in 1.7.3, at least the terrain could have mountains of different biomes, even though the biomes were small.Also, adding more diverse biomes, like biomes with red sand, red sandstone mesas and pillars, even red sandstone canyons, would spruce it up a bit.
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I also like how in the texture pack, the Sun is replaced with a Solrock.
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In the Minecraft game files, air blocks aren't loaded into the game. That is how Jeb made the minecraft world 2 times taller, and, if anything, decreased lag. On the Mining Planet mode, the unloaded block should be switched to smoothstone, since most of the world is made of that.
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If, on average, 1/2 of the cacti is destroyed, what you are saying would make your server crash, on average, 2 times more often.
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With this idea, I could make an automatic cobble farm.
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